Player Matchup

Chaac
Chaac
SuperRetroHero
Chaac
Level 39
God Stats
2W - 7L
1,282 SR
Queue Stats
24W - 49L
1,285 Elo+
Solo
Yu Huang
Yu Huang
devastater2000
Yu Huang
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 10L
1,381 Elo+
Party 1
Rama
Rama
xRemiix nS
Rama
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 7L
1,288 Elo+
Party 1
Team Averages
Level 105
1,499 SR
1,318 Elo+

VS

Team Averages
Level 47
1,594 SR
1,341 Elo+
Anubis
Anubis
Caffiend365
Anubis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 45L
1,418 Elo+
Party 2
Danzaburou
Danzaburou
Deus Regem1705
Danzaburou
Level 87
God Stats
1W - 1L
1,782 SR
Queue Stats
28W - 46L
1,330 Elo+
Party 2
Jormungandr
Jormungandr
TastyTrevHD
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 89L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,418
571
8,424
20,331
10,277
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yu Huang
11
1 / 8 / 0
7,736
595
11,232
12,783
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 0
7,554
581
7,900
15,404
6,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 0 / 11
10,592
815
15,376
16,091
8,977
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Deus Regem1705
Danzaburou
15
10 / 1 / 7
11,015
847
18,025
9,916
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
TastyTrevHD
Jormungandr
14
2 / 0 / 10
10,196
784
8,769
9,380
9,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
18
18
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
0
11
11.5
W
Danzaburou
Deus Regem1705
Danzaburou
10
1
7
13.5
L
0
5
1
0.1
W
Jormungandr
TastyTrevHD
Jormungandr
2
0
10
7
L
Yu Huang
1
8
0
0.13
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,556
Damage
42,170
48,518
Taken
35,387
21,298
Mitigated
23,559
7,965
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
15,376
1,529
0
10,611
16,091
8,977
928
6,352
9,739
52,938
0
W
Danzaburou
Deus Regem1705
Danzaburou
18,025
7,889
278
3,401
9,916
5,205
1,660
2,187
7,729
0
41,861
L
8,424
1,467
0
3,855
20,331
10,277
0
11,450
8,881
0
19,730
W
Jormungandr
TastyTrevHD
Jormungandr
8,769
2,041
0
1,580
9,380
9,377
380
3,222
6,158
29,247
0
L
Yu Huang
11,232
922
308
405
12,783
4,732
0
5,325
7,458
27,170
0
L
7,900
5,886
319
3,078
15,404
6,289
0
7,370
8,034
0
22,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,708
Gold Earned
31,803
102
Minions Killed
160
2
Camps Cleared
7
636,653
Distance Traveled
682,775
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,592
815
77
6
2
220,706
1
W
Danzaburou
11,015
847
34
3
3
220,482
1
L
Chaac
7,418
571
20
2
0
237,024
1
W
Jormungandr
10,196
784
49
4
2
241,587
5
L
Yu Huang
7,736
595
38
3
1
190,018
1
L
Rama
7,554
581
44
3
1
209,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role