Player Matchup

Heimdallr
Heimdallr
Grandmaster
 
Heimdallr
Grandmaster
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 144
1,500 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 156
1,608 SR
1,800 MMR
Izanami
Izanami
Gold II
Baalberrith
Izanami
Gold II
Level 156
God Stats
3W - 0L
1,608 SR
Queue Stats
4W - 0L
1,800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 2 / 0
4,672
779
2,252
6,707
2,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetHadesOlorunKaliNemesis

VS

Bans
Ah Muzen CabHe BoUllrBellonaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baalberrith
Izanami
12
2 / 0 / 0
6,298
1,050
5,424
3,822
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
W
Izanami
Baalberrith
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,252
Damage
5,424
6,707
Taken
3,822
2,532
Mitigated
1,730
1,780
Healing
1,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,252
1,617
0
1,780
6,707
2,532
0
90
6,617
0
20,342
W
Izanami
Baalberrith
Izanami
5,424
3,313
0
1,323
3,822
1,730
296
334
3,488
0
36,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,672
Gold Earned
6,298
44
Minions Killed
78
0
Camps Cleared
6
116,309
Distance Traveled
115,277
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,672
779
44
7
0
116,309
2
W
Izanami
6,298
1,050
78
13
6
115,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role