Player Matchup

Baron Samedi
Baron Samedi
Silver III
 
Baron Samedi
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Silver III
LOSDESIGUALES2
King Arthur
Silver III
Level 114
God Stats
2W - 2L
1,520 SR
Queue Stats
27W - 25L
1,444 MMR
Party 1
Bastet
Bastet
Gold III
thatkidkurt4
Bastet
Gold III
Level 126
God Stats
59W - 37L
1,582 SR
Queue Stats
172W - 173L
1,246 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,534 SR
1,397 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,530 SR
1,404 MMR
Osiris
Osiris
Bronze III
 
Osiris
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hel
Hel
Bronze III
Precut3733
Hel
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,500 MMR
Party 2
Medusa
Medusa
Gold V
Sharktopus45
Medusa
Gold V
Level 107
God Stats
56W - 48L
1,590 SR
Queue Stats
329W - 329L
1,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 0 / 7
8,734
728
14,198
8,475
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
LOSDESIGUALES2
King Arthur
14
3 / 1 / 4
9,172
764
10,249
13,804
11,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
14
4 / 0 / 3
9,171
764
11,375
8,453
3,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
SkadiLokiChaacAh Muzen CabGilgamesh

VS

Bans
SolHorusCliodhnaCupidBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 2 / 0
7,912
659
5,416
15,512
15,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 1
7,058
588
7,650
11,985
5,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
0 / 2 / 1
7,271
606
10,536
12,250
5,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
7
4.5
L
Osiris
 
Osiris
1
2
0
0.5
W
King Arthur
LOSDESIGUALES2
King Arthur
3
1
4
5
L
0
4
1
0.13
L
Medusa
0
2
1
0.25
W
Bastet
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,822
Damage
23,602
30,732
Taken
39,747
18,807
Mitigated
27,270
13,629
Healing
17,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,198
1,241
3,123
5,228
8,475
4,461
945
2,463
6,012
46,399
0
L
Osiris
 
Osiris
5,416
2,376
1,571
2,142
15,512
15,967
0
4,622
10,890
0
13,492
W
King Arthur
LOSDESIGUALES2
King Arthur
10,249
1,500
480
1,320
13,804
11,000
247
3,520
10,284
0
25,327
L
7,650
835
6,506
5,637
11,985
5,806
0
4,772
7,213
16,356
0
L
Medusa
10,536
2,963
0
1,777
12,250
5,497
0
5,113
7,137
0
40,744
W
Bastet
11,375
2,311
0
3,478
8,453
3,346
1,411
2,122
6,331
0
38,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,077
Gold Earned
22,241
169
Minions Killed
126
10
Camps Cleared
2
755,092
Distance Traveled
679,976
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,734
728
65
5
2
243,375
4
L
Osiris
7,912
659
31
3
2
226,043
0
W
King Arthur
9,172
764
45
4
1
239,065
0
L
Hel
7,058
588
23
2
0
223,621
2
L
Medusa
7,271
606
72
6
0
230,312
4
W
Bastet
9,171
764
59
5
7
272,652
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role