Player Matchup

Neith
Neith
Ciel_Tempest
Neith
Level 32
God Stats
15W - 32L
1,198 SR
Queue Stats
108W - 137L
1,269 Elo+
Party 1
Kali
Kali
GuIakGlurak
Kali
Level 106
God Stats
8W - 3L
1,755 SR
Queue Stats
194W - 220L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
Kotori_Tempest
Cthulhu
Level 8
God Stats
3W - 8L
1,076 SR
Queue Stats
6W - 11L
1,053 Elo+
Party 1
Camazotz
Camazotz
MorddurchSenpai
Camazotz
Level 63
God Stats
1W - 2L
1,238 SR
Queue Stats
35W - 30L
1,395 Elo+
Party 1
Hera
Hera
RagaCaEllaGetRek
Hera
Level 88
God Stats
10W - 10L
1,430 SR
Queue Stats
179W - 228L
1,251 Elo+
Party 1
Team Averages
Level 59
1,340 SR
1,260 Elo+

VS

Team Averages
Level 50
1,504 SR
1,316 Elo+
Izanami
Izanami
Alex_zander19
Izanami
Level 71
God Stats
120W - 102L
1,515 SR
Queue Stats
297W - 293L
1,361 Elo+
Solo
Set
Set
Brxntes
Set
Level 43
God Stats
3W - 2L
1,750 SR
Queue Stats
19W - 44L
1,261 Elo+
Party 2
Sobek
Sobek
GhoulxSama
Sobek
Level 34
God Stats
0W - 2L
1,238 SR
Queue Stats
6W - 11L
1,324 Elo+
Solo
Poseidon
Poseidon
Null_N_Voyd
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,257 Elo+
Party 2
Cthulhu
Cthulhu
Ok-MiracleFeenix
Cthulhu
Level 86
God Stats
8W - 12L
1,519 SR
Queue Stats
358W - 363L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
7,058
504
6,878
7,956
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 2
7,872
562
6,032
11,267
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 1
6,987
499
3,360
9,624
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
13
3 / 2 / 2
7,920
566
8,080
15,743
6,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 2 / 4
7,800
557
5,928
7,193
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 3 / 0
7,014
501
6,512
11,224
4,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
10
3 / 4 / 2
6,204
443
8,679
9,810
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
7
0 / 2 / 1
5,257
376
1,613
8,007
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Null_N_Voyd
Poseidon
11
0 / 3 / 2
6,518
466
2,254
8,032
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 1 / 1
6,895
493
7,780
9,045
5,900
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
13
Kills
6
6
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
3
0
0.33
L
Set
3
4
2
1
W
3
1
1
3.5
L
Sobek
0
2
1
0.25
W
4
1
2
5
W
1
0
1
1.5
W
Camazotz
3
2
2
2
L
Poseidon
Null_N_Voyd
Poseidon
0
3
2
0.33
L
2
1
1
2.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,278
Damage
26,838
51,783
Taken
46,118
24,081
Mitigated
23,414
20,105
Healing
11,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,512
4,037
165
5,383
11,224
4,074
319
2,213
9,011
0
66,618
L
Set
8,679
3,936
0
1,816
9,810
5,180
0
1,593
8,217
0
34,651
W
6,878
2,761
0
4,406
7,956
2,879
455
620
7,336
0
47,968
L
Sobek
1,613
153
0
1,177
8,007
5,415
0
1,972
6,035
8,179
0
W
6,032
2,492
0
4,433
11,267
5,071
0
1,236
10,031
0
63,542
W
3,360
0
105
972
9,624
6,624
0
272
9,352
32,022
0
W
Camazotz
8,080
2,179
0
9,879
15,743
6,875
0
7,438
8,305
0
51,945
L
Poseidon
Null_N_Voyd
Poseidon
2,254
500
0
518
8,032
2,845
456
3,510
4,522
43,259
0
L
7,780
1,824
0
1,978
9,045
5,900
37
0
9,045
39,145
0
W
5,928
1,219
0
310
7,193
2,632
873
2,901
4,292
53,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,637
Gold Earned
31,888
442
Minions Killed
314
0
Camps Cleared
0
1,337,777
Distance Traveled
1,280,290
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,014
501
116
8
0
240,654
2
L
Set
6,204
443
57
4
0
286,735
1
W
Neith
7,058
504
87
6
0
219,898
0
L
Sobek
5,257
376
10
1
0
256,570
0
W
Kali
7,872
562
110
8
0
297,478
1
W
Cthulhu
6,987
499
41
3
0
278,652
2
W
Camazotz
7,920
566
97
7
0
274,305
3
L
Poseidon
6,518
466
74
5
0
253,170
3
L
Cthulhu
6,895
493
57
4
0
243,161
0
W
Hera
7,800
557
107
8
0
267,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role