Player Matchup

Agni
Agni
ARLEKIN777
Agni
Level 151
God Stats
3W - 0L
1,326 SR
Queue Stats
17W - 4L
1,549 Elo+
Party 2
Izanami
Izanami
BlyZzZ1
Izanami
Level 21
God Stats
10W - 1L
1,588 SR
Queue Stats
18W - 8L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
DirtyHarry2299
Cthulhu
Level 87
God Stats
13W - 16L
1,307 SR
Queue Stats
237W - 243L
1,434 Elo+
Solo
Mercury
Mercury
MATEI777
Mercury
Level 122
God Stats
1W - 0L
1,185 SR
Queue Stats
19W - 8L
1,568 Elo+
Party 2
Hera
Hera
SylvestarO
Hera
Level 125
God Stats
1W - 0L
1,540 SR
Queue Stats
22W - 11L
1,552 Elo+
Party 2
Team Averages
Level 101
1,389 SR
1,531 Elo+

VS

Team Averages
Level 55
1,487 SR
1,356 Elo+
Freya
Freya
 
Freya
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ERKO1111
Arachne
Level 7
God Stats
2W - 2L
1,780 SR
Queue Stats
3W - 9L
1,359 Elo+
Party 1
Nox
Nox
Foxmalya
Nox
Level 36
God Stats
1W - 6L
1,263 SR
Queue Stats
9W - 21L
1,344 Elo+
Party 3
Fenrir
Fenrir
MrFoxPaul
Fenrir
Level 35
God Stats
4W - 9L
1,394 SR
Queue Stats
7W - 17L
1,312 Elo+
Party 3
Artio
Artio
SweetSosqa
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 4
10,110
506
10,207
4,855
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
BlyZzZ1
Izanami
17
4 / 2 / 2
10,174
509
11,445
11,420
4,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 1 / 8
11,160
558
13,447
12,896
11,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
MATEI777
Mercury
19
8 / 2 / 3
11,629
581
14,842
15,835
7,504
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 3 / 4
9,237
462
12,112
8,723
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 6 / 0
8,001
400
8,467
17,352
7,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
ERKO1111
Arachne
13
2 / 5 / 2
8,214
411
5,066
18,150
9,086
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 1
9,497
475
6,492
14,180
7,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
MrFoxPaul
Fenrir
12
0 / 6 / 2
7,492
375
4,604
18,461
10,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
12
0 / 2 / 5
7,994
400
2,796
17,843
18,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
22
Kills
7
8
Deaths
22
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
6
0
0.17
W
5
0
4
7
W
Izanami
BlyZzZ1
Izanami
4
2
2
2.5
W
3
1
8
7
L
Arachne
ERKO1111
Arachne
2
5
2
0.6
L
4
3
1
1.5
W
Mercury
MATEI777
Mercury
8
2
3
4.75
L
Fenrir
MrFoxPaul
Fenrir
0
6
2
0.17
L
Artio
0
2
5
1.25
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,053
Damage
27,425
53,729
Taken
85,986
29,931
Mitigated
53,376
8,954
Healing
19,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,467
2,213
0
7,337
17,352
7,576
50
9,220
7,512
40,806
0
W
10,207
716
0
378
4,855
1,833
2,393
1,518
3,335
54,830
0
W
Izanami
BlyZzZ1
Izanami
11,445
8,617
0
4,498
11,420
4,896
4,211
2,830
8,524
0
75,710
W
13,447
588
239
750
12,896
11,977
97
6,904
5,282
73,520
0
L
Arachne
ERKO1111
Arachne
5,066
3,789
0
4,681
18,150
9,086
0
7,357
10,633
0
49,218
L
6,492
1,110
0
500
14,180
7,618
0
5,233
8,399
55,046
0
W
Mercury
MATEI777
Mercury
14,842
7,864
0
1,946
15,835
7,504
2,129
3,467
12,276
0
109,597
L
Fenrir
MrFoxPaul
Fenrir
4,604
1,730
0
2,343
18,461
10,248
0
3,226
15,037
0
52,602
L
Artio
2,796
372
700
4,024
17,843
18,848
0
8,946
8,639
11,480
0
W
12,112
3,633
0
1,143
8,723
3,721
1,752
2,156
6,557
73,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,310
Gold Earned
41,198
645
Minions Killed
352
0
Camps Cleared
0
1,931,269
Distance Traveled
1,912,823
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,001
400
72
4
0
355,050
9
W
Agni
10,110
506
110
6
0
410,550
2
W
Izanami
10,174
509
140
7
0
362,788
0
W
Cthulhu
11,160
558
133
7
0
381,449
5
L
Arachne
8,214
411
71
4
0
360,548
0
L
Nox
9,497
475
119
6
0
398,940
1
W
Mercury
11,629
581
155
8
0
411,811
4
L
Fenrir
7,492
375
74
4
0
382,121
7
L
Artio
7,994
400
16
1
0
416,164
2
W
Hera
9,237
462
107
5
0
364,671
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role