Player Matchup

Ah Puch
Ah Puch
arhumans
Ah Puch
Level 26
God Stats
6W - 2L
1,500 SR
Queue Stats
241W - 282L
1,338 Elo+
Solo
Odin
Odin
baksteen231
Odin
Level 116
God Stats
5W - 1L
1,514 SR
Queue Stats
155W - 142L
1,431 Elo+
Party 2
Yemoja
Yemoja
mrmatthewm94
Yemoja
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 142L
1,272 Elo+
Solo
Eset
Eset
popeofatheism
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,310 Elo+
Party 2
Neith
Neith
sn4ke pliskin55
Neith
Level 147
God Stats
9W - 8L
1,382 SR
Queue Stats
545W - 763L
1,396 Elo+
Solo
Team Averages
Level 71
1,479 SR
1,349 Elo+

VS

Team Averages
Level 99
1,464 SR
1,381 Elo+
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AntonMarty30
Yemoja
Level 46
God Stats
1W - 4L
1,374 SR
Queue Stats
241W - 287L
1,369 Elo+
Solo
Rama
Rama
Gunit_desperado
Rama
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 91L
1,314 Elo+
Party 1
Arachne
Arachne
ZoKnes MasKy
Arachne
Level 78
God Stats
0W - 4L
1,507 SR
Queue Stats
219W - 215L
1,405 Elo+
Solo
Jing Wei
Jing Wei
jarosiqe
Jing Wei
Level 128
God Stats
1W - 3L
1,441 SR
Queue Stats
57W - 91L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
arhumans
Ah Puch
13
0 / 4 / 10
7,917
792
4,844
10,762
5,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
11 / 2 / 5
11,299
1,130
17,022
18,201
29,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
13
0 / 1 / 9
7,664
766
2,434
6,988
4,912
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 7
8,499
850
7,871
7,420
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 6
9,118
912
10,953
9,421
4,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 4 / 7
7,110
711
6,025
9,290
4,405
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
14
2 / 2 / 3
7,978
798
4,004
9,500
9,294
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 6 / 1
6,079
608
5,488
7,818
3,124
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ZoKnes MasKy
Arachne
16
9 / 4 / 1
8,529
853
13,314
12,111
8,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
jarosiqe
Jing Wei
14
0 / 2 / 5
6,957
696
5,920
8,060
3,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
18
Kills
11
11
Deaths
18
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
7
0.88
L
Yemoja
2
2
3
1.75
L
0
6
1
0.08
L
Arachne
ZoKnes MasKy
Arachne
9
4
1
2.38
W
Ah Puch
arhumans
Ah Puch
0
4
10
1.25
W
11
2
5
6.75
L
Jing Wei
jarosiqe
Jing Wei
0
2
5
1.25
W
Yemoja
0
1
9
4.5
W
3
2
7
3.25
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,124
Damage
34,751
52,792
Taken
46,779
48,464
Mitigated
29,587
15,522
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,025
682
540
969
9,290
4,405
0
2,503
6,787
0
11,863
L
Yemoja
4,004
814
2,325
857
9,500
9,294
0
3,177
6,323
10,363
0
L
5,488
2,781
1,235
89
7,818
3,124
0
3,417
4,401
0
9,080
L
Arachne
ZoKnes MasKy
Arachne
13,314
8,146
1,035
3,634
12,111
8,847
0
4,348
7,763
0
20,605
W
Ah Puch
arhumans
Ah Puch
4,844
972
1,511
1,543
10,762
5,267
988
492
10,270
13,701
0
W
17,022
2,620
1,458
3,692
18,201
29,619
559
1,121
17,080
0
29,488
L
Jing Wei
jarosiqe
Jing Wei
5,920
2,385
801
1,073
8,060
3,917
0
1,704
6,356
0
16,383
W
Yemoja
2,434
692
3,252
863
6,988
4,912
169
384
6,604
9,788
0
W
7,871
1,777
525
453
7,420
3,674
399
1,428
5,992
17,861
0
W
10,953
3,380
713
1,512
9,421
4,992
1,362
579
8,842
0
30,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,497
Gold Earned
36,653
137
Minions Killed
107
0
Camps Cleared
0
886,512
Distance Traveled
811,683
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,110
711
8
1
0
204,738
0
L
Yemoja
7,978
798
23
2
0
129,530
0
L
Rama
6,079
608
7
1
0
84,557
0
L
Arachne
8,529
853
32
3
0
213,041
1
W
Ah Puch
7,917
792
23
2
0
174,950
0
W
Odin
11,299
1,130
24
2
0
201,690
2
L
Jing Wei
6,957
696
37
4
0
179,817
0
W
Yemoja
7,664
766
13
1
0
136,067
0
W
Eset
8,499
850
27
3
0
188,057
1
W
Neith
9,118
912
50
5
0
185,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role