Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
IIGundII
Nike
Level 81
God Stats
1W - 3L
1,093 SR
Queue Stats
114W - 108L
1,524 Elo+
Party 1
Skadi
Skadi
sandrosd
Skadi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,564 Elo+
Party 1
Team Averages
Level 86
1,419 SR
1,518 Elo+

VS

Team Averages
Level 118
1,571 SR
1,459 Elo+
Hun Batz
Hun Batz
JaffaDevourer
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,501 Elo+
Party 2
Discordia
Discordia
RedNatty
Discordia
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 47L
1,343 Elo+
Party 2
Geb
Geb
UltraPikmin
Geb
Level 119
God Stats
4W - 5L
1,924 SR
Queue Stats
273W - 312L
1,485 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
flyingmopdog
Ah Muzen Cab
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 248L
1,506 Elo+
Party 3
Merlin
Merlin
zPrestonJohnz
Merlin
Level 126
God Stats
2W - 3L
1,429 SR
Queue Stats
144W - 160L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
9 / 5 / 13
14,276
840
26,233
14,834
7,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
 
Neith
19
4 / 4 / 17
12,477
734
14,259
17,538
8,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Susano
 
Susano
18
4 / 5 / 15
12,135
714
7,141
17,967
8,277
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Nike
18
6 / 5 / 14
11,772
692
14,152
23,641
21,728
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Skadi
sandrosd
Skadi
20
11 / 5 / 12
13,605
800
26,904
18,099
9,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JaffaDevourer
Hun Batz
19
8 / 11 / 11
12,399
729
15,176
22,300
12,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
RedNatty
Discordia
17
3 / 8 / 12
11,014
648
14,744
18,117
7,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 5 / 10
12,623
743
13,685
26,193
36,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Muzen Cab
flyingmopdog
Ah Muzen Cab
19
3 / 5 / 15
11,787
693
14,375
17,490
9,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 6 / 10
12,183
717
17,222
17,190
8,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
81
34
Kills
23
24
Deaths
35
71
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
5
13
3.1
W
Neith
 
Neith
4
4
17
3.13
W
Susano
 
Susano
4
5
15
2.3
W
Nike
6
5
14
2.6
L
Hun Batz
JaffaDevourer
Hun Batz
8
11
11
1.23
L
Discordia
RedNatty
Discordia
3
8
12
1.13
L
6
5
10
2.2
L
Ah Muzen Cab
flyingmopdog
Ah Muzen Cab
3
5
15
2.1
W
Skadi
sandrosd
Skadi
11
5
12
3.4
L
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,689
Damage
75,202
92,079
Taken
101,290
55,032
Mitigated
75,382
35,073
Healing
21,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
26,233
2,849
2,097
2,126
14,834
7,263
439
8,918
5,916
53,078
0
W
Neith
 
Neith
14,259
4,514
3,516
6,787
17,538
8,646
2,694
10,866
6,672
0
35,339
W
Susano
 
Susano
7,141
1,414
3,306
2,256
17,967
8,277
2,106
8,636
9,331
0
15,699
W
Nike
14,152
846
4,377
5,847
23,641
21,728
1,140
6,855
16,786
0
22,876
L
Hun Batz
JaffaDevourer
Hun Batz
15,176
2,859
449
1,891
22,300
12,253
0
4,339
17,961
0
27,582
L
Discordia
RedNatty
Discordia
14,744
914
1,567
3,383
18,117
7,818
203
5,785
12,332
28,238
0
L
13,685
905
1,921
4,058
26,193
36,818
390
8,663
17,530
21,033
0
L
Ah Muzen Cab
flyingmopdog
Ah Muzen Cab
14,375
2,385
1,075
1,919
17,490
9,677
856
3,751
13,739
0
29,672
W
Skadi
sandrosd
Skadi
26,904
13,435
1,733
3,028
18,099
9,118
3,873
10,376
7,723
0
53,502
L
17,222
199
858
4,173
17,190
8,816
156
3,695
13,495
54,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,265
Gold Earned
60,006
183
Minions Killed
165
0
Camps Cleared
0
1,544,962
Distance Traveled
1,331,239
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,276
840
68
4
0
316,330
1
W
Neith
12,477
734
45
3
0
269,877
0
W
Susano
12,135
714
10
1
0
345,876
4
W
Nike
11,772
692
15
1
0
325,531
4
L
Hun Batz
12,399
729
24
1
0
236,482
2
L
Discordia
11,014
648
27
2
0
272,036
0
L
Geb
12,623
743
10
1
0
250,752
0
L
Ah Muzen Cab
11,787
693
46
3
0
264,966
0
W
Skadi
13,605
800
45
3
0
287,348
0
L
Merlin
12,183
717
58
3
0
307,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role