Player Matchup

Geb
Geb
Previlos-
Geb
Level 28
God Stats
2W - 0L
1,759 SR
Queue Stats
42W - 60L
1,405 Elo+
Solo
Neith
Neith
Real BigKatz
Neith
Level 53
God Stats
4W - 8L
1,475 SR
Queue Stats
195W - 220L
1,368 Elo+
Party 1
Sobek
Sobek
Sir foods a lot
Sobek
Level 29
God Stats
2W - 2L
1,693 SR
Queue Stats
132W - 154L
1,381 Elo+
Solo
Thor
Thor
rip_da_pen
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 33L
1,362 Elo+
Solo
Thoth
Thoth
thatkidkurt4
Thoth
Level 126
God Stats
7W - 10L
1,414 SR
Queue Stats
127W - 139L
1,405 Elo+
Party 1
Team Averages
Level 53
1,568 SR
1,384 Elo+

VS

Team Averages
Level 44
1,538 SR
1,371 Elo+
Artemis
Artemis
Dii1nn_
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,402 Elo+
Solo
Zeus
Zeus
JuicyBoyYT
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 76L
1,263 Elo+
Solo
Izanami
Izanami
Pudge Cat8174
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,261 Elo+
Solo
Hou Yi
Hou Yi
ShadoHeart155
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,430 Elo+
Solo
Amaterasu
Amaterasu
brandonsofresh30
Amaterasu
Level 121
God Stats
0W - 1L
1,690 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 10
7,038
880
3,470
7,107
7,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
9 / 2 / 6
8,352
1,044
7,267
9,283
4,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 1 / 9
9,056
1,132
8,056
13,505
16,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

11
2 / 2 / 8
7,167
896
3,919
8,071
3,884
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 0 / 13
8,620
1,078
13,130
6,007
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dii1nn_
Artemis
11
0 / 6 / 0
5,908
739
5,105
9,992
4,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 1
6,641
830
9,365
7,311
3,099
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
0 / 3 / 0
6,037
755
2,368
4,484
1,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 0
6,266
783
3,284
4,970
2,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
12
1 / 2 / 3
6,857
857
4,879
13,147
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
19
Kills
4
6
Deaths
19
46
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dii1nn_
Artemis
0
6
0
0
L
2
5
1
0.5
W
1
1
10
6
L
Izanami
0
3
0
0
W
9
2
6
6
L
1
3
0
0.33
W
4
1
9
8.5
L
Amaterasu
1
2
3
1.25
W
2
2
8
3
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,842
Damage
25,001
43,973
Taken
39,904
36,466
Mitigated
19,416
14,891
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dii1nn_
Artemis
5,105
1,146
303
1,470
9,992
4,498
0
7,134
2,440
0
13,959
L
9,365
841
952
761
7,311
3,099
0
5,068
1,977
15,811
0
W
3,470
94
734
338
7,107
7,901
677
2,051
5,056
6,696
0
L
Izanami
2,368
1,482
0
219
4,484
1,960
0
2,824
1,558
0
8,461
W
7,267
2,556
841
2,588
9,283
4,942
851
2,232
7,051
0
11,937
L
3,284
1,051
0
254
4,970
2,005
0
1,628
3,266
0
5,071
W
8,056
568
1,382
4,183
13,505
16,113
485
2,091
11,414
14,506
0
L
Amaterasu
4,879
1,520
109
5,264
13,147
7,854
0
6,836
6,007
0
10,569
W
3,919
1,140
1,943
1,606
8,071
3,884
527
1,803
6,268
0
9,554
W
13,130
446
438
838
6,007
3,626
1,512
1,188
4,819
28,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,233
Gold Earned
31,709
75
Minions Killed
64
0
Camps Cleared
0
931,041
Distance Traveled
699,083
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,908
739
14
2
0
143,534
0
L
Zeus
6,641
830
19
2
0
153,738
0
W
Geb
7,038
880
1
0
0
180,240
0
L
Izanami
6,037
755
20
3
0
104,454
0
W
Neith
8,352
1,044
12
2
0
167,810
2
L
Hou Yi
6,266
783
4
1
0
111,365
0
W
Sobek
9,056
1,132
15
2
0
209,145
0
L
Amaterasu
6,857
857
7
1
0
185,992
0
W
Thor
7,167
896
8
1
0
194,905
0
W
Thoth
8,620
1,078
39
5
0
178,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role