Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Silver I
Littl3MissSarah
Sol
Silver I
Level 46
God Stats
4W - 6L
1,418 SR
Queue Stats
59W - 93L
1,416 MMR
Solo
Thanatos
Thanatos
Bronze III
Precut3733
Thanatos
Bronze III
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,441 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,473 SR
1,452 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,531 SR
1,443 MMR
Nox
Nox
Gold II
BRxTxSH 007
Nox
Gold II
Level 156
God Stats
80W - 113L
1,534 SR
Queue Stats
437W - 493L
1,415 MMR
Solo
Bacchus
Bacchus
Gold V
Moddy_G14
Bacchus
Gold V
Level 89
God Stats
12W - 5L
1,479 SR
Queue Stats
102W - 109L
1,235 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
SAINTS__SQUAD
Xbalanque
Platinum V
Level 126
God Stats
48W - 35L
1,580 SR
Queue Stats
87W - 81L
1,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 3 / 3
12,336
685
16,844
27,569
21,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 4 / 2
11,181
621
9,958
16,310
6,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Precut3733
Thanatos
13
1 / 9 / 2
10,896
605
7,154
18,240
8,847
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LokiGilgameshBaron SamediAphroditeAh Muzen Cab

VS

Bans
Xing TianAresScyllaAthenaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 10
13,270
737
19,972
11,900
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Moddy_G14
Bacchus
16
2 / 1 / 13
11,536
641
10,158
17,321
24,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
SAINTS__SQUAD
Xbalanque
16
9 / 3 / 4
12,519
696
24,893
20,041
9,520
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
16
16
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
3
3
1.5
W
5
3
10
3.33
L
3
4
2
1
W
Bacchus
Moddy_G14
Bacchus
2
1
13
8.5
L
Thanatos
Precut3733
Thanatos
1
9
2
0.22
W
Xbalanque
SAINTS__SQUAD
Xbalanque
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,956
Damage
55,023
62,119
Taken
49,262
37,499
Mitigated
40,471
14,939
Healing
2,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,844
4,175
0
6,331
27,569
21,972
0
14,119
13,450
0
56,705
W
19,972
510
0
337
11,900
6,680
288
2,937
8,963
68,848
0
L
9,958
2,871
186
2,828
16,310
6,680
0
8,664
7,646
33,025
3,258
W
Bacchus
Moddy_G14
Bacchus
10,158
1,693
0
618
17,321
24,271
560
4,353
12,968
26,829
0
L
Thanatos
Precut3733
Thanatos
7,154
1,457
0
5,594
18,240
8,847
0
7,873
10,367
0
24,397
W
Xbalanque
SAINTS__SQUAD
Xbalanque
24,893
7,300
0
1,909
20,041
9,520
1,733
2,323
17,718
0
63,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
37,325
161
Minions Killed
197
3
Camps Cleared
13
935,376
Distance Traveled
1,016,144
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,336
685
56
3
2
337,118
1
W
Nox
13,270
737
108
6
7
324,580
13
L
Sol
11,181
621
71
4
1
297,191
6
W
Bacchus
11,536
641
28
2
3
356,887
0
L
Thanatos
10,896
605
34
2
0
301,067
3
W
Xbalanque
12,519
696
61
3
3
334,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role