Player Matchup

Hachiman
Hachiman
Bezhlavakule
Hachiman
Level 117
God Stats
1W - 1L
1,436 SR
Queue Stats
33W - 44L
1,457 Elo+
Solo
The Morrigan
The Morrigan
Emilesanc
The Morrigan
Level 159
God Stats
3W - 4L
1,257 SR
Queue Stats
117W - 138L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Matz3randy
Baron Samedi
Level 61
God Stats
113W - 74L
1,659 SR
Queue Stats
265W - 238L
1,619 Elo+
Solo
Kuzenbo
Kuzenbo
TheBlackRidge
Kuzenbo
Level 100
God Stats
35W - 25L
1,539 SR
Queue Stats
461W - 508L
1,551 Elo+
Solo
Ne Zha
Ne Zha
jackbigsey
Ne Zha
Level 128
God Stats
27W - 28L
1,516 SR
Queue Stats
229W - 208L
1,547 Elo+
Solo
Team Averages
Level 113
1,482 SR
1,523 Elo+

VS

Team Averages
Level 92
1,478 SR
1,492 Elo+
Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Der_ZigoSRB
Ullr
Level 50
God Stats
4W - 12L
1,326 SR
Queue Stats
38W - 44L
1,473 Elo+
Solo
Bellona
Bellona
FoolsHope
Bellona
Level 59
God Stats
8W - 5L
1,595 SR
Queue Stats
29W - 37L
1,465 Elo+
Solo
Thoth
Thoth
TexasFlood
Thoth
Level 88
God Stats
13W - 30L
1,468 SR
Queue Stats
436W - 419L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bezhlavakule
Hachiman
16
2 / 3 / 7
9,776
698
9,771
10,528
4,888
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Emilesanc
The Morrigan
17
4 / 5 / 7
10,672
762
14,407
8,687
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Matz3randy
Baron Samedi
19
4 / 3 / 4
11,302
807
14,668
12,225
7,423
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
17
2 / 0 / 6
10,081
720
7,321
16,375
23,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ne Zha
jackbigsey
Ne Zha
19
4 / 2 / 5
11,234
802
14,263
14,600
8,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
3 / 2 / 5
10,599
757
7,978
17,623
8,304
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
 
Izanami
14
0 / 4 / 1
8,629
616
5,308
9,764
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 5 / 3
8,916
637
5,718
15,012
6,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
FoolsHope
Bellona
17
4 / 2 / 5
10,243
732
14,366
21,121
21,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
19
6 / 3 / 4
11,555
825
11,765
10,167
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
16
Kills
13
13
Deaths
16
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
2
5
2.75
L
Izanami
 
Izanami
0
4
1
0.13
W
Hachiman
Bezhlavakule
Hachiman
2
3
7
1.83
L
0
5
3
0.3
W
The Morrigan
Emilesanc
The Morrigan
4
5
7
1.5
L
Bellona
FoolsHope
Bellona
4
2
5
3.25
W
Baron Samedi
Matz3randy
Baron Samedi
4
3
4
2
L
Thoth
6
3
4
2.67
W
Kuzenbo
2
0
6
5
W
Ne Zha
jackbigsey
Ne Zha
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,430
Damage
45,135
62,415
Taken
73,687
47,804
Mitigated
44,148
16,328
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,978
1,013
2,168
1,613
17,623
8,304
70
11,671
5,952
41,535
0
L
Izanami
 
Izanami
5,308
3,451
0
889
9,764
4,233
132
4,656
5,108
0
27,968
W
Hachiman
Bezhlavakule
Hachiman
9,771
3,934
0
1,907
10,528
4,888
3,328
3,281
7,247
0
21,292
L
5,718
1,310
0
546
15,012
6,620
1,195
4,855
10,157
0
32,453
W
The Morrigan
Emilesanc
The Morrigan
14,407
1,413
866
1,147
8,687
3,720
1,410
4,081
4,316
40,969
0
L
Bellona
FoolsHope
Bellona
14,366
5,600
302
4,709
21,121
21,054
0
10,619
10,502
0
34,040
W
Baron Samedi
Matz3randy
Baron Samedi
14,668
647
592
3,998
12,225
7,423
307
3,755
8,470
50,630
0
L
Thoth
11,765
660
0
790
10,167
3,937
0
4,595
5,432
60,231
0
W
Kuzenbo
7,321
2,773
706
3,946
16,375
23,362
131
3,672
12,703
23,311
0
W
Ne Zha
jackbigsey
Ne Zha
14,263
1,970
0
3,166
14,600
8,411
4,781
4,901
9,699
0
47,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,065
Gold Earned
49,942
276
Minions Killed
307
0
Camps Cleared
0
1,452,662
Distance Traveled
1,243,244
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,599
757
58
4
0
270,928
3
L
Izanami
8,629
616
54
4
0
181,940
3
W
Hachiman
9,776
698
27
2
0
258,028
9
L
Ullr
8,916
637
49
4
0
235,736
1
W
The Morrigan
10,672
762
59
4
0
261,729
2
L
Bellona
10,243
732
38
3
0
287,980
2
W
Baron Samedi
11,302
807
92
7
0
286,230
4
L
Thoth
11,555
825
108
8
0
266,660
4
W
Kuzenbo
10,081
720
31
2
0
322,145
4
W
Ne Zha
11,234
802
67
5
0
324,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role