Player Matchup

Chronos
Chronos
DarthFranco1
Chronos
Level 62
God Stats
1W - 1L
1,485 SR
Queue Stats
37W - 48L
1,344 Elo+
Solo
Skadi
Skadi
RenagadeDoUrden
Skadi
Level 108
God Stats
1W - 3L
1,532 SR
Queue Stats
5W - 4L
1,616 Elo+
Solo
Ganesha
Ganesha
ScaryBunny3512
Ganesha
Level 16
God Stats
0W - 2L
1,305 SR
Queue Stats
2W - 6L
1,327 Elo+
Party 1
Loki
Loki
Smithoholic
Loki
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,320 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ichigo1286
Cu Chulainn
Level 123
God Stats
16W - 13L
1,425 SR
Queue Stats
452W - 466L
1,434 Elo+
Solo
Team Averages
Level 69
1,450 SR
1,408 Elo+

VS

Team Averages
Level 68
1,516 SR
1,372 Elo+
Agni
Agni
CensingRelic341
Agni
Level 85
God Stats
2W - 2L
1,373 SR
Queue Stats
381W - 380L
1,394 Elo+
Solo
Thanatos
Thanatos
CurtPaladin9969
Thanatos
Level 68
God Stats
41W - 27L
1,643 SR
Queue Stats
375W - 332L
1,504 Elo+
Solo
Ares
Ares
GonFreecss64
Ares
Level 97
God Stats
21W - 12L
1,582 SR
Queue Stats
461W - 483L
1,344 Elo+
Solo
Nemesis
Nemesis
RecruitGusya
Nemesis
Level 40
God Stats
30W - 25L
1,509 SR
Queue Stats
85W - 109L
1,296 Elo+
Solo
Heimdallr
Heimdallr
shadowoflife99th
Heimdallr
Level 49
God Stats
5W - 4L
1,472 SR
Queue Stats
186W - 213L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DarthFranco1
Chronos
15
2 / 2 / 0
8,661
481
5,957
14,108
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 1
8,006
445
17,064
11,501
4,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 3
7,146
397
5,627
16,571
14,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 6 / 1
7,889
438
7,093
13,131
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ichigo1286
Cu Chulainn
15
1 / 0 / 0
9,047
503
10,928
15,218
12,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,312
517
11,503
11,966
5,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
15
2 / 0 / 2
9,004
500
10,412
13,551
7,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 1 / 6
8,800
489
7,990
18,749
21,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
RecruitGusya
Nemesis
17
2 / 0 / 2
10,220
568
4,594
11,795
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
14
5 / 3 / 5
9,115
506
16,395
16,502
9,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
15
15
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Thanatos
2
0
2
3
L
Chronos
DarthFranco1
Chronos
2
2
0
1
W
5
1
6
8
W
Nemesis
RecruitGusya
Nemesis
2
0
2
3
L
3
4
1
0.88
L
0
3
3
0.5
L
1
6
1
0.25
L
Cu Chulainn
ichigo1286
Cu Chulainn
1
0
0
1
W
Heimdallr
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,669
Damage
50,894
70,529
Taken
72,563
42,013
Mitigated
49,452
14,592
Healing
26,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,503
916
0
2,585
11,966
5,502
1,286
5,697
6,269
69,964
0
W
Thanatos
10,412
2,524
0
9,424
13,551
7,852
0
6
13,545
0
51,492
L
Chronos
DarthFranco1
Chronos
5,957
2,001
0
3,823
14,108
5,933
1,269
9,184
4,260
66,414
0
W
7,990
995
2,049
5,671
18,749
21,920
620
3,404
15,345
23,340
0
W
Nemesis
RecruitGusya
Nemesis
4,594
2,190
0
2,849
11,795
4,937
1,060
212
11,583
0
121,101
L
17,064
8,128
0
1,121
11,501
4,232
0
2,799
8,696
0
64,823
L
5,627
974
0
909
16,571
14,261
0
3,411
13,160
25,574
0
L
7,093
2,023
0
2,428
13,131
4,924
0
1,910
11,062
0
48,247
L
Cu Chulainn
ichigo1286
Cu Chulainn
10,928
1,827
0
6,311
15,218
12,663
258
1,273
13,839
6
68,610
W
Heimdallr
16,395
7,988
0
4,359
16,502
9,241
2,274
2,271
14,231
0
70,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,749
Gold Earned
46,451
420
Minions Killed
525
0
Camps Cleared
0
1,828,503
Distance Traveled
1,641,202
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,312
517
110
6
0
273,286
4
W
Thanatos
9,004
500
93
5
0
365,134
5
L
Chronos
8,661
481
106
6
0
299,941
1
W
Ares
8,800
489
25
1
0
343,398
6
W
Nemesis
10,220
568
181
10
0
351,477
0
L
Skadi
8,006
445
93
5
0
364,014
0
L
Ganesha
7,146
397
21
1
0
389,276
5
L
Loki
7,889
438
76
4
0
423,939
3
L
Cu Chulainn
9,047
503
124
7
0
351,333
4
W
Heimdallr
9,115
506
116
6
0
307,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role