Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BlasterCOM
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
CozmoMagic
Sun Wukong
Level 28
God Stats
3W - 3L
1,541 SR
Queue Stats
26W - 20L
1,517 Elo+
Party 1
Terra
Terra
MagicKingx
Terra
Level 109
God Stats
11W - 5L
1,678 SR
Queue Stats
84W - 76L
1,487 Elo+
Party 1
Mulan
Mulan
XxEDDIExX16
Mulan
Level 49
God Stats
4W - 8L
1,476 SR
Queue Stats
65W - 82L
1,427 Elo+
Solo
Discordia
Discordia
toxic4life22
Discordia
Level 28
God Stats
3W - 2L
1,499 SR
Queue Stats
102W - 116L
1,447 Elo+
Solo
Team Averages
Level 48
1,539 SR
1,453 Elo+

VS

Team Averages
Level 84
1,428 SR
1,462 Elo+
Freya
Freya
AnMexicanChurro
Freya
Level 144
God Stats
16W - 11L
1,522 SR
Queue Stats
63W - 58L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Elmaira-01
Kukulkan
Level 25
God Stats
10W - 8L
1,211 SR
Queue Stats
76W - 91L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
RuneToad
Baron Samedi
Level 23
God Stats
1W - 4L
1,446 SR
Queue Stats
21W - 37L
1,327 Elo+
Solo
Mulan
Mulan
Tacos-El-Zepe
Mulan
Level 108
God Stats
0W - 2L
1,232 SR
Queue Stats
19W - 22L
1,525 Elo+
Solo
Bacchus
Bacchus
maurito1428mauri
Bacchus
Level 122
God Stats
9W - 5L
1,729 SR
Queue Stats
358W - 406L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlasterCOM
Ah Muzen Cab
20
5 / 4 / 3
12,161
715
14,106
15,441
7,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
CozmoMagic
Sun Wukong
18
3 / 5 / 9
11,405
671
14,356
23,384
19,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
19
2 / 1 / 10
12,410
730
12,731
26,190
33,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 4 / 7
12,191
717
18,088
23,217
23,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
toxic4life22
Discordia
18
1 / 3 / 7
11,132
655
21,195
11,017
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 4
12,537
737
21,220
24,601
13,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Elmaira-01
Kukulkan
19
2 / 3 / 8
12,019
707
17,313
13,849
8,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
RuneToad
Baron Samedi
18
2 / 2 / 4
10,939
643
17,000
16,725
10,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 5 / 4
10,804
636
15,240
23,716
22,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 1 / 8
11,863
698
12,065
19,346
35,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
44
16
Kills
16
17
Deaths
16
36
Assists
28
Player
Kills
Deaths
Assists
KDA
L
8
5
4
2
W
Ah Muzen Cab
BlasterCOM
Ah Muzen Cab
5
4
3
1.63
W
Sun Wukong
CozmoMagic
Sun Wukong
3
5
9
1.5
L
Kukulkan
Elmaira-01
Kukulkan
2
3
8
2
W
Terra
2
1
10
7
L
Baron Samedi
RuneToad
Baron Samedi
2
2
4
2
L
2
5
4
0.8
W
5
4
7
2.13
L
2
1
8
6
W
Discordia
toxic4life22
Discordia
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,476
Damage
82,838
99,249
Taken
98,237
88,610
Mitigated
89,884
30,240
Healing
26,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,220
5,961
0
9,758
24,601
13,657
711
8,215
16,386
59,485
0
W
Ah Muzen Cab
BlasterCOM
Ah Muzen Cab
14,106
6,789
0
2,659
15,441
7,466
4,162
12,254
3,187
0
47,847
W
Sun Wukong
CozmoMagic
Sun Wukong
14,356
3,122
1,087
3,081
23,384
19,452
1,039
17,406
5,978
245
48,552
L
Kukulkan
Elmaira-01
Kukulkan
17,313
826
205
1,687
13,849
8,103
828
3,603
10,246
70,945
0
W
Terra
12,731
1,975
6,001
10,111
26,190
33,270
863
18,209
7,981
29,626
0
L
Baron Samedi
RuneToad
Baron Samedi
17,000
1,833
2,937
5,462
16,725
10,292
752
7,168
9,557
42,301
0
L
15,240
2,282
0
2,754
23,716
22,407
520
10,332
13,384
0
38,403
W
18,088
1,953
0
6,941
23,217
23,383
0
13,582
9,635
0
46,795
L
12,065
937
0
3,672
19,346
35,425
15
4,828
14,518
35,654
0
W
Discordia
toxic4life22
Discordia
21,195
197
0
360
11,017
5,039
104
6,147
4,870
56,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,299
Gold Earned
58,162
312
Minions Killed
359
0
Camps Cleared
0
1,641,262
Distance Traveled
1,491,691
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,537
737
86
5
0
295,585
0
W
Ah Muzen Cab
12,161
715
64
4
0
284,108
1
W
Sun Wukong
11,405
671
66
4
0
342,945
0
L
Kukulkan
12,019
707
118
7
0
277,899
2
W
Terra
12,410
730
46
3
0
365,376
3
L
Baron Samedi
10,939
643
53
3
0
308,260
0
L
Mulan
10,804
636
62
4
0
278,441
2
W
Mulan
12,191
717
61
4
0
324,765
1
L
Bacchus
11,863
698
40
2
0
331,506
2
W
Discordia
11,132
655
75
4
0
324,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role