Player Matchup

Rama
Rama
EvilPure8
Rama
Level 24
God Stats
2W - 0L
1,922 SR
Queue Stats
3W - 0L
1,812 Elo+
Party 2
Cabrakan
Cabrakan
FreakinEpic9
Cabrakan
Level 126
God Stats
5W - 5L
1,585 SR
Queue Stats
356W - 383L
1,538 Elo+
Solo
Nu Wa
Nu Wa
SmokedChuleta11
Nu Wa
Level 128
God Stats
19W - 8L
1,728 SR
Queue Stats
331W - 309L
1,510 Elo+
Party 1
Shiva
Shiva
SorrowsPain0
Shiva
Level 142
God Stats
7W - 12L
1,554 SR
Queue Stats
177W - 165L
1,618 Elo+
Party 2
Ravana
Ravana
badbone17
Ravana
Level 137
God Stats
2W - 6L
1,179 SR
Queue Stats
357W - 348L
1,510 Elo+
Party 1
Team Averages
Level 111
1,594 SR
1,598 Elo+

VS

Team Averages
Level 102
1,680 SR
1,619 Elo+
Poseidon
Poseidon
Cameron725
Poseidon
Level 48
God Stats
28W - 12L
1,761 SR
Queue Stats
228W - 133L
1,641 Elo+
Party 3
Shiva
Shiva
CarloG1738
Shiva
Level 103
God Stats
135W - 73L
1,729 SR
Queue Stats
306W - 200L
1,647 Elo+
Party 3
Ymir
Ymir
I niaC I
Ymir
Level 85
God Stats
15W - 11L
1,688 SR
Queue Stats
423W - 314L
1,602 Elo+
Party 3
Heimdallr
Heimdallr
MandingoMather
Heimdallr
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
304W - 242L
1,579 Elo+
Party 3
Tiamat
Tiamat
OriginalMather
Tiamat
Level 147
God Stats
3W - 2L
1,720 SR
Queue Stats
229W - 168L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
14 / 1 / 4
12,173
641
29,219
17,311
8,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
FreakinEpic9
Cabrakan
16
2 / 3 / 1
10,178
536
14,439
18,685
19,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 0 / 7
10,301
542
13,142
5,247
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 10
8,938
470
11,501
17,223
18,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
badbone17
Ravana
18
5 / 1 / 3
11,071
583
8,406
5,917
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cameron725
Poseidon
15
2 / 5 / 2
9,195
484
6,733
16,401
6,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
16
4 / 4 / 2
10,310
543
18,101
23,859
20,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
11
0 / 3 / 1
7,717
406
2,069
24,870
17,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
MandingoMather
Heimdallr
13
1 / 10 / 0
8,603
453
7,685
18,153
6,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 0
8,209
432
5,948
11,502
6,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
26
Kills
7
7
Deaths
26
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Cameron725
Poseidon
2
5
2
0.6
L
Shiva
4
4
2
1.25
W
Rama
14
1
4
16
W
Cabrakan
FreakinEpic9
Cabrakan
2
3
1
0.83
L
Ymir
0
3
1
0.17
L
Heimdallr
MandingoMather
Heimdallr
1
10
0
0.1
L
0
4
0
0
W
2
0
7
5.5
W
3
2
10
4
W
Ravana
badbone17
Ravana
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,707
Damage
40,536
64,383
Taken
94,785
51,972
Mitigated
57,696
28,322
Healing
29,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Cameron725
Poseidon
6,733
635
0
4,246
16,401
6,195
0
4,326
11,920
73,844
0
L
Shiva
18,101
3,319
116
9,896
23,859
20,097
0
15,009
8,722
0
87,051
W
Rama
29,219
24,896
0
10,601
17,311
8,174
3,021
2,738
14,487
0
123,112
W
Cabrakan
FreakinEpic9
Cabrakan
14,439
2,399
0
8,155
18,685
19,402
360
2,021
16,664
77,478
0
L
Ymir
2,069
739
173
11,577
24,870
17,805
0
4,126
20,389
22,666
0
L
Heimdallr
MandingoMather
Heimdallr
7,685
3,157
0
1,480
18,153
6,738
0
1,071
16,938
0
54,337
L
5,948
45
0
2,122
11,502
6,861
0
3,049
8,384
67,467
0
W
13,142
2,060
0
425
5,247
2,229
2,299
2,797
2,254
87,399
0
W
11,501
2,415
1,435
4,518
17,223
18,365
0
5,644
11,398
0
29,164
W
Ravana
badbone17
Ravana
8,406
2,555
0
3,188
5,917
3,802
662
1,093
4,778
0
113,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,661
Gold Earned
44,034
665
Minions Killed
500
0
Camps Cleared
0
1,833,349
Distance Traveled
1,633,220
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,195
484
107
6
0
350,240
0
L
Shiva
10,310
543
130
7
0
376,324
4
W
Rama
12,173
641
177
9
0
407,186
7
W
Cabrakan
10,178
536
145
8
0
262,662
2
L
Ymir
7,717
406
36
2
0
317,185
6
L
Heimdallr
8,603
453
92
5
0
303,612
0
L
Tiamat
8,209
432
135
7
0
285,859
2
W
Nu Wa
10,301
542
133
7
0
350,772
14
W
Shiva
8,938
470
33
2
0
388,153
4
W
Ravana
11,071
583
177
9
0
424,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role