Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Adisiti
Morgan Le Fay
Level 156
God Stats
17W - 9L
1,523 SR
Queue Stats
518W - 513L
1,428 Elo+
Solo
Sobek
Sobek
ArchangelIgorKo
Sobek
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 103L
1,530 Elo+
Solo
Freya
Freya
Prøskiller
Freya
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,657 Elo+
Solo
Hercules
Hercules
TiQ79
Hercules
Level 157
God Stats
3W - 2L
1,371 SR
Queue Stats
259W - 257L
1,485 Elo+
Party 2
Team Averages
Level 142
1,479 SR
1,520 Elo+

VS

Team Averages
Level 88
1,514 SR
1,565 Elo+
Nike
Nike
 
Nike
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Ceyzy
Cliodhna
Level 124
God Stats
1W - 1L
1,311 SR
Queue Stats
56W - 73L
1,565 Elo+
Party 1
The Morrigan
The Morrigan
Claurdius
The Morrigan
Level 24
God Stats
0W - 1L
1,761 SR
Queue Stats
11W - 8L
1,607 Elo+
Party 3
Sun Wukong
Sun Wukong
LadyGirI
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,607 Elo+
Party 3
Hel
Hel
Zahza
Hel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 85L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
1 / 3 / 13
11,692
615
5,071
21,781
24,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Adisiti
Morgan Le Fay
20
7 / 3 / 10
13,144
692
32,009
25,541
15,440
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 3 / 16
13,128
691
20,044
45,246
39,543
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 7 / 10
14,258
750
31,101
28,965
16,534
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
TiQ79
Hercules
20
4 / 3 / 12
12,572
662
15,185
34,444
25,482
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
4 / 3 / 10
12,001
632
19,974
26,575
23,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
Ceyzy
Cliodhna
19
3 / 5 / 12
11,911
627
20,209
21,483
11,115
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Claurdius
The Morrigan
20
9 / 5 / 8
12,867
677
33,072
14,117
7,882
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
LadyGirI
Sun Wukong
19
1 / 4 / 14
11,990
631
21,810
32,191
29,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
Zahza
Hel
18
2 / 8 / 9
11,591
610
20,166
22,181
13,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
72
25
Kills
19
19
Deaths
25
61
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
3
13
2.5
L
Nike
 
Nike
4
3
10
3
W
Morgan Le Fay
Adisiti
Morgan Le Fay
7
3
10
4
W
2
3
16
3.33
L
Cliodhna
Ceyzy
Cliodhna
3
5
12
1.8
L
The Morrigan
Claurdius
The Morrigan
9
5
8
2.6
L
Sun Wukong
LadyGirI
Sun Wukong
1
4
14
2
W
11
7
10
2.29
W
Hercules
TiQ79
Hercules
4
3
12
3.33
L
Hel
Zahza
Hel
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,410
Damage
115,231
155,977
Taken
116,547
121,571
Mitigated
84,747
92,819
Healing
57,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,071
2,658
31,651
9,115
21,781
24,572
2,294
8,933
12,642
19,003
0
L
Nike
 
Nike
19,974
1,447
1,642
5,601
26,575
23,345
709
18,135
8,440
1,274
38,786
W
Morgan Le Fay
Adisiti
Morgan Le Fay
32,009
1,800
1,887
3,604
25,541
15,440
1,908
6,679
18,579
65,220
0
W
20,044
1,165
2,376
21,958
45,246
39,543
352
11,185
33,318
44,886
0
L
Cliodhna
Ceyzy
Cliodhna
20,209
1,362
834
2,091
21,483
11,115
1,308
15,077
6,406
0
34,153
L
The Morrigan
Claurdius
The Morrigan
33,072
5,035
1,996
2,766
14,117
7,882
887
11,440
2,677
40,857
6,312
L
Sun Wukong
LadyGirI
Sun Wukong
21,810
2,726
3,769
13,254
32,191
29,021
913
25,057
7,134
0
44,699
W
31,101
9,502
955
7,135
28,965
16,534
911
11,874
16,840
48,858
0
W
Hercules
TiQ79
Hercules
15,185
2,669
2,841
11,297
34,444
25,482
2,408
9,720
24,421
0
48,404
L
Hel
Zahza
Hel
20,166
2,225
17,596
8,448
22,181
13,384
634
18,516
3,665
31,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,794
Gold Earned
60,360
213
Minions Killed
180
0
Camps Cleared
0
1,709,616
Distance Traveled
1,698,207
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,692
615
24
1
0
298,131
3
L
Nike
12,001
632
50
3
0
377,497
0
W
Morgan Le Fay
13,144
692
64
3
0
361,079
0
W
Sobek
13,128
691
30
2
0
383,555
5
L
Cliodhna
11,911
627
31
2
0
321,856
0
L
The Morrigan
12,867
677
31
2
0
308,813
4
L
Sun Wukong
11,990
631
41
2
0
388,267
1
W
Freya
14,258
750
25
1
0
290,031
0
W
Hercules
12,572
662
70
4
0
376,820
0
L
Hel
11,591
610
27
1
0
301,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role