Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
I-Chaos1-l
Ymir
Level 63
God Stats
12W - 18L
1,433 SR
Queue Stats
434W - 498L
1,375 Elo+
Solo
Horus
Horus
Manuelito76543
Horus
Level 104
God Stats
6W - 4L
1,597 SR
Queue Stats
490W - 510L
1,376 Elo+
Solo
Hera
Hera
MizGoth
Hera
Level 115
God Stats
13W - 10L
1,525 SR
Queue Stats
146W - 184L
1,387 Elo+
Party 2
Neith
Neith
R3NAN DUART3
Neith
Level 109
God Stats
40W - 51L
1,448 SR
Queue Stats
285W - 332L
1,353 Elo+
Party 2
Team Averages
Level 106
1,501 SR
1,398 Elo+

VS

Team Averages
Level 85
1,448 SR
1,427 Elo+
Olorun
Olorun
 
Olorun
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
FiLthy YounG
Kali
Level 114
God Stats
6W - 4L
1,578 SR
Queue Stats
228W - 261L
1,446 Elo+
Solo
Neith
Neith
Manzato-_-
Neith
Level 43
God Stats
0W - 2L
1,370 SR
Queue Stats
11W - 20L
1,349 Elo+
Party 1
Bellona
Bellona
PM_Tru-Cu-Lento
Bellona
Level 45
God Stats
1W - 4L
1,290 SR
Queue Stats
150W - 178L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
3 / 0 / 1
4,600
657
2,470
3,981
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 2
4,375
625
956
3,978
2,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 1 / 1
4,938
705
3,635
4,313
2,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hera
MizGoth
Hera
8
0 / 0 / 1
4,521
646
1,176
1,724
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
2 / 0 / 1
4,254
608
2,526
2,855
889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
0 / 2 / 0
3,299
471
1,225
4,112
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
 
Baron Samedi
3
0 / 0 / 0
3,047
435
490
688
222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 2 / 1
4,069
581
1,731
7,095
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
5
0 / 1 / 0
3,257
465
1,423
2,144
537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 3 / 0
3,991
570
1,703
4,256
2,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
0
1
3.5
L
Olorun
 
Olorun
0
2
0
0
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
0
2
1
0.25
W
0
0
2
1
W
3
1
1
3.5
L
Neith
0
1
0
0
W
Hera
MizGoth
Hera
0
0
1
0.5
L
1
3
0
0.33
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,763
Damage
6,572
16,851
Taken
18,295
6,926
Mitigated
6,612
7,327
Healing
4,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,470
772
0
2,716
3,981
1,310
0
336
3,645
0
23,607
L
Olorun
 
Olorun
1,225
448
157
1,539
4,112
957
300
823
3,289
9,301
0
L
Baron Samedi
 
Baron Samedi
490
221
112
252
688
222
0
98
590
5,861
0
L
1,731
971
0
1,264
7,095
2,631
0
1,006
6,058
0
20,600
W
956
127
0
1,378
3,978
2,083
52
899
3,079
12,029
0
W
3,635
2,020
0
1,947
4,313
2,161
266
0
4,313
0
23,162
L
Neith
1,423
484
0
424
2,144
537
86
69
2,075
0
12,772
W
Hera
MizGoth
Hera
1,176
80
0
750
1,724
483
470
154
1,570
26,051
0
L
1,703
605
0
402
4,256
2,265
0
136
3,895
0
8,869
W
2,526
994
0
536
2,855
889
0
326
2,529
0
23,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,688
Gold Earned
17,663
222
Minions Killed
94
0
Camps Cleared
0
684,954
Distance Traveled
518,164
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,600
657
55
8
0
155,188
3
L
Olorun
3,299
471
18
3
0
101,145
1
L
Baron Samedi
3,047
435
15
2
0
36,975
0
L
Kali
4,069
581
41
6
0
136,138
0
W
Ymir
4,375
625
21
3
0
136,326
1
W
Horus
4,938
705
38
5
0
140,199
1
L
Neith
3,257
465
12
2
0
123,091
0
W
Hera
4,521
646
60
9
0
136,993
0
L
Bellona
3,991
570
8
1
0
120,815
4
W
Neith
4,254
608
48
7
0
116,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role