Player Matchup

Charybdis
Charybdis
D0gg097
Charybdis
Level 45
God Stats
10W - 15L
1,345 SR
Queue Stats
414W - 524L
1,196 Elo+
Party 1
Bacchus
Bacchus
Equ1_noxx
Bacchus
Level 59
God Stats
1W - 4L
1,366 SR
Queue Stats
410W - 422L
1,442 Elo+
Solo
Olorun
Olorun
Lucanic
Olorun
Level 68
God Stats
3W - 2L
1,483 SR
Queue Stats
97W - 84L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
S7 Risk
Ao Kuang
Level 105
God Stats
10W - 15L
1,406 SR
Queue Stats
321W - 445L
1,323 Elo+
Party 1
Skadi
Skadi
Urmius
Skadi
Level 18
God Stats
15W - 26L
1,240 SR
Queue Stats
175W - 230L
1,135 Elo+
Party 1
Team Averages
Level 59
1,368 SR
1,313 Elo+

VS

Team Averages
Level 67
1,542 SR
1,324 Elo+
Osiris
Osiris
Burn SkateLife
Osiris
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,357 Elo+
Solo
Neith
Neith
WillowWhips
Neith
Level 79
God Stats
7W - 5L
1,517 SR
Queue Stats
75W - 75L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
iRimrumforvc
Baron Samedi
Level 119
God Stats
7W - 0L
1,716 SR
Queue Stats
56W - 62L
1,330 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
l-_-District-_-l
Morgan Le Fay
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
11W - 23L
1,161 Elo+
Party 2
Arachne
Arachne
l-_-Patched-_-l
Arachne
Level 66
God Stats
27W - 22L
1,478 SR
Queue Stats
62W - 65L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D0gg097
Charybdis
9
1 / 0 / 0
5,491
549
4,010
7,608
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Equ1_noxx
Bacchus
7
0 / 2 / 1
4,506
451
2,541
8,257
5,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Lucanic
Olorun
5
0 / 0 / 1
4,297
430
582
1,037
352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
S7 Risk
Ao Kuang
7
2 / 4 / 0
4,807
481
3,438
8,718
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Urmius
Skadi
8
1 / 0 / 0
4,669
467
2,532
5,750
1,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,611
561
5,994
8,483
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 2
5,489
549
5,789
5,333
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
iRimrumforvc
Baron Samedi
8
0 / 0 / 4
5,426
543
3,829
5,568
3,366
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
l-_-District-_-l
Morgan Le Fay
10
1 / 2 / 0
5,683
568
990
3,066
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 1
5,723
572
3,616
8,357
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
6
6
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Charybdis
D0gg097
Charybdis
1
0
0
1
L
Bacchus
Equ1_noxx
Bacchus
0
2
1
0.25
L
Olorun
Lucanic
Olorun
0
0
1
0.5
L
Ao Kuang
S7 Risk
Ao Kuang
2
4
0
0.5
L
Skadi
Urmius
Skadi
1
0
0
1
W
2
1
2
3
W
Baron Samedi
iRimrumforvc
Baron Samedi
0
0
4
2
W
Morgan Le Fay
l-_-District-_-l
Morgan Le Fay
1
2
0
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,103
Damage
20,218
31,370
Taken
30,807
12,679
Mitigated
16,321
6,921
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,994
1,912
0
4,030
8,483
6,926
0
256
8,227
0
31,948
L
Charybdis
D0gg097
Charybdis
4,010
3,037
0
3,285
7,608
2,615
214
0
7,608
0
31,780
L
Bacchus
Equ1_noxx
Bacchus
2,541
189
90
1,270
8,257
5,634
0
1,600
6,657
15,545
0
L
Olorun
Lucanic
Olorun
582
261
0
364
1,037
352
0
422
615
14,849
0
L
Ao Kuang
S7 Risk
Ao Kuang
3,438
1,107
0
1,889
8,718
2,377
0
1,027
7,691
19,313
0
L
Skadi
Urmius
Skadi
2,532
1,126
0
23
5,750
1,701
84
1,831
3,919
0
22,018
W
5,789
2,904
171
2,337
5,333
2,174
1,010
1,766
3,567
0
35,151
W
Baron Samedi
iRimrumforvc
Baron Samedi
3,829
679
637
2,171
5,568
3,366
88
991
4,577
21,961
0
W
Morgan Le Fay
l-_-District-_-l
Morgan Le Fay
990
134
0
0
3,066
1,097
1,508
2,201
865
36,331
0
W
3,616
2,921
0
3,910
8,357
2,758
0
1,347
7,010
65
29,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,770
Gold Earned
27,932
185
Minions Killed
258
0
Camps Cleared
0
738,874
Distance Traveled
883,813
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,611
561
61
6
0
200,286
0
L
Charybdis
5,491
549
51
5
0
155,188
3
L
Bacchus
4,506
451
30
3
0
171,529
0
L
Olorun
4,297
430
32
3
0
74,902
1
L
Ao Kuang
4,807
481
35
4
0
166,583
0
L
Skadi
4,669
467
37
4
0
170,672
1
W
Neith
5,489
549
60
6
0
154,136
0
W
Baron Samedi
5,426
543
27
3
0
162,098
2
W
Morgan Le Fay
5,683
568
58
6
0
166,933
2
W
Arachne
5,723
572
52
5
0
200,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role