Player Matchup

Pele
Pele
BubbaSleezy
Pele
Level 96
God Stats
4W - 0L
1,796 SR
Queue Stats
119W - 78L
1,587 Elo+
Solo
Atlas
Atlas
Zorro697
Atlas
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 185L
1,336 Elo+
Party 1
Bellona
Bellona
chrillix
Bellona
Level 62
God Stats
3W - 7L
1,500 SR
Queue Stats
132W - 154L
1,345 Elo+
Party 1
Merlin
Merlin
jerrybear16
Merlin
Level 99
God Stats
5W - 3L
1,340 SR
Queue Stats
30W - 20L
1,481 Elo+
Solo
Skadi
Skadi
tynomite
Skadi
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 108L
1,307 Elo+
Party 1
Team Averages
Level 73
1,527 SR
1,411 Elo+

VS

Team Averages
Level 73
1,578 SR
1,444 Elo+
Persephone
Persephone
 
Persephone
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Hornetisntvoid
Freya
Level 88
God Stats
1W - 3L
1,669 SR
Queue Stats
77W - 129L
1,404 Elo+
Party 2
Horus
Horus
Kyak1032
Horus
Level 64
God Stats
7W - 14L
1,547 SR
Queue Stats
144W - 199L
1,415 Elo+
Party 2
Bellona
Bellona
Sagaang
Bellona
Level 34
God Stats
8W - 4L
1,831 SR
Queue Stats
9W - 8L
1,534 Elo+
Solo
Fenrir
Fenrir
xDeathHimselfx
Fenrir
Level 89
God Stats
1W - 7L
1,340 SR
Queue Stats
252W - 315L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 1
5,931
659
4,700
8,204
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Zorro697
Atlas
8
1 / 2 / 2
4,919
547
3,785
9,061
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
chrillix
Bellona
9
5 / 2 / 0
5,699
633
5,221
7,919
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
2 / 0 / 1
6,293
699
2,038
2,004
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
tynomite
Skadi
9
3 / 2 / 1
5,112
568
4,070
6,124
1,645
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
0 / 4 / 1
4,758
529
2,275
7,402
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
2 / 2 / 1
4,695
522
8,260
8,621
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Kyak1032
Horus
7
1 / 2 / 3
4,973
553
3,411
7,695
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Sagaang
Bellona
4
0 / 4 / 0
3,773
419
1,010
4,327
1,945
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 3 / 1
5,699
633
1,687
6,421
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
15
Kills
6
7
Deaths
15
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
4
1
0.13
W
4
1
1
4.5
L
2
2
1
1.25
L
Horus
Kyak1032
Horus
1
2
3
1.25
L
Bellona
Sagaang
Bellona
0
4
0
0
W
Atlas
Zorro697
Atlas
1
2
2
1
W
Bellona
chrillix
Bellona
5
2
0
2.5
W
Merlin
2
0
1
2.5
W
Skadi
tynomite
Skadi
3
2
1
1.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,814
Damage
16,643
33,312
Taken
34,466
14,846
Mitigated
13,870
5,691
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,275
310
0
1,779
7,402
2,254
0
1,855
5,543
25,462
0
W
4,700
1,285
0
2,336
8,204
2,654
0
1,930
6,274
0
35,046
L
8,260
3,670
0
5,103
8,621
3,240
0
2,292
6,329
35,833
0
L
Horus
Kyak1032
Horus
3,411
1,537
462
2,467
7,695
4,113
0
1,493
6,202
0
11,764
L
Bellona
Sagaang
Bellona
1,010
147
0
320
4,327
1,945
0
0
4,327
0
8,196
W
Atlas
Zorro697
Atlas
3,785
1,702
0
397
9,061
4,053
0
4,158
4,903
12,023
0
W
Bellona
chrillix
Bellona
5,221
1,618
0
1,563
7,919
5,717
158
776
7,143
0
25,468
W
Merlin
2,038
278
0
375
2,004
777
66
912
1,092
42,859
0
W
Skadi
tynomite
Skadi
4,070
1,612
0
1,020
6,124
1,645
227
2,759
3,365
0
21,065
L
1,687
313
0
2,254
6,421
2,318
0
182
6,239
0
23,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,954
Gold Earned
23,898
242
Minions Killed
172
0
Camps Cleared
0
855,886
Distance Traveled
770,346
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,758
529
40
4
0
173,652
1
W
Pele
5,931
659
68
8
0
188,822
0
L
Freya
4,695
522
36
4
0
145,120
3
L
Horus
4,973
553
28
3
0
156,794
0
L
Bellona
3,773
419
13
1
0
99,024
0
W
Atlas
4,919
547
15
2
0
173,473
0
W
Bellona
5,699
633
43
5
0
160,790
0
W
Merlin
6,293
699
86
10
0
172,170
4
W
Skadi
5,112
568
30
3
0
160,631
0
L
Fenrir
5,699
633
55
6
0
195,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role