Player Matchup

Ymir
Ymir
CryptDwellingGod
Ymir
Level 107
God Stats
2W - 3L
1,527 SR
Queue Stats
17W - 12L
1,504 Elo+
Party 1
Horus
Horus
FallenHexis
Horus
Level 18
God Stats
3W - 2L
1,583 SR
Queue Stats
11W - 10L
1,488 Elo+
Party 1
Hades
Hades
itsbrad-lee
Hades
Level 128
God Stats
4W - 1L
1,375 SR
Queue Stats
13W - 13L
1,529 Elo+
Party 1
Team Averages
Level 84
1,495 SR
1,507 Elo+

VS

Team Averages
Level 111
1,470 SR
1,412 Elo+
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Camzillllla
Ra
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 174L
1,439 Elo+
Party 2
Izanami
Izanami
moisthugehard
Izanami
Level 23
God Stats
13W - 12L
1,409 SR
Queue Stats
112W - 164L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
8,931
687
2,836
5,026
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 1 / 12
10,623
817
13,933
10,455
7,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
12 / 2 / 7
11,499
885
16,630
15,515
12,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 4 / 0
8,346
642
7,618
12,897
6,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 7 / 1
8,631
664
5,447
10,874
3,413
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
11
0 / 8 / 1
7,626
587
4,842
12,457
4,385
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
19
Kills
3
3
Deaths
19
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
0
0.5
L
1
7
1
0.21
W
2
0
4
4
W
5
1
12
11
W
12
2
7
7.75
L
Izanami
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,399
Damage
17,907
30,996
Taken
36,228
23,169
Mitigated
14,454
15,160
Healing
4,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,618
3,629
0
1,544
12,897
6,656
0
6,901
5,728
0
18,677
L
5,447
956
769
1,106
10,874
3,413
0
5,840
4,828
35,381
0
W
2,836
694
159
1,344
5,026
3,418
0
1,041
3,985
12,412
0
W
13,933
5,513
1,795
2,830
10,455
7,519
800
1,958
8,497
0
32,602
W
16,630
2,484
1,731
7,301
15,515
12,232
1,317
2,948
12,567
50,599
0
L
Izanami
4,842
3,807
0
604
12,457
4,385
0
7,040
5,155
0
14,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,053
Gold Earned
24,603
152
Minions Killed
104
4
Camps Cleared
4
596,570
Distance Traveled
572,689
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,346
642
19
1
2
185,997
1
L
Ra
8,631
664
64
5
2
201,123
4
W
Ymir
8,931
687
9
1
0
131,357
0
W
Horus
10,623
817
43
3
2
242,243
2
W
Hades
11,499
885
100
8
2
222,970
3
L
Izanami
7,626
587
21
2
0
185,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role