Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
K0sTniiX
Sun Wukong
Level 144
God Stats
13W - 15L
1,612 SR
Queue Stats
1,115W - 1,113L
1,508 Elo+
Solo
Ne Zha
Ne Zha
Nounou6357
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
xLeGacy Zeus
Cliodhna
Level 160
God Stats
18W - 16L
1,601 SR
Queue Stats
788W - 779L
1,482 Elo+
Solo
Team Averages
Level 120
1,543 SR
1,498 Elo+

VS

Team Averages
Level 106
1,543 SR
1,603 Elo+
Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Clemsch
Hun Batz
Level 29
God Stats
1W - 1L
1,292 SR
Queue Stats
6W - 7L
1,391 Elo+
Solo
King Arthur
King Arthur
FreakDevil
King Arthur
Level 160
God Stats
6W - 4L
1,684 SR
Queue Stats
450W - 211L
1,772 Elo+
Party 1
Baron Samedi
Baron Samedi
ToxicMcToxicity
Baron Samedi
Level 22
God Stats
5W - 0L
1,737 SR
Queue Stats
409W - 126L
1,854 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 3 / 1
4,851
970
6,876
4,862
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
 
Athena
9
0 / 2 / 1
4,683
937
4,657
5,888
6,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
K0sTniiX
Sun Wukong
10
1 / 1 / 0
4,981
996
3,033
5,735
6,334
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Nounou6357
Ne Zha
6
0 / 2 / 0
4,341
868
1,171
2,735
1,367
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
xLeGacy Zeus
Cliodhna
11
1 / 1 / 1
5,197
1,039
5,048
3,096
1,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 0 / 7
5,627
1,125
6,447
4,115
2,182
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
 
Ah Puch
9
1 / 1 / 6
5,157
1,031
5,294
5,535
2,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Clemsch
Hun Batz
10
1 / 1 / 7
5,288
1,058
2,175
5,340
2,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
FreakDevil
King Arthur
10
1 / 0 / 7
5,643
1,129
3,713
7,651
6,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
ToxicMcToxicity
Baron Samedi
11
4 / 0 / 5
6,009
1,202
3,168
3,785
2,970
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
9
9
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
1
0.17
L
Athena
 
Athena
0
2
1
0.25
W
Raijin
 
Raijin
2
0
7
5.5
W
Ah Puch
 
Ah Puch
1
1
6
4
W
Hun Batz
Clemsch
Hun Batz
1
1
7
4.5
W
King Arthur
FreakDevil
King Arthur
1
0
7
4.5
L
Sun Wukong
K0sTniiX
Sun Wukong
1
1
0
1
L
Ne Zha
Nounou6357
Ne Zha
0
2
0
0
W
Baron Samedi
ToxicMcToxicity
Baron Samedi
4
0
5
6.5
L
Cliodhna
xLeGacy Zeus
Cliodhna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,785
Damage
20,797
22,316
Taken
26,426
18,483
Mitigated
16,772
7,253
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,876
668
1,275
1,196
4,862
3,109
0
4,040
822
11,059
0
L
Athena
 
Athena
4,657
240
379
1,042
5,888
6,173
0
3,357
2,531
5,310
0
W
Raijin
 
Raijin
6,447
1,244
1,026
260
4,115
2,182
255
2,564
1,551
8,732
0
W
Ah Puch
 
Ah Puch
5,294
182
506
1,934
5,535
2,716
16
2,403
3,100
16,960
0
W
Hun Batz
Clemsch
Hun Batz
2,175
597
348
537
5,340
2,763
0
1,950
3,358
0
3,813
W
King Arthur
FreakDevil
King Arthur
3,713
345
1,088
2,029
7,651
6,141
0
3,378
4,175
0
6,082
L
Sun Wukong
K0sTniiX
Sun Wukong
3,033
616
469
1,438
5,735
6,334
0
3,363
2,372
0
7,658
L
Ne Zha
Nounou6357
Ne Zha
1,171
91
0
30
2,735
1,367
0
2,063
672
0
1,171
W
Baron Samedi
ToxicMcToxicity
Baron Samedi
3,168
835
2,473
649
3,785
2,970
51
1,238
2,455
7,611
0
L
Cliodhna
xLeGacy Zeus
Cliodhna
5,048
0
749
675
3,096
1,500
0
2,086
1,010
0
13,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,053
Gold Earned
27,724
52
Minions Killed
53
0
Camps Cleared
0
454,000
Distance Traveled
541,910
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,851
970
19
4
0
88,542
0
L
Athena
4,683
937
2
0
0
114,066
1
W
Raijin
5,627
1,125
13
3
0
105,272
0
W
Ah Puch
5,157
1,031
17
3
0
115,206
0
W
Hun Batz
5,288
1,058
5
1
0
109,586
0
W
King Arthur
5,643
1,129
9
2
0
104,150
1
L
Sun Wukong
4,981
996
13
3
0
99,964
0
L
Ne Zha
4,341
868
0
0
0
56,565
0
W
Baron Samedi
6,009
1,202
9
2
0
107,696
1
L
Cliodhna
5,197
1,039
18
4
0
94,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role