Player Matchup

Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold III
 
Nike
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
SpoOOokyGhost
Ymir
Gold III
Level 83
God Stats
0W - 4L
1,156 SR
Queue Stats
47W - 53L
1,492 MMR
Solo
Shiva
Shiva
Gold IV
jefhardyrodry
Shiva
Gold IV
Level 159
God Stats
6W - 6L
1,718 SR
Queue Stats
121W - 142L
1,388 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,475 SR
1,476 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,546 SR
1,465 MMR
Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold I
Razui
Hachiman
Gold I
Level 160
God Stats
5W - 3L
1,656 SR
Queue Stats
91W - 90L
1,456 MMR
Solo
Discordia
Discordia
Gold II
UncleFable
Discordia
Gold II
Level 159
God Stats
4W - 4L
1,739 SR
Queue Stats
397W - 386L
1,532 MMR
Solo
Ares
Ares
Gold II
XZONEX9
Ares
Gold II
Level 128
God Stats
77W - 62L
1,541 SR
Queue Stats
534W - 550L
1,458 MMR
Solo
Osiris
Osiris
Silver I
suitsncigars
Osiris
Silver I
Level 124
God Stats
1W - 1L
1,292 SR
Queue Stats
16W - 17L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 3 / 1
6,074
552
2,908
6,233
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nike
 
Nike
9
1 / 2 / 0
5,978
543
5,439
8,667
3,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
 
Anhur
8
0 / 1 / 0
4,803
437
4,167
7,939
2,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
4,930
448
2,337
8,435
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 1
5,634
512
3,553
7,494
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThanatosKaliMulanNemesis

VS

Bans
KhepriLancelotFreyaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 1 / 1
6,698
609
5,204
9,558
3,852
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Razui
Hachiman
11
3 / 0 / 0
6,730
612
8,811
6,752
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
UncleFable
Discordia
12
2 / 1 / 1
6,699
609
5,917
4,508
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
XZONEX9
Ares
9
1 / 0 / 6
6,069
552
3,115
8,247
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Osiris
10
2 / 0 / 4
6,202
564
4,014
8,059
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
1
0.17
L
Nike
 
Nike
1
2
0
0.5
L
Anhur
 
Anhur
0
1
0
0
W
Bakasura
 
Bakasura
1
1
1
1.5
W
Hachiman
Razui
Hachiman
3
0
0
3
L
0
2
0
0
W
Discordia
UncleFable
Discordia
2
1
1
2.5
W
Ares
XZONEX9
Ares
1
0
6
4
L
1
1
1
1.5
W
Osiris
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,404
Damage
27,061
38,768
Taken
37,124
15,793
Mitigated
18,620
7,905
Healing
15,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,908
1,256
0
910
6,233
2,615
0
3,920
1,945
47,318
0
L
Nike
 
Nike
5,439
703
0
2,882
8,667
3,475
0
327
7,070
0
47,161
L
Anhur
 
Anhur
4,167
2,794
0
1,686
7,939
2,126
0
688
7,251
0
30,873
W
Bakasura
 
Bakasura
5,204
3,370
0
5,255
9,558
3,852
1,276
0
9,558
0
31,376
W
Hachiman
Razui
Hachiman
8,811
4,297
0
3,095
6,752
1,707
1,728
516
6,236
0
51,321
L
2,337
653
0
1,554
8,435
4,665
0
2,065
6,304
14,146
0
W
Discordia
UncleFable
Discordia
5,917
325
0
1,055
4,508
1,710
0
1,597
2,911
53,879
0
W
Ares
XZONEX9
Ares
3,115
142
0
3,044
8,247
6,152
13
1,798
6,449
13,526
0
L
3,553
1,048
23
850
7,494
2,912
0
1,506
5,841
0
37,823
W
Osiris
4,014
1,843
0
3,315
8,059
5,199
19
1,334
6,725
0
37,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
32,398
319
Minions Killed
400
0
Camps Cleared
0
1,074,971
Distance Traveled
1,125,465
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,074
552
90
8
0
212,883
3
L
Nike
5,978
543
90
8
0
206,665
5
L
Anhur
4,803
437
54
5
0
198,642
5
W
Bakasura
6,698
609
108
10
0
241,954
6
W
Hachiman
6,730
612
96
9
0
205,203
1
L
Ymir
4,930
448
13
1
0
212,865
4
W
Discordia
6,699
609
118
11
0
210,983
1
W
Ares
6,069
552
12
1
0
220,700
4
L
Shiva
5,634
512
72
7
0
243,916
4
W
Osiris
6,202
564
66
6
0
246,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role