Player Matchup

Odin
Odin
Ex7rimer
Odin
Level 124
God Stats
2W - 0L
1,850 SR
Queue Stats
110W - 162L
1,384 Elo+
Solo
Zeus
Zeus
HerpaDerpa
Zeus
Level 36
God Stats
1W - 2L
1,202 SR
Queue Stats
20W - 23L
1,510 Elo+
Party 1
Susano
Susano
Shetsa
Susano
Level 42
God Stats
2W - 4L
1,364 SR
Queue Stats
24W - 28L
1,530 Elo+
Party 1
Team Averages
Level 67
1,472 SR
1,475 Elo+

VS

Team Averages
Level 80
1,620 SR
1,473 Elo+
Khepri
Khepri
M4rton
Khepri
Level 85
God Stats
8W - 9L
1,547 SR
Queue Stats
204W - 303L
1,411 Elo+
Solo
Fenrir
Fenrir
SGKVulpe
Fenrir
Level 109
God Stats
5W - 5L
1,610 SR
Queue Stats
45W - 42L
1,539 Elo+
Solo
Ra
Ra
migerjack
Ra
Level 45
God Stats
1W - 1L
1,704 SR
Queue Stats
58W - 57L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
4 / 4 / 4
10,159
781
7,971
14,712
14,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 5
9,065
697
6,774
8,165
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Shetsa
Susano
15
5 / 3 / 4
10,467
805
9,955
11,753
5,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
M4rton
Khepri
5
0 / 0 / 1
6,764
520
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
SGKVulpe
Fenrir
15
8 / 5 / 2
10,871
836
10,857
14,894
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 5 / 7
9,794
753
10,295
13,709
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
10
Kills
10
11
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
4
4
4
1.5
W
1
4
5
0.88
L
Khepri
M4rton
Khepri
0
0
1
0.5
L
Fenrir
SGKVulpe
Fenrir
8
5
2
1.8
W
Susano
Shetsa
Susano
5
3
4
2.33
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,700
Damage
21,152
34,630
Taken
28,603
22,916
Mitigated
15,872
3,373
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,971
1,664
0
1,872
14,712
14,353
516
4,342
10,370
84
28,203
W
6,774
1,198
0
933
8,165
3,281
542
3,576
4,589
30,776
0
L
Khepri
M4rton
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
SGKVulpe
Fenrir
10,857
3,853
0
1,592
14,894
9,776
0
2,458
12,436
0
23,846
W
Susano
Shetsa
Susano
9,955
2,550
0
568
11,753
5,282
589
2,988
8,765
0
42,238
L
10,295
253
700
2,949
13,709
6,096
35
4,619
9,090
42,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,691
Gold Earned
27,429
155
Minions Killed
101
8
Camps Cleared
4
678,670
Distance Traveled
462,926
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,159
781
31
2
2
225,136
4
W
Zeus
9,065
697
52
4
1
201,560
1
L
Khepri
6,764
520
0
0
0
9,567
0
L
Fenrir
10,871
836
23
2
1
222,291
2
W
Susano
10,467
805
72
6
5
251,974
2
L
Ra
9,794
753
78
6
3
231,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role