Player Matchup

Ullr
Ullr
J3k4
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,167 Elo+
Solo
Ra
Ra
McC00L007
Ra
Level 17
God Stats
1W - 0L
1,830 SR
Queue Stats
9W - 14L
1,698 Elo+
Party 3
Cthulhu
Cthulhu
My Gun Skills
Cthulhu
Level 88
God Stats
4W - 1L
1,554 SR
Queue Stats
195W - 205L
1,410 Elo+
Solo
Charybdis
Charybdis
hubertgc
Charybdis
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,311 Elo+
Party 3
Izanami
Izanami
sKILL eli
Izanami
Level 126
God Stats
15W - 11L
1,462 SR
Queue Stats
674W - 709L
1,412 Elo+
Solo
Team Averages
Level 70
1,569 SR
1,400 Elo+

VS

Team Averages
Level 39
1,515 SR
1,424 Elo+
Merlin
Merlin
Cozmoz17
Merlin
Level 69
God Stats
2W - 6L
1,473 SR
Queue Stats
112W - 119L
1,492 Elo+
Party 2
Khepri
Khepri
JrMils
Khepri
Level 17
God Stats
0W - 1L
1,602 SR
Queue Stats
8W - 10L
1,187 Elo+
Party 2
Chang'e
Chang'e
RenLad
Chang'e
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 65L
1,523 Elo+
Party 2
Yu Huang
Yu Huang
Triggered75
Yu Huang
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 31L
1,417 Elo+
Party 1
Hera
Hera
graveyardspooks
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
J3k4
Ullr
17
4 / 4 / 9
10,835
722
11,254
15,891
8,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 1 / 14
12,240
816
16,222
15,722
9,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
19
5 / 3 / 14
11,378
759
15,507
18,451
30,582
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
hubertgc
Charybdis
18
3 / 2 / 18
11,010
734
18,673
18,916
19,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
sKILL eli
Izanami
18
7 / 4 / 11
11,373
758
14,267
15,973
8,905
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cozmoz17
Merlin
18
7 / 4 / 6
10,673
712
25,061
14,254
8,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
JrMils
Khepri
17
4 / 4 / 6
11,096
740
6,537
22,224
31,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
RenLad
Chang'e
18
2 / 4 / 6
10,088
673
10,010
18,312
11,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Triggered75
Yu Huang
16
1 / 5 / 8
9,567
638
14,195
13,740
8,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 8
8,782
585
12,824
12,697
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
48
24
Kills
14
14
Deaths
24
66
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cozmoz17
Merlin
7
4
6
2.5
W
Ullr
J3k4
Ullr
4
4
9
2.13
L
Khepri
JrMils
Khepri
4
4
6
1.75
W
5
1
14
12
W
Cthulhu
5
3
14
4
L
Chang'e
RenLad
Chang'e
2
4
6
1.25
L
Yu Huang
Triggered75
Yu Huang
1
5
8
1
L
0
7
8
0.57
W
Charybdis
hubertgc
Charybdis
3
2
18
6
W
Izanami
sKILL eli
Izanami
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,923
Damage
68,627
84,953
Taken
81,227
77,309
Mitigated
66,373
46,462
Healing
27,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cozmoz17
Merlin
25,061
944
941
2,376
14,254
8,489
0
5,175
9,079
39,208
0
W
Ullr
J3k4
Ullr
11,254
4,964
329
2,557
15,891
8,919
2,528
13,905
1,526
0
22,906
L
Khepri
JrMils
Khepri
6,537
148
1,491
3,291
22,224
31,456
117
8,250
13,974
10,553
0
W
16,222
914
12,442
9,354
15,722
9,829
571
14,225
1,009
47,582
0
W
Cthulhu
15,507
322
5,864
4,045
18,451
30,582
83
12,935
4,994
34,434
0
L
Chang'e
RenLad
Chang'e
10,010
1,054
8,237
7,032
18,312
11,177
386
7,354
10,782
28,142
0
L
Yu Huang
Triggered75
Yu Huang
14,195
567
2,037
1,326
13,740
8,361
636
5,231
8,509
29,479
0
L
12,824
2,292
562
207
12,697
6,890
550
5,719
6,978
19,839
0
W
Charybdis
hubertgc
Charybdis
18,673
10,627
3,572
4,606
18,916
19,074
1,211
12,678
5,699
0
31,887
W
Izanami
sKILL eli
Izanami
14,267
10,113
1,900
1,793
15,973
8,905
4,862
12,373
3,098
0
32,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,836
Gold Earned
50,206
180
Minions Killed
139
0
Camps Cleared
0
1,384,668
Distance Traveled
1,323,148
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,673
712
36
2
0
246,410
1
W
Ullr
10,835
722
19
1
0
254,733
0
L
Khepri
11,096
740
7
0
0
278,690
0
W
Ra
12,240
816
85
6
0
293,864
0
W
Cthulhu
11,378
759
38
3
0
313,320
0
L
Chang'e
10,088
673
42
3
0
286,377
0
L
Yu Huang
9,567
638
41
3
0
260,312
1
L
Hera
8,782
585
13
1
0
251,359
0
W
Charybdis
11,010
734
15
1
0
272,397
0
W
Izanami
11,373
758
23
2
0
250,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role