Player Matchup

Ne Zha
Ne Zha
Faze snipes8500
Ne Zha
Level 99
God Stats
3W - 4L
1,657 SR
Queue Stats
109W - 140L
1,387 Elo+
Solo
Hel
Hel
ManLikeSlowBurn
Hel
Level 85
God Stats
1W - 2L
1,686 SR
Queue Stats
59W - 91L
1,413 Elo+
Solo
Hachiman
Hachiman
alejandroVal971
Hachiman
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 55L
1,370 Elo+
Solo
Team Averages
Level 75
1,614 SR
1,390 Elo+

VS

Team Averages
Level 70
1,368 SR
1,452 Elo+
Hercules
Hercules
DarkMoon274
Hercules
Level 43
God Stats
10W - 17L
1,362 SR
Queue Stats
86W - 103L
1,419 Elo+
Solo
Amaterasu
Amaterasu
YYGR
Amaterasu
Level 47
God Stats
7W - 6L
1,197 SR
Queue Stats
107W - 142L
1,327 Elo+
Solo
Olorun
Olorun
ideekayy
Olorun
Level 119
God Stats
5W - 2L
1,544 SR
Queue Stats
251W - 239L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,948
597
11,767
20,580
9,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 3
9,376
625
7,974
14,026
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
14
1 / 6 / 1
8,750
583
10,212
16,171
7,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkMoon274
Hercules
17
12 / 1 / 5
12,102
807
13,646
11,583
5,776
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
YYGR
Amaterasu
14
1 / 3 / 14
10,242
683
5,176
17,213
15,628
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
ideekayy
Olorun
17
7 / 2 / 11
11,842
789
24,800
15,051
7,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
20
20
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
DarkMoon274
Hercules
12
1
5
14.5
L
2
6
1
0.42
L
2
8
3
0.44
W
Amaterasu
YYGR
Amaterasu
1
3
14
2.67
L
Hachiman
1
6
1
0.25
W
Olorun
ideekayy
Olorun
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,953
Damage
43,622
50,777
Taken
43,847
22,935
Mitigated
29,333
15,089
Healing
14,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DarkMoon274
Hercules
13,646
3,831
0
2,075
11,583
5,776
166
2,281
9,302
0
29,199
L
11,767
3,227
0
5,921
20,580
9,505
0
8,690
11,890
0
30,244
L
7,974
496
3,739
3,756
14,026
5,944
195
6,336
7,690
32,435
0
W
Amaterasu
YYGR
Amaterasu
5,176
2,339
205
5,463
17,213
15,628
298
2,664
14,549
47
19,351
L
Hachiman
10,212
6,285
0
1,673
16,171
7,486
0
7,421
8,750
0
32,427
W
Olorun
ideekayy
Olorun
24,800
11,579
785
6,355
15,051
7,929
2,424
3,283
11,768
72,779
7,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,074
Gold Earned
34,186
145
Minions Killed
164
7
Camps Cleared
7
730,077
Distance Traveled
858,838
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,102
807
26
2
1
307,010
1
L
Ne Zha
8,948
597
36
2
1
270,066
1
L
Hel
9,376
625
54
4
4
235,622
3
W
Amaterasu
10,242
683
22
1
1
300,668
6
L
Hachiman
8,750
583
55
4
2
224,389
2
W
Olorun
11,842
789
116
8
5
251,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role