Player Matchup

Medusa
Medusa
MyShlong
Medusa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 202L
1,509 Elo+
Party 2
Mercury
Mercury
Oxi HawkZ
Mercury
Level 29
God Stats
3W - 2L
1,678 SR
Queue Stats
148W - 71L
1,759 Elo+
Party 2
Terra
Terra
RedneckSpartan1
Terra
Level 155
God Stats
2W - 1L
1,670 SR
Queue Stats
111W - 100L
1,585 Elo+
Party 2
Janus
Janus
Tokahontes
Janus
Level 160
God Stats
21W - 25L
1,493 SR
Queue Stats
810W - 640L
1,608 Elo+
Party 2
Neith
Neith
iZines
Neith
Level 139
God Stats
33W - 25L
1,614 SR
Queue Stats
101W - 91L
1,551 Elo+
Party 2
Team Averages
Level 118
1,591 SR
1,602 Elo+

VS

Team Averages
Level 47
1,498 SR
1,357 Elo+
Raijin
Raijin
Hrenwaldt
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 184L
1,339 Elo+
Solo
Athena
Athena
ItsLewie98
Athena
Level 97
God Stats
0W - 1L
1,692 SR
Queue Stats
18W - 14L
1,209 Elo+
Party 1
Fenrir
Fenrir
Kiara_tyson
Fenrir
Level 34
God Stats
8W - 5L
1,648 SR
Queue Stats
194W - 220L
1,276 Elo+
Solo
Odin
Odin
Nysstul
Odin
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 133L
1,462 Elo+
Solo
Neith
Neith
bulletproofqpr
Neith
Level 17
God Stats
0W - 2L
1,152 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MyShlong
Medusa
11
6 / 0 / 1
6,726
673
7,401
6,009
2,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Oxi HawkZ
Mercury
11
4 / 1 / 3
6,437
644
3,060
6,430
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 0 / 6
6,023
602
3,571
6,433
5,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
11
4 / 1 / 2
6,830
683
5,025
4,050
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
iZines
Neith
11
1 / 0 / 3
6,660
666
5,295
5,058
1,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hrenwaldt
Raijin
8
1 / 3 / 0
4,861
486
1,241
5,727
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
ItsLewie98
Athena
6
0 / 4 / 0
4,117
412
1,819
10,294
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
8
0 / 4 / 1
4,877
488
2,537
7,201
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
Nysstul
Odin
10
0 / 3 / 0
5,503
550
2,973
7,535
3,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 0
4,342
434
1,649
5,014
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
18
Kills
1
2
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
Hrenwaldt
Raijin
1
3
0
0.33
L
Athena
ItsLewie98
Athena
0
4
0
0
L
Fenrir
0
4
1
0.13
W
Medusa
MyShlong
Medusa
6
0
1
6.5
L
Odin
Nysstul
Odin
0
3
0
0
W
Mercury
Oxi HawkZ
Mercury
4
1
3
5.5
W
3
0
6
6
W
Janus
4
1
2
5
L
0
4
0
0
W
Neith
iZines
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,352
Damage
10,219
27,980
Taken
35,771
12,586
Mitigated
14,826
8,828
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Hrenwaldt
Raijin
1,241
196
0
530
5,727
2,071
0
3,145
2,402
16,222
0
L
Athena
ItsLewie98
Athena
1,819
595
0
1,018
10,294
5,135
0
2,000
8,234
12,009
0
L
Fenrir
2,537
623
0
816
7,201
2,860
0
1,976
5,131
0
24,640
W
Medusa
MyShlong
Medusa
7,401
4,522
63
2,027
6,009
2,056
534
885
5,124
0
51,482
L
Odin
Nysstul
Odin
2,973
1,354
0
1,000
7,535
3,306
0
336
7,181
0
32,514
W
Mercury
Oxi HawkZ
Mercury
3,060
1,369
0
860
6,430
2,173
0
413
6,017
0
39,032
W
3,571
748
1,168
2,525
6,433
5,196
846
1,010
5,423
18,315
0
W
Janus
5,025
950
0
750
4,050
1,335
994
752
3,298
43,337
0
L
1,649
1,074
0
629
5,014
1,454
0
787
4,227
0
16,108
W
Neith
iZines
Neith
5,295
2,735
0
1,435
5,058
1,826
1,464
0
5,058
0
44,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,676
Gold Earned
23,700
373
Minions Killed
195
0
Camps Cleared
0
970,475
Distance Traveled
816,856
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,861
486
32
3
0
164,635
1
L
Athena
4,117
412
17
2
0
164,322
3
L
Fenrir
4,877
488
41
4
0
187,737
0
W
Medusa
6,726
673
80
8
0
173,129
2
L
Odin
5,503
550
76
8
0
179,074
1
W
Mercury
6,437
644
77
8
0
226,897
1
W
Terra
6,023
602
30
3
0
202,812
3
W
Janus
6,830
683
95
10
0
195,931
2
L
Neith
4,342
434
29
3
0
121,088
0
W
Neith
6,660
666
91
9
0
171,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role