Player Matchup

Medusa
Medusa
ADRIANC4RT3LAL1
Medusa
Level 88
God Stats
3W - 0L
1,768 SR
Queue Stats
101W - 86L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Awokenzo
Yu Huang
Level 109
God Stats
4W - 5L
1,791 SR
Queue Stats
177W - 223L
1,509 Elo+
Party 1
Mulan
Mulan
IFC_Leon
Mulan
Level 129
God Stats
6W - 7L
1,407 SR
Queue Stats
234W - 303L
1,503 Elo+
Party 1
Lancelot
Lancelot
SOULREAPER1345
Lancelot
Level 101
God Stats
17W - 18L
1,500 SR
Queue Stats
527W - 566L
1,533 Elo+
Party 1
Chang'e
Chang'e
donzzz1
Chang'e
Level 77
God Stats
1W - 2L
1,458 SR
Queue Stats
57W - 63L
1,362 Elo+
Solo
Team Averages
Level 101
1,585 SR
1,481 Elo+

VS

Team Averages
Level 90
1,372 SR
1,537 Elo+
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dark1t0
Gilgamesh
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 165L
1,444 Elo+
Solo
Chaac
Chaac
Gorgamoth
Chaac
Level 76
God Stats
0W - 1L
1,203 SR
Queue Stats
7W - 5L
1,732 Elo+
Solo
Yu Huang
Yu Huang
SADISTICSOURMAN
Yu Huang
Level 148
God Stats
4W - 13L
1,284 SR
Queue Stats
320W - 310L
1,512 Elo+
Solo
Da Ji
Da Ji
TheBigMac3000
Da Ji
Level 59
God Stats
4W - 4L
1,372 SR
Queue Stats
154W - 175L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 6
7,436
496
11,391
10,448
3,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
Awokenzo
Yu Huang
14
2 / 1 / 3
8,324
555
6,015
6,313
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
IFC_Leon
Mulan
13
3 / 2 / 5
8,925
595
15,473
13,109
8,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
14
6 / 2 / 1
8,439
563
6,354
10,636
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
donzzz1
Chang'e
12
3 / 1 / 9
8,076
538
12,542
10,782
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 6 / 2
6,103
407
7,500
13,858
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Dark1t0
Gilgamesh
10
0 / 6 / 6
6,948
463
4,568
18,794
13,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Gorgamoth
Chaac
12
0 / 3 / 4
7,307
487
8,299
13,952
11,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
13
1 / 3 / 3
7,661
511
5,833
7,989
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
8 / 3 / 1
8,473
565
8,302
13,467
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
20
Kills
10
10
Deaths
21
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
2
0.33
W
6
4
6
2.25
W
Yu Huang
Awokenzo
Yu Huang
2
1
3
3.5
L
Gilgamesh
Dark1t0
Gilgamesh
0
6
6
0.5
L
Chaac
Gorgamoth
Chaac
0
3
4
0.67
W
Mulan
IFC_Leon
Mulan
3
2
5
2.75
L
Yu Huang
1
3
3
0.83
W
Lancelot
6
2
1
3.25
L
8
3
1
2.83
W
Chang'e
donzzz1
Chang'e
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,775
Damage
34,502
51,288
Taken
68,060
24,380
Mitigated
39,340
22,045
Healing
20,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,500
3,718
516
3,115
13,858
5,040
186
4,480
9,378
0
41,131
W
11,391
5,613
0
2,134
10,448
3,569
1,556
1,224
9,224
0
42,006
W
Yu Huang
Awokenzo
Yu Huang
6,015
880
99
1,431
6,313
2,979
0
1,817
4,496
58,212
0
L
Gilgamesh
Dark1t0
Gilgamesh
4,568
1,277
1,710
3,954
18,794
13,465
60
6,843
11,839
0
25,159
L
Chaac
Gorgamoth
Chaac
8,299
1,493
0
4,680
13,952
11,196
0
1,303
12,627
0
55,063
W
Mulan
IFC_Leon
Mulan
15,473
3,618
0
3,976
13,109
8,591
55
1,590
11,519
0
66,077
L
Yu Huang
5,833
409
0
960
7,989
3,557
0
3,809
3,961
57,964
0
W
Lancelot
6,354
1,431
0
4,332
10,636
4,660
0
1,097
9,539
0
54,477
L
8,302
2,341
0
5,118
13,467
6,082
570
1,759
11,698
0
43,067
W
Chang'e
donzzz1
Chang'e
12,542
1,681
2,850
7,223
10,782
4,581
696
105
10,677
43,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,200
Gold Earned
36,492
476
Minions Killed
374
0
Camps Cleared
0
1,398,286
Distance Traveled
1,329,195
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,103
407
60
4
0
236,824
1
W
Medusa
7,436
496
49
3
0
284,469
4
W
Yu Huang
8,324
555
135
9
0
267,406
0
L
Gilgamesh
6,948
463
32
2
0
281,203
0
L
Chaac
7,307
487
100
7
0
272,692
3
W
Mulan
8,925
595
115
8
0
234,604
3
L
Yu Huang
7,661
511
110
7
0
247,575
0
W
Lancelot
8,439
563
99
7
0
332,283
0
L
Da Ji
8,473
565
72
5
0
290,901
0
W
Chang'e
8,076
538
78
5
0
279,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role