Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
MimuxTactics
Loki
Level 107
God Stats
0W - 2L
1,308 SR
Queue Stats
24W - 22L
1,503 Elo+
Party 3
Neith
Neith
Tonioo-99
Neith
Level 121
God Stats
2W - 1L
1,723 SR
Queue Stats
29W - 27L
1,459 Elo+
Party 2
Ares
Ares
WassWazz
Ares
Level 58
God Stats
0W - 3L
1,363 SR
Queue Stats
72W - 72L
1,496 Elo+
Party 2
Ah Puch
Ah Puch
falcon234
Ah Puch
Level 51
God Stats
0W - 1L
1,300 SR
Queue Stats
7W - 6L
1,443 Elo+
Party 3
Team Averages
Level 91
1,439 SR
1,480 Elo+

VS

Team Averages
Level 115
1,563 SR
1,429 Elo+
Neith
Neith
Jonnywah
Neith
Level 130
God Stats
15W - 11L
1,661 SR
Queue Stats
452W - 372L
1,479 Elo+
Party 1
Ymir
Ymir
Master-_-spectre
Ymir
Level 85
God Stats
2W - 1L
1,470 SR
Queue Stats
43W - 55L
1,339 Elo+
Party 4
Kukulkan
Kukulkan
Quinnith90
Kukulkan
Level 149
God Stats
16W - 17L
1,527 SR
Queue Stats
835W - 712L
1,491 Elo+
Party 1
Awilix
Awilix
byrnez1993
Awilix
Level 109
God Stats
22W - 17L
1,560 SR
Queue Stats
279W - 238L
1,476 Elo+
Party 1
Osiris
Osiris
united_byboozzz
Osiris
Level 102
God Stats
3W - 1L
1,597 SR
Queue Stats
50W - 56L
1,358 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
2 / 5 / 1
10,394
433
3,494
22,411
14,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 5 / 1
11,749
490
12,685
21,806
10,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Tonioo-99
Neith
16
2 / 5 / 1
11,265
469
7,781
16,497
7,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
12
0 / 6 / 2
8,352
348
6,361
21,820
21,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
falcon234
Ah Puch
15
0 / 9 / 0
9,209
384
3,934
18,659
8,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jonnywah
Neith
20
5 / 1 / 10
13,518
563
19,284
11,454
5,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 0 / 10
11,240
468
3,642
11,667
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Quinnith90
Kukulkan
20
10 / 1 / 3
13,926
580
21,849
12,119
6,486
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
byrnez1993
Awilix
20
13 / 1 / 4
15,704
654
17,086
15,539
8,448
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 2 / 5
12,178
507
10,727
14,404
16,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
5
Kills
30
30
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
5
1
0.5
W
Neith
Jonnywah
Neith
5
1
10
10
W
1
0
10
6
L
1
5
1
0.3
W
Kukulkan
Quinnith90
Kukulkan
10
1
3
11.5
L
Neith
Tonioo-99
Neith
2
5
1
0.5
L
Ares
0
6
2
0.17
W
Awilix
byrnez1993
Awilix
13
1
4
15
L
Ah Puch
falcon234
Ah Puch
0
9
0
0
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,255
Damage
72,588
101,193
Taken
65,183
62,602
Mitigated
49,744
21,604
Healing
24,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,494
2,056
0
7,265
22,411
14,001
0
4,918
17,493
0
92,589
W
Neith
Jonnywah
Neith
19,284
7,233
0
5,308
11,454
5,403
5,662
3,417
8,037
0
114,791
W
3,642
301
0
1,597
11,667
12,623
511
1,978
9,689
29,434
0
L
12,685
3,277
0
6,874
21,806
10,645
0
1,529
20,218
0
100,134
W
Kukulkan
Quinnith90
Kukulkan
21,849
2,115
0
2,496
12,119
6,486
1,608
3,243
8,876
141,901
0
L
Neith
Tonioo-99
Neith
7,781
3,107
0
2,889
16,497
7,653
0
2,328
14,169
0
82,036
L
Ares
6,361
184
0
4,241
21,820
21,607
0
6,951
14,869
22,563
0
W
Awilix
byrnez1993
Awilix
17,086
6,895
0
9,095
15,539
8,448
2,749
1,347
14,192
0
159,725
L
Ah Puch
falcon234
Ah Puch
3,934
283
0
335
18,659
8,696
800
10,045
8,614
69,113
0
W
10,727
4,025
0
6,008
14,404
16,784
3,239
448
13,956
0
70,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,969
Gold Earned
66,566
575
Minions Killed
803
0
Camps Cleared
0
2,006,260
Distance Traveled
2,239,107
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,394
433
144
6
0
473,150
3
W
Neith
13,518
563
188
8
0
405,262
3
W
Ymir
11,240
468
39
2
0
434,872
5
L
Loki
11,749
490
179
7
0
427,295
0
W
Kukulkan
13,926
580
210
9
0
448,112
3
L
Neith
11,265
469
133
6
0
366,583
0
L
Ares
8,352
348
29
1
0
396,185
8
W
Awilix
15,704
654
221
9
0
531,314
7
L
Ah Puch
9,209
384
90
4
0
343,047
0
W
Osiris
12,178
507
145
6
0
419,547
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role