Player Matchup

Danzaburou
Danzaburou
Bugz2433
Danzaburou
Level 16
God Stats
6W - 9L
1,382 SR
Queue Stats
18W - 19L
1,375 Elo+
Party 1
Nox
Nox
GTR Swift3y
Nox
Level 103
God Stats
0W - 1L
1,727 SR
Queue Stats
92W - 82L
1,417 Elo+
Party 1
Fenrir
Fenrir
Grimreaper24527
Fenrir
Level 21
God Stats
16W - 19L
1,395 SR
Queue Stats
40W - 40L
1,328 Elo+
Party 1
Shiva
Shiva
alphasnake7642
Shiva
Level 20
God Stats
10W - 7L
1,587 SR
Queue Stats
22W - 25L
1,351 Elo+
Party 1
Cabrakan
Cabrakan
xTriistanx
Cabrakan
Level 75
God Stats
1W - 4L
1,489 SR
Queue Stats
71W - 64L
1,343 Elo+
Party 1
Team Averages
Level 47
1,516 SR
1,363 Elo+

VS

Team Averages
Level 114
1,555 SR
1,517 Elo+
Zeus
Zeus
DandeLion2895
Zeus
Level 47
God Stats
7W - 5L
1,526 SR
Queue Stats
7W - 5L
1,708 Elo+
Solo
Fafnir
Fafnir
I Darling l
Fafnir
Level 147
God Stats
12W - 3L
1,772 SR
Queue Stats
176W - 169L
1,526 Elo+
Party 2
Rama
Rama
I Loke I
Rama
Level 149
God Stats
1W - 4L
1,392 SR
Queue Stats
25W - 19L
1,469 Elo+
Party 2
Hun Batz
Hun Batz
TheRealMelonMan
Hun Batz
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 134L
1,363 Elo+
Solo
Mulan
Mulan
xxirawesomexx
Mulan
Level 127
God Stats
16W - 10L
1,587 SR
Queue Stats
243W - 240L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bugz2433
Danzaburou
17
0 / 4 / 5
10,950
913
8,430
16,005
8,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 5 / 7
11,622
969
10,655
19,254
10,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 4 / 5
10,743
895
4,248
10,306
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 2 / 6
11,602
967
11,277
13,169
8,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
xTriistanx
Cabrakan
17
4 / 5 / 5
11,795
983
10,208
20,674
17,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

141

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 9
11,407
951
8,526
3,179
1,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
19
2 / 1 / 15
13,299
1,108
11,501
11,801
14,037
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
18
12 / 0 / 6
13,962
1,164
31,940
12,186
5,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
17
4 / 7 / 12
11,914
993
16,687
15,366
6,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 2 / 12
10,963
914
7,356
9,805
8,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
10
Kills
20
20
Deaths
10
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bugz2433
Danzaburou
0
4
5
0.63
W
2
0
9
6.5
L
1
5
7
0.9
L
2
4
5
1.13
W
Fafnir
2
1
15
9.5
W
Rama
12
0
6
15
W
Hun Batz
4
7
12
1.43
L
3
2
6
3
L
Cabrakan
xTriistanx
Cabrakan
4
5
5
1.3
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,818
Damage
76,010
79,408
Taken
52,337
51,193
Mitigated
36,216
10,834
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bugz2433
Danzaburou
8,430
3,541
361
1,724
16,005
8,300
0
2,251
13,754
0
30,631
W
8,526
284
791
241
3,179
1,299
0
1,608
1,571
39,653
0
L
10,655
1,074
544
651
19,254
10,415
0
5,826
13,428
57,285
0
L
4,248
485
0
324
10,306
6,568
0
2,173
8,133
0
7,320
W
Fafnir
11,501
3,544
1,446
3,222
11,801
14,037
0
2,946
7,814
27,853
0
W
Rama
31,940
23,999
0
1,456
12,186
5,695
0
5,205
6,761
0
60,040
W
Hun Batz
16,687
7,040
0
0
15,366
6,943
0
7,831
7,371
0
28,835
L
11,277
1,042
1,390
2,863
13,169
8,680
0
4,183
8,986
0
18,046
L
Cabrakan
xTriistanx
Cabrakan
10,208
1,058
199
2,778
20,674
17,230
0
5,594
15,080
25,319
0
W
7,356
517
0
1,505
9,805
8,242
0
3,273
6,204
0
13,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,712
Gold Earned
61,545
223
Minions Killed
235
9
Camps Cleared
5
1,064,993
Distance Traveled
1,170,301
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,950
913
35
3
4
208,045
0
W
Zeus
11,407
951
88
7
2
222,633
0
L
Nox
11,622
969
139
12
1
211,394
0
L
Fenrir
10,743
895
8
1
2
206,767
1
W
Fafnir
13,299
1,108
34
3
0
250,712
11
W
Rama
13,962
1,164
75
6
2
235,341
0
W
Hun Batz
11,914
993
26
2
1
210,715
2
L
Shiva
11,602
967
10
1
0
233,769
0
L
Cabrakan
11,795
983
31
3
2
205,018
0
W
Mulan
10,963
914
12
1
0
250,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role