Player Matchup

Odin
Odin
 
Odin
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Kirappy
Baron Samedi
Level 20
God Stats
5W - 2L
1,686 SR
Queue Stats
94W - 60L
1,554 Elo+
Party 2
Jormungandr
Jormungandr
sieniritari420
Jormungandr
Level 28
God Stats
11W - 9L
1,500 SR
Queue Stats
183W - 152L
1,544 Elo+
Party 2
Team Averages
Level 53
1,562 SR
1,533 Elo+

VS

Team Averages
Level 42
1,445 SR
1,385 Elo+
Janus
Janus
ImAnApple
Janus
Level 41
God Stats
2W - 5L
1,393 SR
Queue Stats
14W - 26L
1,320 Elo+
Party 1
Ymir
Ymir
hotblumpkin
Ymir
Level 25
God Stats
26W - 25L
1,524 SR
Queue Stats
29W - 31L
1,417 Elo+
Party 1
Bastet
Bastet
monkeydumpty
Bastet
Level 61
God Stats
0W - 2L
1,419 SR
Queue Stats
37W - 43L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
5 / 2 / 10
9,948
765
13,071
16,750
13,834
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Kirappy
Baron Samedi
14
3 / 3 / 9
9,387
722
9,457
7,389
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
sieniritari420
Jormungandr
16
7 / 1 / 6
11,151
858
11,190
10,919
11,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ImAnApple
Janus
10
1 / 6 / 2
7,711
593
7,818
11,080
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 2
9,106
700
4,274
14,658
16,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
12
2 / 6 / 4
8,249
635
11,291
15,207
6,528
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
6
6
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
2
10
5
L
Janus
ImAnApple
Janus
1
6
2
0.33
W
Baron Samedi
Kirappy
Baron Samedi
3
3
9
2.5
L
3
3
2
1.33
L
Bastet
2
6
4
0.67
W
Jormungandr
sieniritari420
Jormungandr
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,718
Damage
23,383
35,058
Taken
40,945
28,337
Mitigated
26,862
11,706
Healing
3,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
13,071
3,422
0
3,982
16,750
13,834
874
5,821
10,461
0
27,978
L
Janus
ImAnApple
Janus
7,818
324
0
0
11,080
4,107
145
4,974
6,106
16,490
0
W
Baron Samedi
Kirappy
Baron Samedi
9,457
742
2,082
1,362
7,389
3,262
541
2,731
4,522
22,049
0
L
4,274
845
0
1,509
14,658
16,227
89
7,702
6,956
15,349
0
L
Bastet
11,291
4,780
0
1,599
15,207
6,528
246
8,133
7,074
0
21,983
W
Jormungandr
sieniritari420
Jormungandr
11,190
4,016
0
4,280
10,919
11,241
120
2,933
7,760
48,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,486
Gold Earned
25,066
149
Minions Killed
72
10
Camps Cleared
2
748,019
Distance Traveled
685,304
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,948
765
34
3
3
245,203
3
L
Janus
7,711
593
25
2
0
228,136
1
W
Baron Samedi
9,387
722
33
3
2
240,828
4
L
Ymir
9,106
700
22
2
1
218,784
0
L
Bastet
8,249
635
25
2
1
238,384
6
W
Jormungandr
11,151
858
82
6
5
261,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role