Player Matchup

Artio
Artio
Bronze I
Black-of-two
Artio
Bronze I
Level 68
God Stats
1W - 3L
1,502 SR
Queue Stats
45W - 79L
621 MMR
Solo
Guan Yu
Guan Yu
Silver IV
DC MERKS
Guan Yu
Silver IV
Level 67
God Stats
44W - 48L
1,481 SR
Queue Stats
123W - 140L
698 MMR
Solo
Kali
Kali
Silver V
PitbullDre90
Kali
Silver V
Level 140
God Stats
4W - 3L
1,473 SR
Queue Stats
135W - 161L
760 MMR
Solo
Sol
Sol
Silver IV
PowerRangerUltra
Sol
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 82L
765 MMR
Solo
Medusa
Medusa
Silver V
meliodaswtmv
Medusa
Silver V
Level 83
God Stats
0W - 1L
1,344 SR
Queue Stats
58W - 88L
726 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,460 SR
714 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,495 SR
859 MMR
Zeus
Zeus
Silver III
 
Zeus
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver IV
AmazonFireBox
Sylvanus
Silver IV
Level 110
God Stats
4W - 7L
1,288 SR
Queue Stats
54W - 74L
712 MMR
Solo
Chernobog
Chernobog
Silver V
IVking
Chernobog
Silver V
Level 146
God Stats
16W - 8L
1,597 SR
Queue Stats
358W - 357L
574 MMR
Solo
Lancelot
Lancelot
Silver V
Meliodas_585
Lancelot
Silver V
Level 147
God Stats
7W - 4L
1,471 SR
Queue Stats
374W - 395L
706 MMR
Solo
Nemesis
Nemesis
Bronze I
Nasty_Nate__42
Nemesis
Bronze I
Level 88
God Stats
10W - 13L
1,618 SR
Queue Stats
101W - 108L
805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,265
544
1,070
4,873
1,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
DC MERKS
Guan Yu
6
1 / 1 / 0
3,926
654
3,148
4,676
1,693
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 1 / 1
3,719
620
1,336
4,636
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

2
0 / 0 / 0
2,855
476
53
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
4
0 / 0 / 0
2,970
495
1,873
2,779
495
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeYmirArachneHades

VS

Bans
The MorriganDa JiAthenaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
1 / 0 / 0
4,270
712
1,229
1,333
352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
AmazonFireBox
Sylvanus
6
0 / 0 / 1
3,460
577
2,228
2,674
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
IVking
Chernobog
6
1 / 0 / 0
3,516
586
3,656
3,309
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Meliodas_585
Lancelot
6
0 / 1 / 1
3,511
585
1,994
4,504
1,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
1 / 0 / 1
3,851
642
1,151
3,246
849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
0
1
W
Sylvanus
AmazonFireBox
Sylvanus
0
0
1
0.5
L
0
1
0
0
L
Guan Yu
DC MERKS
Guan Yu
1
1
0
1
W
Chernobog
IVking
Chernobog
1
0
0
1
W
Lancelot
Meliodas_585
Lancelot
0
1
1
0.5
W
1
0
1
1.5
L
0
1
1
0.5
L
0
0
0
0
L
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,480
Damage
10,258
16,964
Taken
15,066
5,623
Mitigated
4,644
5,926
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,229
130
0
416
1,333
352
42
0
1,333
17,997
0
W
Sylvanus
AmazonFireBox
Sylvanus
2,228
912
865
1,123
2,674
1,029
498
487
2,187
13,354
0
L
1,070
172
115
1,754
4,873
1,887
0
1,544
3,329
4,877
0
L
Guan Yu
DC MERKS
Guan Yu
3,148
585
85
1,636
4,676
1,693
0
337
4,147
0
18,104
W
Chernobog
IVking
Chernobog
3,656
2,158
0
1,455
3,309
906
456
583
2,726
0
17,905
W
Lancelot
Meliodas_585
Lancelot
1,994
704
0
1,588
4,504
1,508
145
0
4,504
0
11,954
W
1,151
577
0
600
3,246
849
0
53
3,193
0
16,484
L
1,336
752
0
2,111
4,636
1,548
0
742
3,726
0
15,523
L
53
53
0
0
0
0
0
0
0
2,701
0
L
Medusa
1,873
1,123
0
225
2,779
495
0
684
2,095
0
11,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,735
Gold Earned
18,608
103
Minions Killed
154
0
Camps Cleared
0
497,864
Distance Traveled
504,405
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,270
712
43
7
0
107,199
1
W
Sylvanus
3,460
577
25
4
0
85,265
1
L
Artio
3,265
544
6
1
0
117,984
0
L
Guan Yu
3,926
654
30
5
0
114,747
0
W
Chernobog
3,516
586
26
4
0
92,770
0
W
Lancelot
3,511
585
17
3
0
96,738
0
W
Nemesis
3,851
642
43
7
0
122,433
1
L
Kali
3,719
620
36
6
0
120,693
0
L
Sol
2,855
476
9
2
0
32,064
0
L
Medusa
2,970
495
22
4
0
112,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role