Player Matchup

Arachne
Arachne
Ace_Wolff
Arachne
Level 119
God Stats
8W - 2L
1,566 SR
Queue Stats
266W - 216L
1,477 Elo+
Party 2
Discordia
Discordia
Profbiggielil
Discordia
Level 57
God Stats
2W - 0L
1,743 SR
Queue Stats
153W - 115L
1,578 Elo+
Party 2
Kuzenbo
Kuzenbo
Scootr17
Kuzenbo
Level 30
God Stats
1W - 1L
1,260 SR
Queue Stats
127W - 132L
1,466 Elo+
Solo
Medusa
Medusa
Wooley1298
Medusa
Level 118
God Stats
71W - 54L
1,575 SR
Queue Stats
181W - 149L
1,573 Elo+
Party 2
Osiris
Osiris
ㅤXzypherㅤ
Osiris
Level 26
God Stats
4W - 1L
1,571 SR
Queue Stats
32W - 43L
1,355 Elo+
Party 2
Team Averages
Level 70
1,543 SR
1,490 Elo+

VS

Team Averages
Level 78
1,523 SR
1,484 Elo+
Cthulhu
Cthulhu
MythicDawnSky
Cthulhu
Level 66
God Stats
1W - 3L
1,592 SR
Queue Stats
6W - 9L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
PoptartChance
Gilgamesh
Level 84
God Stats
2W - 2L
1,681 SR
Queue Stats
22W - 23L
1,554 Elo+
Party 1
Persephone
Persephone
Standupbruce
Persephone
Level 156
God Stats
1W - 6L
1,301 SR
Queue Stats
788W - 829L
1,489 Elo+
Solo
Susano
Susano
TheOctopiGOD
Susano
Level 42
God Stats
4W - 5L
1,524 SR
Queue Stats
14W - 18L
1,492 Elo+
Party 1
Izanami
Izanami
xLightskin_Jx
Izanami
Level 42
God Stats
2W - 5L
1,521 SR
Queue Stats
4W - 5L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ace_Wolff
Arachne
12
2 / 0 / 1
6,834
526
3,065
9,218
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Profbiggielil
Discordia
13
1 / 0 / 1
7,297
561
6,630
4,278
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Scootr17
Kuzenbo
9
1 / 1 / 2
6,157
474
5,114
8,237
7,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Wooley1298
Medusa
11
3 / 2 / 2
6,826
525
8,209
6,939
2,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 0
6,415
493
4,008
9,027
8,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 2 / 1
4,548
350
3,625
9,214
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
PoptartChance
Gilgamesh
12
4 / 0 / 1
7,154
550
8,179
11,719
7,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
Standupbruce
Persephone
11
1 / 1 / 0
6,537
503
2,612
8,012
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
10
1 / 2 / 4
6,337
487
4,972
10,923
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
8
0 / 3 / 0
5,188
399
2,380
7,911
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
8
Kills
6
6
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ace_Wolff
Arachne
2
0
1
2.5
L
Cthulhu
0
2
1
0.25
L
Gilgamesh
PoptartChance
Gilgamesh
4
0
1
4.5
W
Discordia
Profbiggielil
Discordia
1
0
1
1.5
W
Kuzenbo
Scootr17
Kuzenbo
1
1
2
2
L
Persephone
Standupbruce
Persephone
1
1
0
1
L
Susano
1
2
4
1.5
W
Medusa
Wooley1298
Medusa
3
2
2
2
L
Izanami
0
3
0
0
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,026
Damage
21,768
37,699
Taken
47,779
23,896
Mitigated
22,132
9,480
Healing
14,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ace_Wolff
Arachne
3,065
2,203
0
2,229
9,218
3,567
0
710
8,477
0
49,705
L
Cthulhu
3,625
502
0
1,805
9,214
4,678
0
3,103
6,073
12,095
0
L
Gilgamesh
PoptartChance
Gilgamesh
8,179
3,624
0
4,805
11,719
7,894
0
1,442
10,149
0
45,848
W
Discordia
Profbiggielil
Discordia
6,630
618
0
1,000
4,278
1,596
0
940
3,307
60,139
0
W
Kuzenbo
Scootr17
Kuzenbo
5,114
2,132
0
2,342
8,237
7,838
304
2,517
5,523
17,594
0
L
Persephone
Standupbruce
Persephone
2,612
262
0
1,088
8,012
3,186
0
3,901
3,848
47,845
0
L
Susano
4,972
1,525
0
4,485
10,923
4,169
0
2,147
8,712
0
33,881
W
Medusa
Wooley1298
Medusa
8,209
4,099
0
1,301
6,939
2,466
893
1,628
5,128
0
51,641
L
Izanami
2,380
1,832
0
2,628
7,911
2,205
0
658
7,253
0
29,663
W
4,008
1,402
0
2,608
9,027
8,429
69
0
9,027
0
34,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,529
Gold Earned
29,764
361
Minions Killed
291
0
Camps Cleared
0
1,271,564
Distance Traveled
1,269,100
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,834
526
85
7
0
306,408
3
L
Cthulhu
4,548
350
10
1
0
272,009
0
L
Gilgamesh
7,154
550
87
7
0
257,569
7
W
Discordia
7,297
561
105
8
0
253,878
2
W
Kuzenbo
6,157
474
23
2
0
248,894
3
L
Persephone
6,537
503
76
6
0
223,150
1
L
Susano
6,337
487
64
5
0
274,880
6
W
Medusa
6,826
525
78
6
0
238,308
2
L
Izanami
5,188
399
54
4
0
241,492
0
W
Osiris
6,415
493
70
5
0
224,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role