Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FendronP
Cu Chulainn
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Artemis
Artemis
Maruxt
Artemis
Level 119
God Stats
1W - 5L
1,307 SR
Queue Stats
133W - 127L
1,478 Elo+
Solo
Serqet
Serqet
TeodorBancila
Serqet
Level 117
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 120
1,421 SR
1,496 Elo+

VS

Team Averages
Level 126
1,549 SR
1,481 Elo+
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Lucus-91
Da Ji
Level 158
God Stats
7W - 7L
1,651 SR
Queue Stats
477W - 510L
1,438 Elo+
Party 1
Izanami
Izanami
TEZARIST
Izanami
Level 122
God Stats
23W - 14L
1,577 SR
Queue Stats
712W - 740L
1,511 Elo+
Party 1
Raijin
Raijin
arienmelody
Raijin
Level 156
God Stats
5W - 5L
1,500 SR
Queue Stats
437W - 434L
1,487 Elo+
Solo
Neith
Neith
donicolas1
Neith
Level 68
God Stats
2W - 1L
1,517 SR
Queue Stats
53W - 62L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 5 / 4
8,070
734
12,400
11,832
5,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
 
Neith
14
1 / 3 / 3
7,298
663
10,675
9,094
4,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
FendronP
Cu Chulainn
12
0 / 5 / 2
6,935
630
6,761
18,832
15,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Maruxt
Artemis
12
0 / 5 / 2
7,046
641
8,276
10,318
4,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 2
8,184
744
6,062
12,195
7,207
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 3 / 14
8,398
763
5,042
12,147
16,785
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
Lucus-91
Da Ji
16
6 / 2 / 10
9,532
867
7,681
10,755
7,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TEZARIST
Izanami
17
4 / 1 / 12
9,676
880
10,029
10,229
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
17
5 / 2 / 11
9,750
886
14,928
10,636
5,722
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
16
6 / 1 / 12
9,553
868
17,424
12,644
8,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
5
Kills
22
22
Deaths
9
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
4
0.6
L
Neith
 
Neith
1
3
3
0.83
W
Khepri
 
Khepri
1
3
14
2.67
L
Cu Chulainn
FendronP
Cu Chulainn
0
5
2
0.2
W
Da Ji
Lucus-91
Da Ji
6
2
10
5.5
L
Artemis
Maruxt
Artemis
0
5
2
0.2
W
Izanami
TEZARIST
Izanami
4
1
12
10
L
3
4
2
1
W
Raijin
5
2
11
5.25
W
Neith
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,174
Damage
55,104
62,271
Taken
56,411
37,103
Mitigated
43,468
15,867
Healing
18,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
12,400
2,558
1,089
1,216
11,832
5,745
52
3,329
8,503
0
28,892
L
Neith
 
Neith
10,675
2,366
573
3,191
9,094
4,178
0
4,452
4,642
0
20,481
W
Khepri
 
Khepri
5,042
245
1,935
1,347
12,147
16,785
252
0
11,975
9,206
0
L
Cu Chulainn
FendronP
Cu Chulainn
6,761
879
776
5,116
18,832
15,911
0
6,911
11,921
0
12,616
W
Da Ji
Lucus-91
Da Ji
7,681
1,398
2,319
1,133
10,755
7,212
569
0
10,384
0
11,525
L
Artemis
Maruxt
Artemis
8,276
3,281
0
2,125
10,318
4,062
102
2,727
7,591
0
17,789
W
Izanami
TEZARIST
Izanami
10,029
3,969
1,748
1,595
10,229
5,541
3,880
0
9,627
0
29,316
L
6,062
561
772
1,009
12,195
7,207
0
2,551
9,644
0
4,850
W
Raijin
14,928
2,308
915
1,237
10,636
5,722
1,986
0
10,070
29,502
0
W
Neith
17,424
5,896
2,004
3,974
12,644
8,208
1,629
0
12,134
0
31,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,533
Gold Earned
46,909
101
Minions Killed
124
0
Camps Cleared
0
1,010,705
Distance Traveled
1,103,447
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,070
734
39
4
0
194,899
1
L
Neith
7,298
663
19
2
0
213,523
5
W
Khepri
8,398
763
5
0
0
224,273
0
L
Cu Chulainn
6,935
630
12
1
0
215,587
5
W
Da Ji
9,532
867
7
1
0
209,219
1
L
Artemis
7,046
641
26
2
0
168,263
4
W
Izanami
9,676
880
42
4
0
204,256
0
L
Serqet
8,184
744
5
0
0
218,433
0
W
Raijin
9,750
886
44
4
0
247,640
0
W
Neith
9,553
868
26
2
0
218,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role