Player Matchup

Medusa
Medusa
JoannaRoo
Medusa
Level 96
God Stats
16W - 8L
1,567 SR
Queue Stats
137W - 68L
1,553 Elo+
Party 2
Bellona
Bellona
UnbuiltMeteor
Bellona
Level 120
God Stats
5W - 3L
1,500 SR
Queue Stats
138W - 68L
1,554 Elo+
Party 2
Bacchus
Bacchus
ZeroBlake24
Bacchus
Level 107
God Stats
8W - 4L
1,674 SR
Queue Stats
138W - 68L
1,554 Elo+
Party 2
Discordia
Discordia
ambreon
Discordia
Level 107
God Stats
16W - 9L
1,653 SR
Queue Stats
138W - 68L
1,554 Elo+
Party 2
Scylla
Scylla
batman_1066
Scylla
Level 64
God Stats
64W - 41L
1,590 SR
Queue Stats
140W - 82L
1,553 Elo+
Party 2
Team Averages
Level 99
1,597 SR
1,553 Elo+

VS

Team Averages
Level 131
1,506 SR
1,495 Elo+
Janus
Janus
Chasity79
Janus
Level 80
God Stats
9W - 12L
1,534 SR
Queue Stats
333W - 268L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
JT Matey
Gilgamesh
Level 126
God Stats
4W - 11L
1,383 SR
Queue Stats
222W - 273L
1,461 Elo+
Solo
Poseidon
Poseidon
Low_Sus
Poseidon
Level 160
God Stats
1W - 3L
1,557 SR
Queue Stats
328W - 257L
1,530 Elo+
Party 1
Chaac
Chaac
UK_TAYLOR888
Chaac
Level 128
God Stats
2W - 1L
1,454 SR
Queue Stats
43W - 40L
1,468 Elo+
Solo
Scylla
Scylla
Zycho
Scylla
Level 160
God Stats
8W - 9L
1,600 SR
Queue Stats
355W - 340L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JoannaRoo
Medusa
16
2 / 0 / 8
9,847
985
6,561
7,217
3,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
16
3 / 1 / 10
10,991
1,099
9,394
15,000
17,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
ZeroBlake24
Bacchus
16
0 / 0 / 10
10,669
1,067
6,662
11,054
18,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
ambreon
Discordia
16
4 / 1 / 10
10,763
1,076
11,016
7,040
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
16
5 / 0 / 4
10,334
1,033
7,932
6,074
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

271

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chasity79
Janus
15
0 / 2 / 1
9,218
922
5,826
3,711
1,562
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
JT Matey
Gilgamesh
15
0 / 4 / 1
9,088
909
3,659
12,836
10,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
Low_Sus
Poseidon
15
1 / 4 / 1
9,770
977
9,720
9,674
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 0
9,544
954
13,185
13,151
13,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Zycho
Scylla
15
0 / 1 / 1
8,943
894
11,073
5,437
1,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
14
Kills
2
2
Deaths
14
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Chasity79
Janus
0
2
1
0.25
L
Gilgamesh
JT Matey
Gilgamesh
0
4
1
0.13
W
Medusa
JoannaRoo
Medusa
2
0
8
6
L
Poseidon
Low_Sus
Poseidon
1
4
1
0.38
L
1
3
0
0.33
W
Bellona
3
1
10
8
W
Bacchus
ZeroBlake24
Bacchus
0
0
10
5
L
Scylla
Zycho
Scylla
0
1
1
0.5
W
Discordia
ambreon
Discordia
4
1
10
9
W
Scylla
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,565
Damage
43,463
46,385
Taken
44,809
45,813
Mitigated
31,583
6,044
Healing
3,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Chasity79
Janus
5,826
189
0
32
3,711
1,562
0
1,942
1,769
26,816
0
L
Gilgamesh
JT Matey
Gilgamesh
3,659
704
0
1,409
12,836
10,596
0
8,216
4,620
0
17,005
W
Medusa
JoannaRoo
Medusa
6,561
2,769
0
843
7,217
3,741
0
4,101
3,080
0
21,765
L
Poseidon
Low_Sus
Poseidon
9,720
884
0
46
9,674
3,957
0
4,219
5,455
36,405
0
L
13,185
1,276
0
2,160
13,151
13,537
0
7,438
5,713
0
31,973
W
Bellona
9,394
1,228
1,898
1,639
15,000
17,518
0
9,577
5,169
171
24,777
W
Bacchus
ZeroBlake24
Bacchus
6,662
974
0
936
11,054
18,037
0
5,583
5,266
12,986
0
L
Scylla
Zycho
Scylla
11,073
767
0
14
5,437
1,931
0
3,966
1,471
27,532
0
W
Discordia
ambreon
Discordia
11,016
484
59
584
7,040
3,559
0
3,975
2,960
31,805
0
W
Scylla
7,932
1,012
0
85
6,074
2,958
0
3,383
2,656
31,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,604
Gold Earned
46,563
207
Minions Killed
216
4
Camps Cleared
12
1,024,442
Distance Traveled
944,523
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,218
922
60
6
0
186,341
4
L
Gilgamesh
9,088
909
25
3
5
187,497
1
W
Medusa
9,847
985
34
3
0
204,900
0
L
Poseidon
9,770
977
52
5
3
180,301
0
L
Chaac
9,544
954
40
4
3
202,743
1
W
Bellona
10,991
1,099
28
3
2
216,711
0
W
Bacchus
10,669
1,067
11
1
0
205,113
1
L
Scylla
8,943
894
39
4
1
187,641
0
W
Discordia
10,763
1,076
59
6
1
201,309
0
W
Scylla
10,334
1,033
75
8
1
196,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role