Player Matchup

The Morrigan
The Morrigan
Ashalai
The Morrigan
Level 157
God Stats
13W - 1L
2,123 SR
Queue Stats
677W - 165L
1,862 Elo+
Party 1
Chronos
Chronos
JayDeEm
Chronos
Level 70
God Stats
20W - 3L
1,993 SR
Queue Stats
611W - 138L
1,835 Elo+
Party 1
Fenrir
Fenrir
mico baby
Fenrir
Level 89
God Stats
1W - 1L
1,887 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Team Averages
Level 105
2,001 SR
1,732 Elo+

VS

Team Averages
Level 137
1,457 SR
1,572 Elo+
Bacchus
Bacchus
BYTOR93
Bacchus
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,549 Elo+
Solo
Sol
Sol
Ccarter
Sol
Level 149
God Stats
0W - 1L
1,187 SR
Queue Stats
17W - 9L
1,703 Elo+
Party 2
Cupid
Cupid
PlzDntFiteMe
Cupid
Level 121
God Stats
11W - 9L
1,683 SR
Queue Stats
41W - 51L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ashalai
The Morrigan
14
6 / 1 / 6
8,265
827
8,557
4,994
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
JayDeEm
Chronos
13
4 / 0 / 7
7,897
790
11,695
8,105
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
mico baby
Fenrir
10
2 / 4 / 5
6,825
683
4,662
8,480
3,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BYTOR93
Bacchus
12
4 / 5 / 1
7,254
725
4,477
12,592
13,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
11
1 / 4 / 3
6,354
635
6,622
7,331
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 2
5,950
595
616
8,232
3,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
5
5
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Ashalai
The Morrigan
6
1
6
9
L
Bacchus
BYTOR93
Bacchus
4
5
1
0.9
L
Sol
1
4
3
0.63
W
Chronos
JayDeEm
Chronos
4
0
7
7.5
L
0
4
2
0.25
W
Fenrir
mico baby
Fenrir
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,914
Damage
11,715
21,579
Taken
28,155
9,485
Mitigated
20,023
6,677
Healing
2,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Ashalai
The Morrigan
8,557
1,429
163
1,062
4,994
2,119
288
2,378
2,450
23,903
3,776
L
Bacchus
BYTOR93
Bacchus
4,477
194
0
250
12,592
13,490
0
7,876
4,716
16,977
0
L
Sol
6,622
607
150
1,214
7,331
2,963
0
4,446
2,885
23,698
0
W
Chronos
JayDeEm
Chronos
11,695
5,976
0
3,908
8,105
3,832
963
4,797
3,046
32,073
4,057
L
616
248
635
468
8,232
3,570
0
4,422
3,810
0
10,480
W
Fenrir
mico baby
Fenrir
4,662
658
220
1,324
8,480
3,534
440
3,542
4,674
0
16,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,987
Gold Earned
19,558
130
Minions Killed
95
7
Camps Cleared
3
523,630
Distance Traveled
475,541
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,265
827
48
5
2
161,671
2
L
Bacchus
7,254
725
34
3
2
174,092
3
L
Sol
6,354
635
31
3
1
160,798
2
W
Chronos
7,897
790
64
6
3
173,711
1
L
Cupid
5,950
595
30
3
0
140,651
1
W
Fenrir
6,825
683
18
2
2
188,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role