Player Matchup

Raijin
Raijin
HumbleTadpole
Raijin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,425 Elo+
Solo
Chaac
Chaac
REDJESTER01
Chaac
Level 69
God Stats
2W - 1L
1,802 SR
Queue Stats
211W - 221L
1,455 Elo+
Party 3
Hera
Hera
killsh0tt
Hera
Level 96
God Stats
2W - 0L
1,730 SR
Queue Stats
50W - 50L
1,487 Elo+
Solo
Jormungandr
Jormungandr
l316 J03 CA2U7
Jormungandr
Level 160
God Stats
5W - 3L
1,974 SR
Queue Stats
572W - 582L
1,482 Elo+
Solo
Yu Huang
Yu Huang
moradain01
Yu Huang
Level 61
God Stats
5W - 6L
1,144 SR
Queue Stats
364W - 388L
1,445 Elo+
Party 3
Team Averages
Level 87
1,630 SR
1,459 Elo+

VS

Team Averages
Level 116
1,504 SR
1,477 Elo+
King Arthur
King Arthur
Beeeeeeaa
King Arthur
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
281W - 311L
1,524 Elo+
Party 1
Mulan
Mulan
Brosplikity
Mulan
Level 85
God Stats
1W - 2L
1,545 SR
Queue Stats
135W - 137L
1,473 Elo+
Party 2
Cernunnos
Cernunnos
Illestcyborgz
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,362 Elo+
Solo
Ne Zha
Ne Zha
taciturnunicorn
Ne Zha
Level 80
God Stats
1W - 1L
1,515 SR
Queue Stats
126W - 129L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
x MOMENTAI x
Jormungandr
Level 147
God Stats
4W - 8L
1,459 SR
Queue Stats
261W - 269L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 13
9,148
832
10,499
10,382
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 12
8,883
808
13,711
21,298
16,908
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
15
3 / 2 / 14
8,748
795
14,734
8,707
4,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
l316 J03 CA2U7
Jormungandr
16
5 / 3 / 14
9,867
897
10,136
14,982
18,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
moradain01
Yu Huang
15
2 / 1 / 16
8,474
770
10,639
7,438
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beeeeeeaa
King Arthur
14
0 / 4 / 4
7,663
697
5,945
21,098
18,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 5 / 5
8,282
753
7,869
11,996
12,016
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Illestcyborgz
Cernunnos
16
3 / 2 / 5
8,949
814
10,651
9,217
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 7 / 3
7,359
669
11,205
12,229
6,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
x MOMENTAI x
Jormungandr
17
4 / 2 / 5
9,532
867
12,727
13,850
16,162
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
19
Kills
10
10
Deaths
20
69
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Beeeeeeaa
King Arthur
0
4
4
0.5
L
2
5
5
0.9
W
4
3
13
3.5
L
Cernunnos
Illestcyborgz
Cernunnos
3
2
5
2.75
W
5
1
12
11
W
Hera
3
2
14
5
W
Jormungandr
l316 J03 CA2U7
Jormungandr
5
3
14
4
W
Yu Huang
moradain01
Yu Huang
2
1
16
10
L
1
7
3
0.36
L
Jormungandr
x MOMENTAI x
Jormungandr
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,719
Damage
48,397
62,807
Taken
68,390
47,956
Mitigated
59,041
24,759
Healing
22,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Beeeeeeaa
King Arthur
5,945
979
1,758
6,298
21,098
18,264
32
14,163
6,935
0
11,083
L
7,869
1,698
1,265
906
11,996
12,016
647
8,013
3,983
0
13,534
W
10,499
2,673
2,147
1,836
10,382
4,647
653
2,430
7,952
17,776
0
L
Cernunnos
Illestcyborgz
Cernunnos
10,651
3,737
1,143
1,676
9,217
5,678
609
6,066
3,151
0
27,690
W
13,711
1,243
1,324
10,295
21,298
16,908
56
3,854
17,444
0
24,077
W
Hera
14,734
3,945
782
618
8,707
4,023
182
2,293
6,414
26,890
0
W
Jormungandr
l316 J03 CA2U7
Jormungandr
10,136
1,527
1,975
3,464
14,982
18,704
378
2,745
12,237
19,734
0
W
Yu Huang
moradain01
Yu Huang
10,639
1,554
630
1,688
7,438
3,674
36
1,405
6,033
21,227
0
L
11,205
1,670
253
1,867
12,229
6,921
592
8,437
3,792
0
18,776
L
Jormungandr
x MOMENTAI x
Jormungandr
12,727
1,785
4,230
3,555
13,850
16,162
112
9,329
4,521
30,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,120
Gold Earned
41,785
117
Minions Killed
105
0
Camps Cleared
0
964,055
Distance Traveled
977,043
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,663
697
15
1
0
203,979
2
L
Mulan
8,282
753
13
1
0
180,776
0
W
Raijin
9,148
832
28
3
0
187,258
0
L
Cernunnos
8,949
814
46
4
0
200,912
1
W
Chaac
8,883
808
19
2
0
219,932
0
W
Hera
8,748
795
24
2
0
203,110
1
W
Jormungandr
9,867
897
16
1
0
184,320
0
W
Yu Huang
8,474
770
30
3
0
169,435
0
L
Ne Zha
7,359
669
4
0
0
173,130
0
L
Jormungandr
9,532
867
27
2
0
218,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role