Player Matchup

Athena
Athena
Deguepapu345
Athena
Level 53
God Stats
21W - 25L
1,542 SR
Queue Stats
98W - 127L
1,509 Elo+
Solo
Hel
Hel
HoneyDew-Me-
Hel
Level 128
God Stats
108W - 84L
1,562 SR
Queue Stats
330W - 302L
1,478 Elo+
Solo
Thor
Thor
RealtorRampage
Thor
Level 158
God Stats
1W - 12L
1,168 SR
Queue Stats
702W - 727L
1,453 Elo+
Solo
Apollo
Apollo
Red Horizon6559
Apollo
Level 119
God Stats
2W - 3L
1,382 SR
Queue Stats
213W - 178L
1,522 Elo+
Solo
Chaac
Chaac
xBaDJuJux
Chaac
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 18L
1,633 Elo+
Solo
Team Averages
Level 112
1,431 SR
1,519 Elo+

VS

Team Averages
Level 120
1,399 SR
1,482 Elo+
Ne Zha
Ne Zha
BOOMHUNTER884
Ne Zha
Level 150
God Stats
1W - 1L
1,112 SR
Queue Stats
119W - 121L
1,479 Elo+
Party 2
Terra
Terra
BobSchieffer864
Terra
Level 160
God Stats
27W - 10L
1,551 SR
Queue Stats
500W - 492L
1,550 Elo+
Solo
Vamana
Vamana
DivineQuacker
Vamana
Level 110
God Stats
3W - 3L
1,587 SR
Queue Stats
410W - 365L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
WhyLowB
Danzaburou
Level 94
God Stats
19W - 23L
1,455 SR
Queue Stats
52W - 75L
1,408 Elo+
Party 1
Baron Samedi
Baron Samedi
banultmate345
Baron Samedi
Level 84
God Stats
2W - 1L
1,292 SR
Queue Stats
32W - 36L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
1 / 6 / 14
12,866
444
17,732
37,995
41,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 6 / 6
14,180
489
21,829
25,215
11,916
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 7 / 3
14,522
501
18,080
25,744
12,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 7 / 8
15,468
533
20,340
25,522
14,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
xBaDJuJux
Chaac
19
3 / 7 / 3
13,705
473
28,013
32,077
29,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 13
16,801
579
27,315
27,589
17,619
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 3 / 20
14,436
498
15,499
30,676
38,597
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 1 / 12
17,667
609
26,873
35,522
34,737
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
WhyLowB
Danzaburou
20
6 / 9 / 6
15,227
525
16,785
28,342
12,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
banultmate345
Baron Samedi
20
5 / 6 / 12
14,919
514
21,877
25,727
14,904
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
96
23
Kills
33
33
Deaths
23
34
Assists
63
Player
Kills
Deaths
Assists
KDA
W
12
4
13
4.63
W
3
3
20
4.33
L
Athena
1
6
14
1.33
W
7
1
12
13
L
4
6
6
1.17
L
7
7
3
1.21
L
8
7
8
1.71
W
Danzaburou
WhyLowB
Danzaburou
6
9
6
1
W
Baron Samedi
banultmate345
Baron Samedi
5
6
12
1.83
L
Chaac
xBaDJuJux
Chaac
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,994
Damage
108,349
146,553
Taken
147,856
110,373
Mitigated
118,705
41,741
Healing
54,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,315
13,600
0
8,039
27,589
17,619
2,552
6,245
21,344
0
179,293
W
15,499
5,589
4,958
13,039
30,676
38,597
806
12,119
18,557
62,929
15,035
L
Athena
17,732
4,178
0
4,574
37,995
41,321
0
15,750
22,245
57,641
0
W
26,873
12,442
0
11,994
35,522
34,737
1,616
5,354
30,168
0
166,999
L
21,829
450
6,201
11,894
25,215
11,916
703
6,951
18,264
133,502
0
L
18,080
4,739
0
7,328
25,744
12,296
59
2,471
23,273
0
127,491
L
20,340
12,064
0
2,179
25,522
14,861
84
7,620
17,902
0
133,758
W
Danzaburou
WhyLowB
Danzaburou
16,785
8,875
0
9,464
28,342
12,848
3,309
7,759
20,583
0
103,221
W
Baron Samedi
banultmate345
Baron Samedi
21,877
1,868
1,926
4,837
25,727
14,904
256
10,696
15,031
129,406
0
L
Chaac
xBaDJuJux
Chaac
28,013
6,016
0
9,565
32,077
29,979
0
3,697
28,380
0
111,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,741
Gold Earned
79,050
793
Minions Killed
837
0
Camps Cleared
0
2,577,725
Distance Traveled
2,648,717
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,801
579
180
6
0
648,215
9
W
Terra
14,436
498
97
3
0
489,731
0
L
Athena
12,866
444
45
2
0
533,307
2
W
Vamana
17,667
609
255
9
0
560,321
5
L
Hel
14,180
489
211
7
0
520,348
13
L
Thor
14,522
501
168
6
0
514,316
1
L
Apollo
15,468
533
199
7
0
515,430
4
W
Danzaburou
15,227
525
124
4
0
481,000
5
W
Baron Samedi
14,919
514
181
6
0
469,450
5
L
Chaac
13,705
473
170
6
0
494,324
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role