Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jake Shaw 08
Ah Muzen Cab
Level 129
God Stats
3W - 0L
1,804 SR
Queue Stats
50W - 40L
1,505 Elo+
Party 1
Eset
Eset
LordKirts100
Eset
Level 46
God Stats
5W - 2L
1,500 SR
Queue Stats
91W - 101L
1,483 Elo+
Party 1
Baba Yaga
Baba Yaga
WILD 3 AWAKE
Baba Yaga
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 43L
1,503 Elo+
Party 1
Team Averages
Level 101
1,601 SR
1,497 Elo+

VS

Team Averages
Level 55
1,712 SR
1,368 Elo+
Zhong Kui
Zhong Kui
NebanMaha
Zhong Kui
Level 28
God Stats
1W - 1L
1,808 SR
Queue Stats
11W - 10L
1,339 Elo+
Party 2
Set
Set
OkiThePro
Set
Level 67
God Stats
1W - 1L
1,623 SR
Queue Stats
11W - 12L
1,388 Elo+
Party 2
Bacchus
Bacchus
an311001lebemocs
Bacchus
Level 69
God Stats
0W - 2L
1,704 SR
Queue Stats
11W - 13L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jake Shaw 08
Ah Muzen Cab
17
11 / 1 / 3
11,719
837
16,608
16,663
8,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 11
9,650
689
12,803
7,362
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
WILD 3 AWAKE
Baba Yaga
14
1 / 1 / 12
9,370
669
10,015
9,682
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NebanMaha
Zhong Kui
12
1 / 8 / 3
8,282
592
9,426
16,122
9,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 3
8,258
590
8,060
12,597
10,131
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 4 / 1
8,434
602
9,137
15,205
14,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
4
4
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Jake Shaw 08
Ah Muzen Cab
11
1
3
12.5
W
3
2
11
4.25
L
Zhong Kui
NebanMaha
Zhong Kui
1
8
3
0.31
L
1
3
3
0.83
W
Baba Yaga
WILD 3 AWAKE
Baba Yaga
1
1
12
7
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,426
Damage
26,623
33,707
Taken
43,924
17,573
Mitigated
34,857
11,889
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Jake Shaw 08
Ah Muzen Cab
16,608
8,776
0
6,903
16,663
8,586
1,305
8,709
7,954
0
63,224
W
12,803
541
838
604
7,362
3,400
301
4,914
2,448
23,101
0
L
Zhong Kui
NebanMaha
Zhong Kui
9,426
297
0
2,110
16,122
9,880
0
7,101
9,021
22,348
0
L
8,060
2,938
0
2,210
12,597
10,131
0
7,573
5,024
0
39,061
W
Baba Yaga
WILD 3 AWAKE
Baba Yaga
10,015
690
0
3,544
9,682
5,587
0
5,419
4,263
35,658
0
L
9,137
714
290
461
15,205
14,846
0
8,386
6,819
13,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,739
Gold Earned
24,974
168
Minions Killed
138
7
Camps Cleared
5
804,651
Distance Traveled
724,196
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,719
837
88
6
4
287,108
3
W
Eset
9,650
689
29
2
0
252,576
1
L
Zhong Kui
8,282
592
56
4
1
215,976
9
L
Set
8,258
590
64
5
2
263,814
8
W
Baba Yaga
9,370
669
51
4
3
264,967
4
L
Bacchus
8,434
602
18
1
2
244,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role