Player Matchup

Anubis
Anubis
Dopekilla420sav
Anubis
Level 40
God Stats
3W - 6L
1,341 SR
Queue Stats
3W - 6L
1,139 Elo+
Solo
King Arthur
King Arthur
Lickalettuce
King Arthur
Level 68
God Stats
27W - 19L
1,529 SR
Queue Stats
67W - 89L
1,263 Elo+
Solo
Atlas
Atlas
XDarthBowlbzX
Atlas
Level 68
God Stats
9W - 9L
1,563 SR
Queue Stats
18W - 12L
1,398 Elo+
Solo
Team Averages
Level 59
1,478 SR
1,267 Elo+

VS

Team Averages
Level 67
1,292 SR
1,305 Elo+
Neith
Neith
EOE_SIDIOUS
Neith
Level 67
God Stats
21W - 24L
1,334 SR
Queue Stats
32W - 50L
1,372 Elo+
Solo
Mercury
Mercury
G_hanoi_G
Mercury
Level 65
God Stats
3W - 13L
1,177 SR
Queue Stats
295W - 473L
1,235 Elo+
Solo
Kuzenbo
Kuzenbo
Yellowflach-_
Kuzenbo
Level 69
God Stats
2W - 4L
1,366 SR
Queue Stats
87W - 140L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 9
10,867
679
15,614
16,570
8,464
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Lickalettuce
King Arthur
16
6 / 5 / 7
11,959
747
16,241
21,207
20,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
6 / 0 / 9
12,588
787
20,478
17,442
18,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
9,639
602
9,688
11,497
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
G_hanoi_G
Mercury
14
5 / 7 / 5
10,237
640
18,478
25,802
11,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
14
4 / 4 / 6
10,262
641
10,214
24,494
27,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
15
Kills
10
11
Deaths
15
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
6
9
1.25
L
1
4
5
0.88
L
Mercury
G_hanoi_G
Mercury
5
7
5
1.07
W
King Arthur
Lickalettuce
King Arthur
6
5
7
1.9
W
6
0
9
10.5
L
Kuzenbo
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,333
Damage
38,380
55,219
Taken
61,793
47,561
Mitigated
42,518
17,554
Healing
9,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,614
1,460
0
5,554
16,570
8,464
1,130
2,405
14,165
38,525
0
L
9,688
5,804
334
2,718
11,497
4,214
0
6,516
4,981
0
35,829
L
Mercury
G_hanoi_G
Mercury
18,478
10,675
0
2,784
25,802
11,104
0
14,976
10,826
0
36,493
W
King Arthur
Lickalettuce
King Arthur
16,241
1,853
873
3,703
21,207
20,773
400
4,516
16,691
0
40,232
W
20,478
7,056
556
6,868
17,442
18,324
453
3,736
13,706
45,831
0
L
Kuzenbo
10,214
3,849
382
2,796
24,494
27,200
0
14,975
9,519
23,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,414
Gold Earned
30,138
142
Minions Killed
122
4
Camps Cleared
5
849,339
Distance Traveled
763,846
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,867
679
55
3
2
239,553
0
L
Neith
9,639
602
67
4
0
167,240
1
L
Mercury
10,237
640
31
2
5
311,375
2
W
King Arthur
11,959
747
38
2
2
305,554
1
W
Atlas
12,588
787
49
3
0
304,232
4
L
Kuzenbo
10,262
641
24
2
0
285,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role