Player Matchup

Bellona
Bellona
Arcueìd
Bellona
Level 7
God Stats
6W - 0L
1,500 SR
Queue Stats
67W - 13L
1,973 Elo+
Party 1
Hel
Hel
BigDeckchair
Hel
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 144L
1,642 Elo+
Party 1
Skadi
Skadi
DivineThighs
Skadi
Level 39
God Stats
6W - 1L
1,721 SR
Queue Stats
69W - 15L
1,807 Elo+
Party 1
Zeus
Zeus
IzaNahMate
Zeus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,967 Elo+
Party 1
Nemesis
Nemesis
Vanillа
Nemesis
Level 55
God Stats
4W - 0L
1,726 SR
Queue Stats
49W - 7L
1,817 Elo+
Party 1
Team Averages
Level 84
1,590 SR
1,841 Elo+

VS

Team Averages
Level 116
1,468 SR
1,378 Elo+
Raijin
Raijin
Kevkickkevindoeh
Raijin
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 207L
1,403 Elo+
Party 3
Rama
Rama
ShadowMk02
Rama
Level 143
God Stats
8W - 10L
1,510 SR
Queue Stats
44W - 67L
1,361 Elo+
Party 2
Lancelot
Lancelot
cjmofo
Lancelot
Level 154
God Stats
0W - 5L
1,239 SR
Queue Stats
178W - 204L
1,385 Elo+
Party 2
Atlas
Atlas
johnboy85
Atlas
Level 126
God Stats
0W - 1L
1,776 SR
Queue Stats
122W - 150L
1,315 Elo+
Party 2
Bakasura
Bakasura
splash-Lulu-milu
Bakasura
Level 49
God Stats
1W - 4L
1,315 SR
Queue Stats
76W - 74L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arcueìd
Bellona
11
2 / 0 / 2
6,197
620
7,263
6,925
4,093
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 1
5,559
556
2,251
7,689
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
4 / 0 / 1
6,210
621
6,179
4,258
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 2
5,276
528
5,424
5,893
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Vanillа
Nemesis
11
6 / 1 / 0
7,166
717
8,497
9,640
5,032
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,781
478
2,408
7,293
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 0
4,161
416
1,830
6,032
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
cjmofo
Lancelot
8
1 / 4 / 0
5,144
514
5,298
9,190
5,887
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
johnboy85
Atlas
7
0 / 3 / 0
4,041
404
2,221
9,294
5,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 5 / 0
4,324
432
964
9,093
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
17
Kills
1
2
Deaths
17
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
Arcueìd
Bellona
2
0
2
3
W
3
1
1
3.5
W
4
0
1
4.5
W
2
0
2
3
L
0
4
1
0.13
L
0
1
0
0
W
Nemesis
Vanillа
Nemesis
6
1
0
6
L
Lancelot
cjmofo
Lancelot
1
4
0
0.25
L
Atlas
johnboy85
Atlas
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,614
Damage
12,721
34,405
Taken
40,902
14,504
Mitigated
17,807
12,598
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Arcueìd
Bellona
7,263
3,731
0
1,342
6,925
4,093
420
1,076
5,849
0
43,817
W
2,251
314
1,123
2,322
7,689
2,449
0
438
7,223
32,285
0
W
6,179
2,757
0
1,882
4,258
1,334
675
1,383
2,595
0
42,399
W
5,424
1,467
0
967
5,893
1,596
0
1,390
4,399
26,054
0
L
2,408
0
0
1,254
7,293
2,231
0
2,247
5,046
24,910
0
L
1,830
1,468
0
2,823
6,032
1,546
0
826
5,206
0
20,805
W
Nemesis
Vanillа
Nemesis
8,497
4,978
0
4,962
9,640
5,032
0
0
9,570
0
46,864
L
Lancelot
cjmofo
Lancelot
5,298
1,374
0
1,010
9,190
5,887
0
350
8,840
0
28,111
L
Atlas
johnboy85
Atlas
2,221
911
0
750
9,294
5,312
0
2,234
7,060
11,674
0
L
964
693
0
230
9,093
2,831
0
2,018
7,075
0
17,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,408
Gold Earned
22,451
356
Minions Killed
184
0
Camps Cleared
0
985,554
Distance Traveled
899,750
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,197
620
89
9
0
219,305
2
W
Hel
5,559
556
56
6
0
176,951
2
W
Skadi
6,210
621
75
8
0
178,170
2
W
Zeus
5,276
528
46
5
0
195,590
2
L
Raijin
4,781
478
48
5
0
166,895
3
L
Rama
4,161
416
37
4
0
158,431
1
W
Nemesis
7,166
717
90
9
0
215,538
3
L
Lancelot
5,144
514
41
4
0
201,876
3
L
Atlas
4,041
404
13
1
0
166,783
1
L
Bakasura
4,324
432
45
5
0
205,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role