Player Matchup

Izanami
Izanami
HerpaDerpa
Izanami
Level 36
God Stats
6W - 2L
1,794 SR
Queue Stats
20W - 23L
1,525 Elo+
Party 2
Ares
Ares
Shetsa
Ares
Level 42
God Stats
3W - 2L
1,415 SR
Queue Stats
24W - 28L
1,543 Elo+
Party 2
Scylla
Scylla
UpsurgeXXX
Scylla
Level 62
God Stats
6W - 8L
1,605 SR
Queue Stats
87W - 94L
1,493 Elo+
Solo
Team Averages
Level 47
1,605 SR
1,520 Elo+

VS

Team Averages
Level 125
1,628 SR
1,544 Elo+
Gilgamesh
Gilgamesh
Darkmonster2000
Gilgamesh
Level 131
God Stats
1W - 1L
1,614 SR
Queue Stats
66W - 59L
1,531 Elo+
Party 1
Tyr
Tyr
SchnellTodlich
Tyr
Level 123
God Stats
1W - 2L
1,533 SR
Queue Stats
64W - 58L
1,535 Elo+
Party 1
Sobek
Sobek
borderlines888
Sobek
Level 120
God Stats
8W - 9L
1,737 SR
Queue Stats
152W - 156L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HerpaDerpa
Izanami
15
1 / 2 / 5
10,526
658
19,085
11,588
6,937
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Shetsa
Ares
15
1 / 1 / 7
11,249
703
13,514
14,422
19,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
UpsurgeXXX
Scylla
17
6 / 1 / 2
11,448
716
15,621
5,870
2,901
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darkmonster2000
Gilgamesh
14
1 / 3 / 3
9,839
615
9,576
20,930
19,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 2 / 3
9,354
585
10,797
17,263
20,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 3 / 2
10,864
679
6,199
21,876
32,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
4
4
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Darkmonster2000
Gilgamesh
1
3
3
0.83
W
Izanami
HerpaDerpa
Izanami
1
2
5
1.75
L
1
2
3
1.25
W
Ares
Shetsa
Ares
1
1
7
4.5
W
Scylla
UpsurgeXXX
Scylla
6
1
2
7
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,220
Damage
26,572
31,880
Taken
60,069
29,781
Mitigated
71,860
4,442
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Darkmonster2000
Gilgamesh
9,576
3,300
480
1,353
20,930
19,029
0
9,703
11,227
0
38,467
W
Izanami
HerpaDerpa
Izanami
19,085
12,962
0
2,298
11,588
6,937
1,222
2,626
8,715
0
54,834
L
10,797
1,083
0
4,858
17,263
20,301
0
9,880
7,383
0
35,363
W
Ares
Shetsa
Ares
13,514
1,494
0
1,644
14,422
19,943
241
2,883
11,173
21,828
0
W
Scylla
UpsurgeXXX
Scylla
15,621
1,856
0
500
5,870
2,901
709
1,019
4,642
49,862
0
L
6,199
297
0
4,394
21,876
32,530
0
10,032
11,844
24,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,223
Gold Earned
30,057
189
Minions Killed
149
7
Camps Cleared
7
883,800
Distance Traveled
962,364
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,839
615
79
5
2
318,937
5
W
Izanami
10,526
658
86
5
0
261,541
0
L
Tyr
9,354
585
43
3
2
305,120
1
W
Ares
11,249
703
18
1
1
323,283
5
W
Scylla
11,448
716
85
5
6
298,976
1
L
Sobek
10,864
679
27
2
3
338,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role