Player Matchup

Bellona
Bellona
Henny09
Bellona
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,626 Elo+
Party 2
Anhur
Anhur
Kenziki
Anhur
Level 125
God Stats
1W - 1L
1,524 SR
Queue Stats
20W - 10L
1,646 Elo+
Party 2
Lancelot
Lancelot
MajinBullitt
Lancelot
Level 102
God Stats
19W - 18L
1,519 SR
Queue Stats
121W - 117L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
kingtravis852
Cthulhu
Level 123
God Stats
5W - 1L
1,795 SR
Queue Stats
155W - 118L
1,536 Elo+
Party 2
Yu Huang
Yu Huang
o LAZY BUM
Yu Huang
Level 58
God Stats
11W - 13L
1,383 SR
Queue Stats
48W - 56L
1,407 Elo+
Solo
Team Averages
Level 99
1,544 SR
1,543 Elo+

VS

Team Averages
Level 97
1,523 SR
1,440 Elo+
Zeus
Zeus
 
Zeus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Barbatos05
Neith
Level 63
God Stats
1W - 3L
1,425 SR
Queue Stats
37W - 48L
1,390 Elo+
Solo
Anubis
Anubis
Reaperjr0728
Anubis
Level 41
God Stats
28W - 27L
1,393 SR
Queue Stats
101W - 125L
1,372 Elo+
Solo
Fafnir
Fafnir
Spadeonation
Fafnir
Level 105
God Stats
10W - 11L
1,792 SR
Queue Stats
148W - 184L
1,488 Elo+
Party 1
Set
Set
ZeRo_GRaViTy-272
Set
Level 128
God Stats
1W - 3L
1,505 SR
Queue Stats
159W - 202L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Henny09
Bellona
17
4 / 1 / 10
11,617
1,056
13,604
14,069
15,072
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Kenziki
Anhur
17
1 / 5 / 12
10,921
993
15,310
15,118
4,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
MajinBullitt
Lancelot
17
7 / 1 / 8
11,732
1,067
11,325
10,829
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
18
3 / 0 / 13
12,075
1,098
16,559
15,057
21,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
o LAZY BUM
Yu Huang
17
3 / 0 / 7
10,716
974
8,563
3,786
1,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

223

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
6 / 1 / 1
11,995
1,090
17,257
7,746
3,110
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
17
0 / 3 / 5
10,970
997
12,773
12,171
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
17
0 / 11 / 5
10,951
996
13,633
23,080
13,062
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
16
0 / 2 / 4
10,654
969
4,821
13,439
8,828
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 1 / 1
10,325
939
3,540
11,815
5,898
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
18
Kills
7
7
Deaths
18
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
1
1
6.5
L
Neith
0
3
5
0.83
W
Bellona
Henny09
Bellona
4
1
10
9
W
Anhur
Kenziki
Anhur
1
5
12
1.4
W
Lancelot
MajinBullitt
Lancelot
7
1
8
11
L
Anubis
0
11
5
0.23
L
Fafnir
0
2
4
1
L
1
1
1
1.5
W
Cthulhu
3
0
13
9.5
W
Yu Huang
o LAZY BUM
Yu Huang
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,361
Damage
52,024
58,859
Taken
68,251
48,382
Mitigated
36,238
9,975
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
17,257
1,468
0
672
7,746
3,110
0
2,947
4,648
38,814
0
L
Neith
12,773
5,485
0
2,155
12,171
5,340
0
4,056
7,800
0
38,321
W
Bellona
Henny09
Bellona
13,604
3,554
0
606
14,069
15,072
0
7,696
6,373
2,790
22,120
W
Anhur
Kenziki
Anhur
15,310
9,783
0
2,875
15,118
4,863
0
10,257
4,861
0
31,836
W
Lancelot
MajinBullitt
Lancelot
11,325
2,963
0
1,928
10,829
5,198
0
6,971
3,858
0
18,925
L
Anubis
13,633
606
0
3,884
23,080
13,062
0
8,708
13,547
42,695
0
L
Fafnir
4,821
1,016
0
1,489
13,439
8,828
0
5,597
7,256
16,305
0
L
3,540
1,436
0
264
11,815
5,898
0
3,935
7,698
0
11,958
W
Cthulhu
16,559
820
2,968
858
15,057
21,610
0
7,855
7,202
48,097
0
W
Yu Huang
o LAZY BUM
Yu Huang
8,563
1,147
0
740
3,786
1,639
0
2,932
854
28,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,061
Gold Earned
54,895
224
Minions Killed
224
8
Camps Cleared
8
1,110,792
Distance Traveled
1,078,483
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,995
1,090
46
4
0
204,200
0
L
Neith
10,970
997
62
6
4
219,816
2
W
Bellona
11,617
1,056
27
2
0
219,291
0
W
Anhur
10,921
993
46
4
3
184,848
0
W
Lancelot
11,732
1,067
23
2
4
248,857
0
L
Anubis
10,951
996
77
7
1
170,483
2
L
Fafnir
10,654
969
11
1
0
211,780
0
L
Set
10,325
939
28
3
3
272,204
0
W
Cthulhu
12,075
1,098
72
7
1
242,002
0
W
Yu Huang
10,716
974
56
5
0
215,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role