Player Matchup

He Bo
He Bo
LionDeepfist1001
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,325 Elo+
Solo
Odin
Odin
MLG Unihorn
Odin
Level 64
God Stats
77W - 97L
1,491 SR
Queue Stats
234W - 341L
1,370 Elo+
Party 1
Amaterasu
Amaterasu
NBackus
Amaterasu
Level 47
God Stats
5W - 6L
1,362 SR
Queue Stats
182W - 251L
1,292 Elo+
Party 1
Team Averages
Level 73
1,451 SR
1,329 Elo+

VS

Team Averages
Level 102
1,494 SR
1,592 Elo+
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
SenseiJumanji
King Arthur
Level 128
God Stats
4W - 1L
1,481 SR
Queue Stats
163W - 92L
1,608 Elo+
Party 2
Ra
Ra
ightimmahead0ut
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,094
609
3,459
6,312
2,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 3 / 2
6,490
649
3,170
6,469
3,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
NBackus
Amaterasu
10
2 / 4 / 1
7,429
743
3,384
9,298
7,635
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 1 / 5
7,887
789
8,358
7,614
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SenseiJumanji
King Arthur
12
1 / 2 / 9
7,658
766
5,577
8,434
7,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 0 / 5
8,037
804
4,786
1,910
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
11
11
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
5
8.5
L
0
4
3
0.38
L
1
3
2
0.67
L
Amaterasu
NBackus
Amaterasu
2
4
1
0.63
W
King Arthur
SenseiJumanji
King Arthur
1
2
9
2.75
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,013
Damage
18,721
22,079
Taken
17,958
13,150
Mitigated
12,250
2,702
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,358
6,254
0
1,331
7,614
4,367
1,617
2,120
5,349
0
23,485
L
3,459
219
0
250
6,312
2,066
0
927
5,286
16,567
0
L
3,170
567
184
823
6,469
3,449
0
1,582
4,789
0
16,126
L
Amaterasu
NBackus
Amaterasu
3,384
1,415
243
1,202
9,298
7,635
0
2,340
6,687
0
9,905
W
King Arthur
SenseiJumanji
King Arthur
5,577
926
101
2,601
8,434
7,248
176
1,778
6,519
0
21,492
W
4,786
359
1,129
1,640
1,910
635
509
346
1,535
29,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,013
Gold Earned
23,582
72
Minions Killed
105
1
Camps Cleared
8
448,733
Distance Traveled
507,621
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,887
789
17
2
1
194,734
2
L
He Bo
6,094
609
26
3
0
139,748
0
L
Odin
6,490
649
29
3
0
132,334
1
L
Amaterasu
7,429
743
17
2
1
176,651
2
W
King Arthur
7,658
766
37
4
5
191,883
3
W
Ra
8,037
804
51
5
2
121,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role