Player Matchup

Olorun
Olorun
BJSama-
Olorun
Level 94
God Stats
0W - 1L
1,479 SR
Queue Stats
107W - 102L
1,448 Elo+
Party 1
Vamana
Vamana
Lil Yoders
Vamana
Level 76
God Stats
5W - 2L
1,793 SR
Queue Stats
155W - 151L
1,515 Elo+
Party 2
Nemesis
Nemesis
Morbid Hood
Nemesis
Level 45
God Stats
36W - 27L
1,569 SR
Queue Stats
259W - 278L
1,402 Elo+
Party 2
Eset
Eset
SadLocs
Eset
Level 127
God Stats
3W - 4L
1,385 SR
Queue Stats
515W - 490L
1,473 Elo+
Party 1
Apollo
Apollo
StrawHatPanda666
Apollo
Level 26
God Stats
12W - 10L
1,559 SR
Queue Stats
130W - 117L
1,450 Elo+
Party 1
Team Averages
Level 74
1,557 SR
1,458 Elo+

VS

Team Averages
Level 79
1,575 SR
1,545 Elo+
Anubis
Anubis
Cleindellyyyyyy
Anubis
Level 104
God Stats
33W - 11L
1,772 SR
Queue Stats
442W - 306L
1,619 Elo+
Party 3
Thanatos
Thanatos
HaydenAlfonzo
Thanatos
Level 48
God Stats
32W - 23L
1,531 SR
Queue Stats
361W - 266L
1,547 Elo+
Party 3
Horus
Horus
NintendoSwitchGM
Horus
Level 125
God Stats
17W - 15L
1,546 SR
Queue Stats
486W - 444L
1,557 Elo+
Party 3
Hou Yi
Hou Yi
SergeantSlappy7
Hou Yi
Level 99
God Stats
1W - 0L
1,324 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
darenator
Ymir
Level 17
God Stats
1W - 0L
1,704 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BJSama-
Olorun
13
1 / 6 / 1
7,506
536
3,276
13,215
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
Lil Yoders
Vamana
11
2 / 6 / 0
7,214
515
4,022
13,096
6,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Morbid Hood
Nemesis
11
3 / 8 / 3
7,554
540
6,974
13,617
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
SadLocs
Eset
11
1 / 0 / 2
7,007
501
4,928
7,020
5,348
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
6,685
478
7,349
7,243
3,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 2
9,359
669
15,527
10,267
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
HaydenAlfonzo
Thanatos
13
8 / 2 / 2
8,274
591
9,557
10,601
5,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 4
8,953
640
9,380
8,936
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 0
6,085
435
1,946
8,100
3,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
0 / 1 / 2
6,326
452
2,140
8,409
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
22
22
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
BJSama-
Olorun
1
6
1
0.25
W
10
3
2
3.67
W
Thanatos
HaydenAlfonzo
Thanatos
8
2
2
4.5
L
Vamana
Lil Yoders
Vamana
2
6
0
0.33
L
Nemesis
Morbid Hood
Nemesis
3
8
3
0.56
W
4
1
4
6
L
Eset
SadLocs
Eset
1
0
2
2
W
0
1
0
0
L
1
2
0
0.5
W
Ymir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,549
Damage
38,550
54,191
Taken
46,313
21,789
Mitigated
26,781
12,718
Healing
21,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BJSama-
Olorun
3,276
1,504
297
4,394
13,215
2,743
168
7,602
5,533
45,262
0
W
15,527
1,156
0
3,133
10,267
5,239
876
1,963
8,304
80,908
0
W
Thanatos
HaydenAlfonzo
Thanatos
9,557
2,283
0
11,288
10,601
5,231
1,088
1,048
9,553
0
54,503
L
Vamana
Lil Yoders
Vamana
4,022
1,466
0
2,155
13,096
6,684
0
1,757
10,875
0
41,697
L
Nemesis
Morbid Hood
Nemesis
6,974
2,898
0
1,626
13,617
3,992
0
5,273
8,260
0
29,259
W
9,380
3,672
214
4,045
8,936
6,433
1,548
1,082
7,854
0
63,043
L
Eset
SadLocs
Eset
4,928
639
303
2,320
7,020
5,348
0
1,796
5,224
24,179
0
W
1,946
638
0
2,175
8,100
3,074
0
2,469
5,631
0
38,797
L
7,349
5,259
0
1,623
7,243
3,022
104
1,239
6,004
0
60,741
W
Ymir
2,140
799
0
1,114
8,409
6,804
0
1,642
6,767
18,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,966
Gold Earned
38,997
352
Minions Killed
425
0
Camps Cleared
0
1,341,569
Distance Traveled
1,412,469
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,506
536
86
6
0
226,877
3
W
Anubis
9,359
669
139
10
0
236,220
4
W
Thanatos
8,274
591
72
5
0
324,332
0
L
Vamana
7,214
515
82
6
0
279,723
1
L
Nemesis
7,554
540
45
3
0
269,194
1
W
Horus
8,953
640
116
8
0
269,721
1
L
Eset
7,007
501
27
2
0
285,451
8
W
Hou Yi
6,085
435
76
5
0
276,683
1
L
Apollo
6,685
478
112
8
0
280,324
4
W
Ymir
6,326
452
22
2
0
305,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role