Player Matchup

Khepri
Khepri
 
Khepri
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BlueFIameAce
Izanami
Level 35
God Stats
12W - 15L
1,631 SR
Queue Stats
99W - 107L
1,417 Elo+
Solo
Jormungandr
Jormungandr
GordonF12345
Jormungandr
Level 122
God Stats
40W - 18L
1,581 SR
Queue Stats
107W - 89L
1,569 Elo+
Party 1
Zhong Kui
Zhong Kui
SHIPLEY128
Zhong Kui
Level 64
God Stats
10W - 1L
1,826 SR
Queue Stats
54W - 48L
1,535 Elo+
Party 1
Bakasura
Bakasura
Sligzy
Bakasura
Level 107
God Stats
5W - 1L
1,766 SR
Queue Stats
106W - 93L
1,580 Elo+
Party 1
Team Averages
Level 74
1,661 SR
1,520 Elo+

VS

Team Averages
Level 51
1,506 SR
1,365 Elo+
Janus
Janus
A Rough Go
Janus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,211 Elo+
Party 3
Charybdis
Charybdis
BlackStar3615
Charybdis
Level 33
God Stats
3W - 6L
1,274 SR
Queue Stats
22W - 41L
1,365 Elo+
Solo
King Arthur
King Arthur
Its_King_Swoop
King Arthur
Level 42
God Stats
1W - 2L
1,558 SR
Queue Stats
48W - 70L
1,354 Elo+
Party 2
Bellona
Bellona
LargeNoodleFries
Bellona
Level 47
God Stats
5W - 7L
1,618 SR
Queue Stats
182W - 188L
1,422 Elo+
Party 2
Kali
Kali
Swagsui
Kali
Level 109
God Stats
3W - 4L
1,580 SR
Queue Stats
65W - 82L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 1 / 4
5,553
555
2,070
8,276
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
BlueFIameAce
Izanami
10
5 / 1 / 2
6,528
653
8,039
6,667
2,338
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
GordonF12345
Jormungandr
12
3 / 0 / 0
7,724
772
4,584
4,367
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
SHIPLEY128
Zhong Kui
11
0 / 1 / 1
6,422
642
4,224
5,068
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Sligzy
Bakasura
10
3 / 1 / 1
6,515
652
3,205
8,791
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
2 / 0 / 0
5,900
590
3,933
4,928
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
BlackStar3615
Charybdis
8
2 / 2 / 0
5,051
505
7,221
6,648
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Its_King_Swoop
King Arthur
8
0 / 3 / 0
5,038
504
1,456
7,188
4,376
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 5 / 2
4,694
469
2,986
9,913
5,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
Swagsui
Kali
9
0 / 1 / 2
5,150
515
3,427
8,571
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
4
4
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
4
2
L
Janus
2
0
0
2
L
Charybdis
BlackStar3615
Charybdis
2
2
0
1
W
Izanami
BlueFIameAce
Izanami
5
1
2
6
W
Jormungandr
GordonF12345
Jormungandr
3
0
0
3
L
King Arthur
Its_King_Swoop
King Arthur
0
3
0
0
L
0
5
2
0.2
W
Zhong Kui
SHIPLEY128
Zhong Kui
0
1
1
0.5
W
Bakasura
Sligzy
Bakasura
3
1
1
3.5
L
Kali
Swagsui
Kali
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,122
Damage
19,023
33,169
Taken
37,248
16,808
Mitigated
16,429
8,046
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,070
253
0
468
8,276
5,303
248
349
7,865
11,616
0
L
Janus
3,933
567
0
1,853
4,928
1,645
0
1,927
2,671
37,025
0
L
Charybdis
BlackStar3615
Charybdis
7,221
4,459
0
2,108
6,648
1,816
751
715
5,858
0
30,911
W
Izanami
BlueFIameAce
Izanami
8,039
5,534
0
1,742
6,667
2,338
1,224
0
6,667
0
42,923
W
Jormungandr
GordonF12345
Jormungandr
4,584
2,071
0
1,710
4,367
2,397
850
0
4,367
46,567
0
L
King Arthur
Its_King_Swoop
King Arthur
1,456
172
0
1,820
7,188
4,376
0
3,747
3,431
0
27,414
L
2,986
1,316
104
1,380
9,913
5,448
406
1,203
8,412
0
19,593
W
Zhong Kui
SHIPLEY128
Zhong Kui
4,224
717
0
1,919
5,068
3,601
0
1,978
2,896
40,322
0
W
Bakasura
Sligzy
Bakasura
3,205
2,442
0
2,207
8,791
3,169
0
1,248
7,441
0
40,101
L
Kali
Swagsui
Kali
3,427
2,184
0
1,206
8,571
3,144
0
3,286
5,235
0
28,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,742
Gold Earned
25,833
359
Minions Killed
256
0
Camps Cleared
0
1,031,167
Distance Traveled
950,862
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,553
555
15
2
0
197,418
2
L
Janus
5,900
590
71
7
0
189,429
3
L
Charybdis
5,051
505
52
5
0
171,265
2
W
Izanami
6,528
653
72
7
0
181,456
0
W
Jormungandr
7,724
772
102
10
0
215,022
5
L
King Arthur
5,038
504
46
5
0
177,126
0
L
Bellona
4,694
469
31
3
0
186,220
1
W
Zhong Kui
6,422
642
88
9
0
193,933
0
W
Bakasura
6,515
652
82
8
0
243,338
0
L
Kali
5,150
515
56
6
0
226,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role