Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BlanketGremlin
Heimdallr
Level 108
God Stats
0W - 2L
1,713 SR
Queue Stats
20W - 39L
1,260 Elo+
Party 2
Sol
Sol
BlueDivision
Sol
Level 76
God Stats
7W - 8L
1,460 SR
Queue Stats
48W - 31L
1,488 Elo+
Solo
Cabrakan
Cabrakan
SaltOfTheEarth97
Cabrakan
Level 47
God Stats
1W - 2L
1,251 SR
Queue Stats
17W - 23L
1,332 Elo+
Party 2
Cu Chulainn
Cu Chulainn
splintz137
Cu Chulainn
Level 47
God Stats
4W - 1L
1,865 SR
Queue Stats
15W - 17L
1,418 Elo+
Party 2
Team Averages
Level 80
1,558 SR
1,400 Elo+

VS

Team Averages
Level 116
1,453 SR
1,414 Elo+
Merlin
Merlin
ASIFGO
Merlin
Level 124
God Stats
7W - 11L
1,385 SR
Queue Stats
156W - 187L
1,389 Elo+
Party 1
Bakasura
Bakasura
CLiiiENT
Bakasura
Level 81
God Stats
20W - 16L
1,517 SR
Queue Stats
84W - 77L
1,457 Elo+
Solo
Geb
Geb
WunderwaffIe
Geb
Level 159
God Stats
3W - 3L
1,297 SR
Queue Stats
114W - 150L
1,412 Elo+
Solo
Mulan
Mulan
anan650
Mulan
Level 95
God Stats
28W - 18L
1,568 SR
Queue Stats
106W - 131L
1,418 Elo+
Party 1
Heimdallr
Heimdallr
lelouchreaper
Heimdallr
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
164W - 189L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
1 / 3 / 3
10,804
491
11,935
18,757
9,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
BlanketGremlin
Heimdallr
17
4 / 5 / 5
10,498
477
23,800
20,836
11,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 0
9,111
414
8,694
14,902
7,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 5 / 5
9,645
438
9,341
21,228
33,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
splintz137
Cu Chulainn
15
5 / 6 / 2
10,488
477
18,675
21,389
22,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ASIFGO
Merlin
18
5 / 0 / 10
11,440
520
19,707
12,654
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
CLiiiENT
Bakasura
20
12 / 2 / 4
12,958
589
12,948
24,312
13,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 15
10,126
460
10,276
24,468
28,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
anan650
Mulan
19
3 / 2 / 8
11,828
538
18,116
23,634
26,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
lelouchreaper
Heimdallr
18
2 / 6 / 3
11,359
516
10,240
20,638
10,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
13
Kills
22
22
Deaths
13
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
3
3
0.83
W
Merlin
ASIFGO
Merlin
5
0
10
10
L
Heimdallr
BlanketGremlin
Heimdallr
4
5
5
1.3
L
2
3
0
0.67
W
Bakasura
CLiiiENT
Bakasura
12
2
4
7
L
1
5
5
0.7
W
0
3
15
2.5
W
Mulan
anan650
Mulan
3
2
8
3.5
W
Heimdallr
lelouchreaper
Heimdallr
2
6
3
0.58
L
Cu Chulainn
splintz137
Cu Chulainn
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,445
Damage
71,287
97,112
Taken
105,706
84,895
Mitigated
84,426
21,581
Healing
36,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
11,935
1,993
1
6,283
18,757
9,469
2,382
1,283
17,329
0
108,146
W
Merlin
ASIFGO
Merlin
19,707
1,456
552
4,420
12,654
5,867
0
2,854
9,800
96,874
0
L
Heimdallr
BlanketGremlin
Heimdallr
23,800
15,260
0
6,786
20,836
11,840
679
5,621
15,134
0
91,875
L
8,694
2,570
0
5,497
14,902
7,343
1,273
8,302
6,347
57,975
6,669
W
Bakasura
CLiiiENT
Bakasura
12,948
9,348
0
8,314
24,312
13,147
0
3,724
20,588
0
97,047
L
9,341
1,280
1
2,049
21,228
33,990
104
10,432
10,633
24,851
0
W
10,276
1,197
0
4,688
24,468
28,621
0
7,211
17,257
27,451
0
W
Mulan
anan650
Mulan
18,116
2,803
0
12,246
23,634
26,009
1,615
1,697
21,937
174
92,221
W
Heimdallr
lelouchreaper
Heimdallr
10,240
3,973
451
6,096
20,638
10,782
5,192
2,678
17,960
0
91,954
L
Cu Chulainn
splintz137
Cu Chulainn
18,675
6,334
0
964
21,389
22,253
756
4,519
15,959
0
68,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,546
Gold Earned
57,711
537
Minions Killed
626
0
Camps Cleared
0
2,016,843
Distance Traveled
2,252,202
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,804
491
173
8
0
494,539
7
W
Merlin
11,440
520
158
7
0
449,050
1
L
Heimdallr
10,498
477
122
6
0
424,734
6
L
Sol
9,111
414
105
5
0
305,117
1
W
Bakasura
12,958
589
148
7
0
561,321
2
L
Cabrakan
9,645
438
39
2
0
383,532
2
W
Geb
10,126
460
32
1
0
435,144
9
W
Mulan
11,828
538
146
7
0
386,404
3
W
Heimdallr
11,359
516
142
6
0
420,283
7
L
Cu Chulainn
10,488
477
98
4
0
408,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role