Player Matchup

Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Larry2coldGiese
Jormungandr
Level 36
God Stats
1W - 4L
1,252 SR
Queue Stats
5W - 28L
1,292 Elo+
Party 1
Anhur
Anhur
LordNastyMACx17
Anhur
Level 28
God Stats
0W - 3L
1,290 SR
Queue Stats
1W - 21L
1,225 Elo+
Party 1
Team Averages
Level 63
1,347 SR
1,339 Elo+

VS

Team Averages
Level 41
1,407 SR
1,451 Elo+
Chaac
Chaac
Jeffoo
Chaac
Level 69
God Stats
4W - 3L
1,434 SR
Queue Stats
6W - 6L
1,624 Elo+
Party 2
Lancelot
Lancelot
PowerPlamte
Lancelot
Level 7
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 8L
1,287 Elo+
Party 2
Zeus
Zeus
d0nchimb0
Zeus
Level 47
God Stats
31W - 31L
1,500 SR
Queue Stats
80W - 93L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 1 / 0
8,348
696
8,497
6,483
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Larry2coldGiese
Jormungandr
11
0 / 5 / 1
6,991
583
6,871
14,056
15,259
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 1
7,077
590
6,427
10,262
2,941
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jeffoo
Chaac
14
4 / 1 / 6
8,644
720
11,680
15,146
9,814
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
PowerPlamte
Lancelot
12
1 / 1 / 6
7,593
633
3,135
7,170
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
14
5 / 0 / 5
8,950
746
12,862
4,797
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
10
10
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
1
0
2
W
Chaac
Jeffoo
Chaac
4
1
6
7
L
Jormungandr
Larry2coldGiese
Jormungandr
0
5
1
0.1
L
0
4
1
0.13
W
Lancelot
PowerPlamte
Lancelot
1
1
6
4
W
Zeus
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,795
Damage
27,677
30,801
Taken
27,113
20,071
Mitigated
15,207
4,638
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,497
450
155
1,040
6,483
1,871
0
2,544
3,939
40,529
0
W
Chaac
Jeffoo
Chaac
11,680
1,827
0
5,026
15,146
9,814
46
8,376
6,770
0
30,227
L
Jormungandr
Larry2coldGiese
Jormungandr
6,871
1,245
542
1,156
14,056
15,259
0
5,541
8,511
19,892
0
L
6,427
1,867
641
1,104
10,262
2,941
0
5,036
5,226
0
15,424
W
Lancelot
PowerPlamte
Lancelot
3,135
686
0
1,000
7,170
3,402
0
4,248
2,922
0
13,704
W
Zeus
12,862
1,240
0
570
4,797
1,991
282
3,311
1,486
43,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,416
Gold Earned
25,187
138
Minions Killed
138
5
Camps Cleared
7
623,353
Distance Traveled
764,637
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,348
696
80
7
3
224,252
3
W
Chaac
8,644
720
38
3
1
263,501
3
L
Jormungandr
6,991
583
21
2
1
184,832
0
L
Anhur
7,077
590
37
3
1
214,269
2
W
Lancelot
7,593
633
25
2
1
266,025
1
W
Zeus
8,950
746
75
6
5
235,111
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role