Player Matchup

Mercury
Mercury
Shn33b-Flops
Mercury
Level 119
God Stats
0W - 3L
1,256 SR
Queue Stats
33W - 51L
1,252 Elo+
Solo
Charybdis
Charybdis
TheWelderDan
Charybdis
Level 62
God Stats
0W - 1L
1,531 SR
Queue Stats
0W - 4L
1,052 Elo+
Solo
Nox
Nox
iTs LeAd HuNtEr
Nox
Level 126
God Stats
3W - 1L
1,253 SR
Queue Stats
124W - 140L
1,415 Elo+
Solo
Team Averages
Level 102
1,347 SR
1,240 Elo+

VS

Team Averages
Level 46
1,521 SR
1,296 Elo+
Arachne
Arachne
ExpIoding Ham
Arachne
Level 48
God Stats
32W - 27L
1,524 SR
Queue Stats
53W - 71L
1,369 Elo+
Party 1
Bacchus
Bacchus
LordFairyKing
Bacchus
Level 49
God Stats
5W - 3L
1,457 SR
Queue Stats
6W - 9L
1,273 Elo+
Party 1
Chronos
Chronos
UltimateChase12
Chronos
Level 40
God Stats
3W - 2L
1,580 SR
Queue Stats
5W - 15L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Shn33b-Flops
Mercury
13
1 / 7 / 7
8,970
641
7,056
13,098
6,837
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
TheWelderDan
Charybdis
14
3 / 3 / 4
9,252
661
11,088
11,662
5,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 5 / 4
9,364
669
9,964
11,658
6,003
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
12 / 2 / 3
12,116
865
16,412
16,491
9,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
15
1 / 1 / 11
10,495
750
6,158
11,293
14,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 8
9,729
695
7,417
14,224
7,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
8
Kills
15
15
Deaths
8
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
12
2
3
6.75
W
Bacchus
1
1
11
6.5
L
Mercury
Shn33b-Flops
Mercury
1
7
7
0.64
L
Charybdis
TheWelderDan
Charybdis
3
3
4
1.67
W
2
5
8
1.2
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,108
Damage
29,987
36,418
Taken
42,008
18,552
Mitigated
31,034
1,822
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
16,412
10,039
0
6,905
16,491
9,250
1,041
4,321
12,170
0
46,755
W
Bacchus
6,158
337
314
3,188
11,293
14,600
438
3,289
8,004
16,492
0
L
Mercury
Shn33b-Flops
Mercury
7,056
2,577
0
0
13,098
6,837
0
2,744
10,354
0
27,370
L
Charybdis
TheWelderDan
Charybdis
11,088
3,660
0
1,822
11,662
5,712
207
5,456
6,206
0
37,776
W
7,417
2,744
0
1,553
14,224
7,184
1,334
2,695
11,529
33,726
4,019
L
9,964
1,186
0
0
11,658
6,003
0
5,274
6,384
23,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,586
Gold Earned
32,340
155
Minions Killed
133
5
Camps Cleared
7
709,953
Distance Traveled
753,063
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,116
865
42
3
4
275,420
0
W
Bacchus
10,495
750
19
1
0
256,653
1
L
Mercury
8,970
641
42
3
1
270,819
2
L
Charybdis
9,252
661
80
6
4
224,217
0
W
Chronos
9,729
695
72
5
3
220,990
3
L
Nox
9,364
669
33
2
0
214,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role