Player Matchup

Kukulkan
Kukulkan
BashButtons
Kukulkan
Level 149
God Stats
9W - 5L
1,689 SR
Queue Stats
564W - 439L
1,546 Elo+
Party 1
Hercules
Hercules
IcyChengchong
Hercules
Level 111
God Stats
4W - 1L
1,897 SR
Queue Stats
49W - 42L
1,515 Elo+
Party 1
Rama
Rama
KasikeUchiha
Rama
Level 28
God Stats
0W - 5L
1,267 SR
Queue Stats
186W - 194L
1,447 Elo+
Solo
Fafnir
Fafnir
McChickie69
Fafnir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 75L
1,459 Elo+
Party 1
Izanami
Izanami
PsykerAlgorithm
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,164 Elo+
Solo
Team Averages
Level 65
1,571 SR
1,426 Elo+

VS

Team Averages
Level 67
1,399 SR
1,459 Elo+
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Im VxLery
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,393 Elo+
Solo
Ah Puch
Ah Puch
TrevCakes-
Ah Puch
Level 106
God Stats
12W - 2L
1,402 SR
Queue Stats
274W - 254L
1,488 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
powerman659
Ah Muzen Cab
Level 28
God Stats
1W - 3L
1,094 SR
Queue Stats
78W - 108L
1,457 Elo+
Solo
Nike
Nike
uwuSin
Nike
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
232W - 222L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BashButtons
Kukulkan
20
7 / 5 / 6
11,889
743
27,142
14,718
9,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
IcyChengchong
Hercules
15
0 / 6 / 10
8,992
562
6,227
25,323
29,987
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 5 / 8
10,947
684
14,715
17,571
9,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
17
0 / 4 / 5
9,386
587
3,091
20,039
27,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 7 / 11
9,227
577
8,243
14,823
6,780
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
4 / 2 / 10
12,137
759
12,806
14,068
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Im VxLery
Nemesis
20
11 / 3 / 9
13,709
857
20,491
22,511
14,577
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
TrevCakes-
Ah Puch
18
6 / 4 / 12
12,066
754
19,746
11,269
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
powerman659
Ah Muzen Cab
18
3 / 3 / 12
10,965
685
19,682
16,421
7,820
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
uwuSin
Nike
17
3 / 5 / 12
10,805
675
9,809
16,905
20,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
82
13
Kills
27
27
Deaths
17
40
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
10
4.5
L
Kukulkan
BashButtons
Kukulkan
7
5
6
2
L
Hercules
IcyChengchong
Hercules
0
6
10
0.83
W
Nemesis
Im VxLery
Nemesis
11
3
9
5.17
L
5
5
8
1.8
L
Fafnir
0
4
5
0.63
L
1
7
11
0.93
W
Ah Puch
TrevCakes-
Ah Puch
6
4
12
3
W
Ah Muzen Cab
powerman659
Ah Muzen Cab
3
3
12
3
W
Nike
uwuSin
Nike
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,418
Damage
82,534
92,474
Taken
81,174
82,213
Mitigated
54,621
22,267
Healing
34,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,806
11,176
1,999
5,913
14,068
6,306
3,599
7,792
6,276
0
41,556
L
Kukulkan
BashButtons
Kukulkan
27,142
1,861
1,365
1,493
14,718
9,073
858
4,637
9,909
59,552
0
L
Hercules
IcyChengchong
Hercules
6,227
1,291
2,060
7,178
25,323
29,987
0
4,874
20,071
0
15,220
W
Nemesis
Im VxLery
Nemesis
20,491
8,077
3,332
8,326
22,511
14,577
942
5,787
14,320
3,643
36,829
L
14,715
11,534
1,170
3,295
17,571
9,188
297
4,262
13,177
0
26,757
L
Fafnir
3,091
402
0
3,517
20,039
27,185
84
3,878
15,804
9,896
0
L
8,243
4,062
633
1,556
14,823
6,780
0
4,313
10,450
0
15,700
W
Ah Puch
TrevCakes-
Ah Puch
19,746
597
1,007
2,294
11,269
5,330
660
2,974
8,295
32,708
0
W
Ah Muzen Cab
powerman659
Ah Muzen Cab
19,682
6,441
2,020
5,191
16,421
7,820
2,710
7,869
8,552
0
34,365
W
Nike
uwuSin
Nike
9,809
699
2,022
2,866
16,905
20,588
576
5,811
11,094
1,720
13,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,441
Gold Earned
59,682
195
Minions Killed
164
0
Camps Cleared
0
1,309,667
Distance Traveled
1,496,279
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,137
759
65
4
0
257,836
0
L
Kukulkan
11,889
743
96
6
0
259,746
0
L
Hercules
8,992
562
22
1
0
273,122
2
W
Nemesis
13,709
857
35
2
0
327,662
0
L
Rama
10,947
684
45
3
0
242,737
2
L
Fafnir
9,386
587
12
1
0
279,070
0
L
Izanami
9,227
577
20
1
0
254,992
0
W
Ah Puch
12,066
754
28
2
0
269,216
0
W
Ah Muzen Cab
10,965
685
27
2
0
324,274
0
W
Nike
10,805
675
9
1
0
317,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role