Player Matchup

Danzaburou
Danzaburou
Fire-MegaNuke123
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,091 Elo+
Party 3
Nemesis
Nemesis
UncrownedUnhappy
Nemesis
Level 59
God Stats
1W - 2L
1,474 SR
Queue Stats
12W - 22L
1,363 Elo+
Party 3
Horus
Horus
Yoriichii-chan
Horus
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
176W - 204L
1,337 Elo+
Solo
Kukulkan
Kukulkan
Zatheria
Kukulkan
Level 25
God Stats
1W - 2L
1,653 SR
Queue Stats
56W - 43L
1,557 Elo+
Party 3
Ne Zha
Ne Zha
caprisuniper
Ne Zha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,165 Elo+
Party 3
Team Averages
Level 35
1,526 SR
1,303 Elo+

VS

Team Averages
Level 49
1,394 SR
1,286 Elo+
Ao Kuang
Ao Kuang
BookishAuto8033
Ao Kuang
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 26L
1,178 Elo+
Solo
Artemis
Artemis
Yezios
Artemis
Level 52
God Stats
44W - 51L
1,395 SR
Queue Stats
94W - 127L
1,383 Elo+
Party 2
Athena
Athena
critiik
Athena
Level 27
God Stats
7W - 4L
1,527 SR
Queue Stats
15W - 25L
1,312 Elo+
Party 2
Chaac
Chaac
ririze92
Chaac
Level 45
God Stats
2W - 2L
1,102 SR
Queue Stats
26W - 51L
1,206 Elo+
Party 1
Kali
Kali
walid92ntv
Kali
Level 85
God Stats
5W - 5L
1,448 SR
Queue Stats
147W - 191L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fire-MegaNuke123
Danzaburou
6
0 / 6 / 0
3,997
400
3,469
7,509
1,921
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,934
493
1,532
6,696
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,432
543
3,494
4,941
2,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Zatheria
Kukulkan
9
0 / 4 / 0
5,062
506
3,903
6,490
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
6
0 / 5 / 0
4,391
439
2,084
9,220
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
3 / 0 / 0
6,144
614
3,923
6,312
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Yezios
Artemis
10
9 / 0 / 3
6,428
643
10,034
5,402
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
critiik
Athena
10
3 / 0 / 8
6,268
627
3,582
9,218
5,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
ririze92
Chaac
9
1 / 0 / 1
5,182
518
2,433
6,246
3,267
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 2
5,971
597
2,581
6,807
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
18
18
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
3
0
0
3
L
Danzaburou
Fire-MegaNuke123
Danzaburou
0
6
0
0
L
0
1
0
0
W
Artemis
Yezios
Artemis
9
0
3
10.5
L
0
2
0
0
L
Kukulkan
Zatheria
Kukulkan
0
4
0
0
L
Ne Zha
0
5
0
0
W
Athena
critiik
Athena
3
0
8
7
W
Chaac
ririze92
Chaac
1
0
1
1.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,482
Damage
22,553
34,856
Taken
33,985
12,630
Mitigated
15,336
5,916
Healing
13,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
3,923
1,206
0
2,324
6,312
2,565
256
3,187
3,125
29,760
0
L
Danzaburou
Fire-MegaNuke123
Danzaburou
3,469
2,071
0
1,075
7,509
1,921
0
1,127
6,382
0
18,097
L
1,532
161
0
1,503
6,696
2,022
0
279
6,417
0
32,637
W
Artemis
Yezios
Artemis
10,034
5,500
0
2,094
5,402
1,855
1,206
0
5,402
0
41,536
L
3,494
1,919
0
1,718
4,941
2,676
0
0
4,941
0
31,295
L
Kukulkan
Zatheria
Kukulkan
3,903
882
0
0
6,490
2,657
676
3,900
2,590
28,434
0
L
Ne Zha
2,084
1,182
0
1,620
9,220
3,354
0
2,199
7,021
0
11,013
W
Athena
critiik
Athena
3,582
1,644
1,691
3,031
9,218
5,038
456
234
8,984
15,200
0
W
Chaac
ririze92
Chaac
2,433
586
0
2,831
6,246
3,267
390
0
5,914
0
19,851
W
2,581
1,662
0
1,572
6,807
2,611
368
482
6,302
0
35,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,816
Gold Earned
29,993
215
Minions Killed
251
0
Camps Cleared
0
907,982
Distance Traveled
993,948
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,144
614
56
6
0
196,125
3
L
Danzaburou
3,997
400
26
3
0
155,385
1
L
Nemesis
4,934
493
66
7
0
253,974
2
W
Artemis
6,428
643
71
7
0
164,060
0
L
Horus
5,432
543
57
6
0
167,651
0
L
Kukulkan
5,062
506
50
5
0
173,815
0
L
Ne Zha
4,391
439
16
2
0
157,157
1
W
Athena
6,268
627
23
2
0
190,898
3
W
Chaac
5,182
518
40
4
0
212,775
0
W
Kali
5,971
597
61
6
0
230,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role