Player Matchup

Gilgamesh
Gilgamesh
Assassin1518109
Gilgamesh
Level 108
God Stats
3W - 1L
1,890 SR
Queue Stats
77W - 73L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Feldrawn
Morgan Le Fay
Level 108
God Stats
14W - 24L
1,332 SR
Queue Stats
92W - 97L
1,517 Elo+
Solo
Heimdallr
Heimdallr
FightingLime1
Heimdallr
Level 125
God Stats
1W - 0L
1,584 SR
Queue Stats
11W - 16L
1,269 Elo+
Solo
Zhong Kui
Zhong Kui
LumpyNuggs
Zhong Kui
Level 108
God Stats
2W - 1L
1,584 SR
Queue Stats
102W - 113L
1,480 Elo+
Solo
Serqet
Serqet
kpoper22
Serqet
Level 115
God Stats
4W - 0L
1,545 SR
Queue Stats
219W - 252L
1,354 Elo+
Solo
Team Averages
Level 113
1,587 SR
1,413 Elo+

VS

Team Averages
Level 105
1,467 SR
1,483 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ichigo_bomber
Hun Batz
Level 123
God Stats
19W - 33L
1,477 SR
Queue Stats
549W - 549L
1,545 Elo+
Solo
Bacchus
Bacchus
RonaldReghan
Bacchus
Level 107
God Stats
29W - 21L
1,482 SR
Queue Stats
172W - 171L
1,514 Elo+
Solo
Hou Yi
Hou Yi
VIDAR DreadWolf
Hou Yi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,404 Elo+
Solo
Amaterasu
Amaterasu
zabal-an
Amaterasu
Level 67
God Stats
4W - 9L
1,378 SR
Queue Stats
52W - 59L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Assassin1518109
Gilgamesh
20
1 / 2 / 8
14,435
902
8,232
21,041
23,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Feldrawn
Morgan Le Fay
20
2 / 3 / 5
15,028
939
15,898
10,892
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
FightingLime1
Heimdallr
20
4 / 4 / 4
15,995
1,000
12,569
14,710
5,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
LumpyNuggs
Zhong Kui
20
4 / 3 / 2
15,186
949
15,343
15,136
11,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
kpoper22
Serqet
20
2 / 5 / 7
15,001
938
11,352
20,671
9,077
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
13 / 5 / 4
19,335
1,208
50,187
27,973
14,452
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Ichigo_bomber
Hun Batz
17
0 / 0 / 1
12,212
763
0
0
0
Bacchus
RonaldReghan
Bacchus
20
3 / 6 / 14
17,153
1,072
19,542
38,809
81,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
0 / 2 / 2
12,532
783
870
2,794
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
zabal-an
Amaterasu
17
0 / 0 / 1
12,212
763
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
13
Kills
16
17
Deaths
13
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
13
5
4
3
W
Gilgamesh
Assassin1518109
Gilgamesh
1
2
8
2.5
W
Morgan Le Fay
Feldrawn
Morgan Le Fay
2
3
5
1.5
W
Heimdallr
FightingLime1
Heimdallr
4
4
4
1.5
L
Hun Batz
Ichigo_bomber
Hun Batz
0
0
1
0.5
W
Zhong Kui
LumpyNuggs
Zhong Kui
4
3
2
1.67
L
Bacchus
RonaldReghan
Bacchus
3
6
14
1.67
L
0
2
2
0.5
W
Serqet
kpoper22
Serqet
2
5
7
1.1
L
Amaterasu
zabal-an
Amaterasu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,394
Damage
70,599
82,450
Taken
69,576
54,272
Mitigated
97,363
8,818
Healing
2,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
50,187
4,208
0
2,530
27,973
14,452
0
13,123
13,270
112,342
0
W
Gilgamesh
Assassin1518109
Gilgamesh
8,232
2,973
0
1,434
21,041
23,125
0
17,084
3,957
0
25,760
W
Morgan Le Fay
Feldrawn
Morgan Le Fay
15,898
1,368
159
2,052
10,892
4,761
0
9,567
1,325
65,554
0
W
Heimdallr
FightingLime1
Heimdallr
12,569
5,680
0
1,154
14,710
5,837
0
13,342
1,368
0
50,275
L
Hun Batz
Ichigo_bomber
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
LumpyNuggs
Zhong Kui
15,343
2,225
99
3,128
15,136
11,472
0
14,244
892
29,144
0
L
Bacchus
RonaldReghan
Bacchus
19,542
1,894
0
0
38,809
81,830
0
16,191
21,448
45,875
0
L
870
0
0
350
2,794
1,081
0
1,354
1,410
0
4,013
W
Serqet
kpoper22
Serqet
11,352
3,641
0
792
20,671
9,077
0
15,492
3,055
0
28,514
L
Amaterasu
zabal-an
Amaterasu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,645
Gold Earned
73,444
339
Minions Killed
215
17
Camps Cleared
3
1,278,535
Distance Traveled
659,696
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
19,335
1,208
166
10
0
285,590
0
W
Gilgamesh
14,435
902
35
2
3
301,490
0
W
Morgan Le Fay
15,028
939
118
7
1
270,124
2
W
Heimdallr
15,995
1,000
111
7
5
226,429
0
L
Hun Batz
12,212
763
0
0
0
0
0
W
Zhong Kui
15,186
949
34
2
3
169,341
0
L
Bacchus
17,153
1,072
44
3
1
343,822
0
L
Hou Yi
12,532
783
5
0
2
30,284
0
W
Serqet
15,001
938
41
3
5
311,151
0
L
Amaterasu
12,212
763
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role