Player Matchup

Chaac
Chaac
Bronze III
AzarChuri
Chaac
Bronze III
Level 59
God Stats
1W - 2L
1,715 SR
Queue Stats
16W - 10L
1,597 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,715 SR
1,597 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,698 SR
1,430 MMR
Danzaburou
Danzaburou
Platinum IV
pBasicc
Danzaburou
Platinum IV
Level 109
God Stats
3W - 1L
1,698 SR
Queue Stats
515W - 544L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AzarChuri
Chaac
20
2 / 3 / 0
18,903
822
21,833
29,723
39,076
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BakasuraAh Muzen CabUllrIzanamiBellona

VS

Bans
Hou YiPoseidonOlorunChronosSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
pBasicc
Danzaburou
20
3 / 2 / 0
20,158
876
20,730
29,482
34,432
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
AzarChuri
Chaac
2
3
0
0.67
W
Danzaburou
pBasicc
Danzaburou
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,833
Damage
20,730
29,723
Taken
29,482
39,076
Mitigated
34,432
17,415
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AzarChuri
Chaac
21,833
7,935
0
17,415
29,723
39,076
0
710
29,013
345
137,994
W
Danzaburou
pBasicc
Danzaburou
20,730
11,488
0
12,094
29,482
34,432
2,864
748
28,734
1,721
141,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,903
Gold Earned
20,158
208
Minions Killed
226
7
Camps Cleared
10
426,640
Distance Traveled
408,024
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
18,903
822
208
9
7
426,640
5
W
Danzaburou
20,158
876
226
10
10
408,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role